If 'Samus' is from a well - known game series and there's an 'adult' take on it, perhaps it involves a more complex or mature - themed version of her typical adventures. For example, it could deal with deeper moral dilemmas she faces in a more grown - up, grittier world than the original game setting. But without more context, it's hard to be precise.
Since we don't have more context about 'the plight game story', it could potentially be about a variety of things. It might be about a group of characters in a post - apocalyptic game world facing shortages of resources, which is their plight. Or perhaps it's about a character who has lost their memory and is trying to figure out their identity within the game, and all the difficulties they encounter along the way are part of this story.
It could be the unique setting. If it's set in a very unusual or specific location that we don't often see in other horror games, that would make it stand out.
I'm not sure specifically which 'the plight horror game story' you're referring to. There are many horror games with complex plots. Generally, horror game plots often involve elements like a spooky setting, some sort of threat (such as a monster or a malevolent force), and a protagonist trying to survive or solve a mystery.
You can look at the consistency of details and the logic within the story. If everything fits together smoothly and makes sense, it might be a true plight.
Well, if we consider the Samus character in the context of adult - related game fiction, it could be a story where she's in a more complex and morally ambiguous situation. For instance, she might be forced to make choices that have far - reaching consequences for the game world, which are more in line with adult - themed storytelling.
The Japanese samurai mask had many uses. First of all, the mask could cover the face of the warrior and protect his privacy. Secondly, the mask could be used to intimidate the opponent. The ferocious appearance of the mask could intimidate the enemy. In addition, the mask could also increase the aura of the warrior, thus suppressing the enemy on the battlefield. Masks were divided into three categories, including half a head, cheeks, and full face. Half of the head covered a part of the face, the cheeks covered the face below the eyes, and the total face covered the entire face. Masks were usually made of iron, and there might be beards and other animal hair decorations on them. The method of making the mask included beating the iron plate into shape, then finishing it, and finally tying it to the face with a rope. In general, the mask of the Japanese samurai played a role in defense, deterrence, and increasing momentum in the war.