Sukuna does die in the manga. The way it happens is quite dramatic and ties in with many other elements of the story, adding depth and tension to the overall narrative.
Nope. Ryomen Sukuna has no basis in reality. It's a product of the creative minds of the writers and illustrators who designed a captivating fictional character for the enjoyment of the audience.
Well, in the 'toji no miko visual novel', a significant feature is the immersive storytelling. It likely delves deep into the lore and relationships of the 'Toji no Miko' universe. The art is also a big part. With detailed and beautiful illustrations of the characters and settings, it can really enhance the experience. Additionally, the interaction through choices is important. These choices can determine how the story unfolds, whether it's the relationships between characters, the outcome of battles, or the overall fate of the story world. It gives players a sense of agency and makes each playthrough potentially unique.
Well, 'Toji no Miko Visual Novel' is likely a visual novel related to the 'Toji no Miko' franchise. It probably features the same characters and themes as the original work. Visual novels are known for their immersive storytelling, often with multiple paths and endings. In this one, it may tell the story of the Toji, the sword-wielding girls, through text, dialogue, and beautiful illustrations.
One main feature could be its female - centric cast. Since it's about Toji, who are likely female characters, their stories and development would be a key aspect.