A strength - based build can be great. Focus on perks like Big Leagues for melee combat. It allows you to deal heavy damage with melee weapons which are quite useful in the main story. Also, perks that increase your carrying capacity help as you'll be looting a lot.
In Fallout 4, the number of stories you can create is vast. Your decisions, alliances, and exploration all contribute to shaping different narratives. It's hard to put an exact count on it, but it's definitely enough to keep you engaged for a long time.
Well, Fallout 3's story is great for those who like a more personal and somewhat linear adventure. The main character has a clear goal from the start - find dad. The worldbuilding in Fallout 3 is also quite good, but it mainly serves to support this central story. In Fallout New Vegas, the story is a complex web. You start as a Courier who gets caught in the middle of a huge power struggle. There are so many different paths you can take depending on which faction you side with. Each faction has its own ideology and goals, and your choices really shape the outcome of the story. It offers a much more immersive and replayable story experience than Fallout 3.
Yes, there is. The Fallout comics provide a deeper dive into the post-apocalyptic world. They feature new adventures and sometimes fill in gaps in the main game narrative.
There are indeed Fallout comics. They offer additional depth and perspectives to the Fallout world. Some explore side stories or characters not featured prominently in the games.
The story of Fallout 3 is set in a more desolate and depressing Capital Wasteland. It's mainly about survival and the search for the protagonist's father. Meanwhile, Fallout New Vegas has a story that is more about politics and influence. The Courier has to deal with different groups like the NCR, Caesar's Legion, and Mr. House, and their different ideas of how to run the Mojave Wasteland. This makes the story of Fallout New Vegas more complex and less centered on a single personal quest like in Fallout 3.