Narratology is the study of the methods and patterns of storytelling in literature and art. It includes the following basic concepts:
Story: A story is a statement of plot and situation with meaning and purpose. A story usually has a fascinating plot, a meaningful theme, and a character that can attract the reader's interest.
Plot: The plot is the core part of the story, including the actions and decisions of the characters and the changes and results they cause. A plot usually had a beginning, a development, a climax, and an ending.
3. Character: A character is a special person in a story, including the protagonist, supporting characters, and villains. The character's personality, motivation, and goals were all important factors in the story.
4. The theme is the meaning and values expressed by the story. The theme could be positive such as courage, friendship, and love, or negative such as deception, betrayal, and death.
5. Narration structure: The narrative structure refers to the way the story is organized in the text, including the beginning, middle, and end. The narrative structure can be adjusted according to different needs and purposes, such as flashback, narrative, parallel structure, etc.
6. Style: Style refers to the language, style, color, symbols, and other elements used in literary and artistic works. Different styles could convey different emotions and meanings.
Literature genre: Literature genre refers to different literary styles such as novels, poems, plays, etc. Every genre of literature had its own characteristics, style, and specific reader groups.
Narratology is a very important part of literature and art. It can help us better understand and appreciate the works and explore the meaning and value of the story more deeply.
Maths fiction books can make abstract maths concepts more concrete. For example, in 'Flatland', the description of the 2D world helps in visualizing geometric shapes better. They also create interest. When reading about a character using maths to solve a problem in a story, like in 'The Number Devil', it makes maths seem less intimidating and more like an adventure.
The story of Euclid is also a great maths success. He wrote 'Elements', which was a comprehensive compilation of geometrical knowledge. His work established the foundation of geometry as we know it. For over two thousand years, students have been learning from 'Elements', and it has been the basis for many further developments in mathematics and related fields like architecture and engineering.
Some fanfictions might focus on the transformation of a character through the parenting class. Maybe a character who was initially a very irresponsible person, but through the knowledge and experiences in the parenting class, they gradually become a more loving and responsible parent. This could involve learning about child psychology, discipline methods, and how to communicate effectively with children.
One success story could be a student who was initially struggling with algebra but through dedicated practice and the help of a great tutor, mastered it and went on to win a math competition. Another might be a person who overcame their math phobia and was able to complete a degree in engineering which requires a lot of math skills. There are also those who, by mastering math, were able to start their own successful financial consulting businesses as math is crucial in finance.
One challenge is finding the right stories that fit the maths concepts well. Not all stories can be easily adapted to teach maths. Another is that some students might focus too much on the story and miss the maths part.
It can be very effective. Stories can make abstract maths concepts more concrete and relatable for students. For example, using a story about sharing candies among friends to teach division. It engages students' interest and helps them remember better.
It makes maths more interesting. Students often find traditional maths lessons boring, but when it's presented through a story, they are more likely to pay attention.
Once upon a time, there was a mathematician who was very bad at directions. One day, he was using a map to find a place. The map had a grid system, much like the coordinate system in math. He got so confused between the x - and y - axes that he ended up walking in circles. He kept muttering about how if only life had simple equations to follow like in math, he wouldn't be lost. Eventually, he found a little girl who was really good at math. She quickly pointed out the correct way using the grid numbers on the map. The mathematician was both embarrassed and amused at the situation.
One benefit is that it makes maths more engaging. Students often find stories interesting, so when maths is incorporated into a story, they are more likely to pay attention. For example, a story about sharing candies can be used to teach division in a fun way.