The Witcher 3 and Arkham Knight are two very different games with their own unique worldviews and storylines. If you like action and adventure games, then you might be more suited for the role of the Knight of Arkham. If you like role-playing games, then The Witcher 3 might be more suitable.
Batman and Arkham Knight is a role-playing game that tells a fictional story. Players will play the protagonist in a fictional world to start an adventure. There were many quests and dungeons in the game where players could collect items, upgrade skills, and improve character attributes.
The Witcher 3 was an action-adventure game that told a fictional story where the player would take on the role of the protagonist in a world full of magic and fantasy. There were many quests and dungeons in the game where players could use various spells and weapons to fight and explore.
If you like role-playing games, then The Witcher 3 might be more suitable. If you like action and adventure games, then you might be more suited for the role of the Knight of Arkham. However, the final choice of which game to choose still depended on one's interests and preferences.
In my opinion, the story in ESO can be quite good. It has an interesting lore and diverse quests that keep you engaged. However, like any game, it might not be everyone's cup of tea.
One popular 1980s knight vs dragon novel could be 'The Dragonlance Chronicles'. It features knights in a high - fantasy world filled with dragons. The knights have to face various challenges including battles against these fearsome dragons. Another one might be some of the works by Michael Moorcock that had elements of knights and dragon - like creatures in his multiverse settings.
I'm not entirely sure what 'eso good story' specifically means. It could potentially be a very good story within the context of a game called Elder Scrolls Online (ESO), like an interesting quest line or a great player - created narrative.
The length of the story in ESO can vary depending on how you play. If you focus mainly on the main quests, it might take a decent amount of time, but if you explore all the side quests and content, it can be quite extensive.
The sense of adventure. In the 1980s, knight vs dragon novels offered a world of high - stakes adventure. Readers were drawn to the idea of knights, the symbols of chivalry, going up against the mighty and often terrifying dragons. It was a classic good vs evil scenario where the knights represented the forces of good and the dragons, in most cases, the forces of chaos or evil.
The Ebonheart Pact's starting story is quite engaging as well. You begin in a land filled with different races that have banded together. There are challenges related to uniting these diverse groups. You might have to deal with conflicts between the Nords, Dark Elves and Argonians. It gives a sense of a grand alliance trying to hold together against various threats, both internal and external.
Argonians can be a great race for story in ESO. Their unique history, being the reptilian race native to Black Marsh, offers a lot of interesting narrative potential. Their connection to the Hist, the ancient sentient trees, and their struggle for survival in a world that often views them as different, all contribute to a rich backstory that can enhance the overall story experience in the game.
The Ebonheart Pact is another good option. With Nords, Dunmer, and Argonians, it offers a diverse range of story elements. The Nords' warrior culture, the Dunmer's complex society and the Argonians' unique connection to nature all contribute to a deep and engaging story experience in ESO.