I'm not entirely sure there's a direct connection. But perhaps Betsey Johnson's work, which is often very creative and edgy, could be seen in the context of kitsch scary stories in that they both play with unconventional ideas. Her designs might share the same sense of quirkiness and the ability to shock or surprise, much like how kitsch scary stories do with their unexpected twists and turns.
It's highly unlikely. Betsey Johnson's designs are physical creations for the fashion industry. Kitsch scary stories are works of literature or media that focus on different aspects such as plot, horror, and the grotesque. But that doesn't mean that the spirit of her creativity couldn't be somehow related to the creativity found in kitsch scary stories.
Gambit is usually considered a work of fiction. It might draw inspiration from various sources, but it doesn't represent real events or people in a direct way.
Some characters might develop their gambit powers through intense training. Just like in the original Naruto series where characters train hard to master their ninjutsu, in fanfiction, they could push their limits in special training regimens to unlock new aspects of their gambit powers.
Queen of Gambit is not based on a true story. It's a work of fiction that was crafted to engage and captivate the audience with an interesting plot and characters.