Sun Wukong and Zombies FightIn the traditional story of Journey to the West, there was no explicit mention of the fight between Sun Wukong and the zombies. However, in the game Black Myth: Wukong, there was a related setting. For example, when the speed hit a bad ending, there would be a "Zombie Wukong" without "meaning", which may involve fighting with the character playing the destined person.(This plot implied that the nature of the battle was similar to a fight with a zombie.) There was also a mention of Sun Wukong's zombie-like state when he left six broken bones after his death. There was also a plot hint such as "If you are really destined, you will personally remove this lifeless, indestructible, soulless zombie." Although it was not explicitly stated that it was a battle, there was a description of the relevant situation.
Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
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Where to fight the Berserk Legendary Boss?The locations of the Berserk Legendary Boss were distributed in different maps. These included the Fallen Cemetery, Title Shrine, Thunder Flame Cave, Heavenly Domain, Death Shrine, Root of Evil, and other maps. These Bosses would respawn every six hours, but they could not be used as the main way to obtain Essence Soul Stones. Compared to staring at these Bosses, players could obtain Essence Soul Stones faster through various activities.
How to fight the final boss of Black Wukong?Black Myth Goku's final boss was the Great Sage Remnant Body. The following are some ways to deal with this boss:
1. ** First stage of the battle **
- He could charge up to 4 cudgel strikes. Before entering the water, he would first charge up to 4 cudgel strikes and then distance himself from it. After it finished throwing the stick, it continued to move away and accumulate strength to 4 sticks. Then, it went over and hit it with a stick. This cycle continued. Four sticks could deal effective damage to it.
- When a Great Sage waved his hand, a Soul Calming Technique circle would appear on the ground. If he got close, he would be injured. Therefore, he had to wait for the Great Sage to come out himself before finding an opportunity to attack, or use the four-section staff technique to attack from a distance.
- The Great Sage would use all of the players 'skills, and they would be the strengthened versions. For example, the Standing Stick Style was longer than the players' and had a larger attack range. When faced with the Standing Stick Style's attack, he would dodge left and right. He also had to be careful when dealing with the combo after the vertical staff.
- The Great Sage's light attack speed was about the same as the players, but the stick was longer and could roll to dodge. At this time, the players had to keep moving and not let it get close. They had to use the long-range power of the four-section stick technique to slowly consume it, while paying attention to preserving their HP and mana.
2. ** Second Stage Fighting Style **
- At this stage, the Great Sage would deprive the players of their abilities, and they could not accumulate their strength to the Four Stick Stance. When you hit it with a light stick, the Great Sage will gather and transform into Qi, so you can accumulate up to three stick forces. When you get close to the Great Sage, you can let go and change your blood after it makes a move (because it is a command monster, it will resolve the player's move).
- The Great Sage absorbed all five of the player's root weapons in the second stage, and his strength soared. The player's staff technique degenerated from the fourth stage to the third stage, and his overall ability decreased. Although the staff style was basically the same as what players had learned, the length and thickness of the staff far exceeded that of the players. The damage of each of the three strikes and four strikes was very high.
- Great Sage Stage Two's Standing Stick Stance would transform into several flying sticks to attack players from a distance. The flying sticks were extremely fast, and even if they were moving, they would be easily hit. Therefore, one had to grasp the timing of the flying sticks 'attacks to dodge or use Condense and Disperse Qi to dodge.
- The Great Sage's poking rod had a long range and a short forward swing. It was fast and had its own overlord body.
Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
How to fight the king's Sun Wukong?In King of Glory, Sun Wukong's fighting style was as follows:
1. Skill Usage
1. ** 1 Skill **
- Can be used to block enemy skills. If successfully blocked, it can obtain temporary invincibility and a shield. In team battles or laning, predict the timing of the enemy's skill to trigger this effect. For example, when facing a control-type mage like Daji, use one skill to block the second control skill and then counterattack.
- The Stealth effect after the first skill can be used for sneak attacks or to avoid pursuit.
2. ** Second Skill **
- As a movement skill, it could cross the terrain, making it convenient to chase after the enemy or escape when being chased.
- Using enemy heroes or wild monsters to perform a double jump to adjust their position, they could attack the enemy unexpectedly.
3. ** Three Skills **
- It was a crowd-control skill. It stabbed the Jingu Staff into the ground to stun the surrounding enemies and cause three layers of marks. Ordinary attacks could trigger the mark damage. In a team battle, try to hit as many enemies as possible, and then trigger the imprint to deal high damage through normal attacks.
** 2. Combo Skill **
1. ** Simple Combo: 2A1A3A**
- First, he used the second skill to strengthen his normal attack, then he used the normal attack and the first skill to deal damage, and finally the third skill to harvest. This kind of combo was suitable to be used in the early stages of the game.
2. [Advanced Combo Attack: 1A, 2A, 3A]
- It was mainly suitable for team battles. He used a skill to avoid the enemy's control, then jumped to the back to kill the fragile skin.
** 3. Equipment train of thought **
1. ** Critical Hit Equipment **
- [Equipment order: Pursuit Blade, Rapid Boots, Endless Blade, Army Breaker, Star Shattering Hammer, Grandmaster Blade.]
- This set of equipment mainly increased one's attack speed and critical damage, increasing the chance of killing. The laning runes recommended were Peerless, Eagle Eye, and Beast Mark, which could increase the character's critical hit rate and penetration damage, making it easier to kill tank characters.
2. ** Outputter Equipment **
- [Equipment order: Pursuit Blade, Rapid Boots, Endless Blade, Lightning Dagger, Star Shattering Hammer, Famous Blade.]
- The core was the famous sword. There was a chance of survival when it was attacked by concentrated fire in the later stages. The runes recommended were Peerless, Eagle Eye, and Snatch, which could increase the critical hit effect of the user and bring about physical life-sucking, improving the endurance.
** 4. Skill Points **
- The main upgrade was Protection Spell (Skill 1), and the secondary upgrade was Battle Charge (Skill 2).
** 5. Summoner Skill Selection **
- The end or punishment. Termination could replenish damage during a fight, and Smite was suitable for junglers, making it easier to clear the jungle and snatch resources from the monsters.
** 6. How to Play in the Early Stage **
- The main task in the early stages was to develop and increase his economic and level advantages. Sun Wukong's core was to clear the wilderness and develop. After he reached level four, he would support his teammates and use his skills to deal explosive damage to kill the enemy.
** 7. Mid-late gameplay **
- After capturing the enemy, they needed to lead the troops and help push the turret. They could also squat in the grass to kill the enemy's weak champion. In a team battle, one had to pay attention to the timing of the cut and try to cut the enemy's back line.
Who is the big boss behind Sun and Stars?The big boss behind " Sun and Stars " was Sundas. He was the founder of the foundation and used oil paintings to transport drugs in the name of charity. He funded the victims of the building fire to cover up his crime of letting someone set fire to the Jingshun Building and killing more than 30 people. In the end, he relied on this building to expand his business and enjoy wealth. At the same time, the forensic doctor Chen Zijun and the psychiatrist Zhou Manyi were also important masterminds behind the scenes. They used Mai Zhihong to carry out a series of murders.