How can the Pokemon Sandstorm team matchThe common pairing of Pokemon Sandstorm was the weather player, the main attacker, the defensive player, and the supplementary player (blind spot).
** 1. Sky Hand **
1. ** Bankiras **
- It was very strong from the second generation to the eighth generation. Mega's evolution, close combat, and Sonic Punch were still powerful. It had excellent durability, and its durability could be increased in sandstorms. Its sand-blowing characteristic could bring about sandstorms, and it could be used as a weather hand, fighter, or meat shield. If you want to attack, you can use Earthquake, Dragon Dance, Ice Fist, Stone Blade, or you can bring a scarf to save the situation.
2. ** Hippo (Shahema)**
- The Sand Whipping characteristic made it a good weather player, and it was a good choice for the Sandstorm team other than Bankiras. It could also use some supplementary moves to complement it. The recommended moves could be throwing nails, blowing away, yawning, and slacking off.
** 2. Main attacker **
1. ** Dragon Head Gopher **
- Ground and Steel Elements, dual defense Race Value of 60, 135 material attack Race Value, under the combination of Life Jade, the damage was considerable. Rock, Earth, and Steel attacks had no blind spots except for Lotum (Washing Machine Form).
2. ** Zonyan Werewolf (Daytime Form)**
- It was a pure rock type, and its dual defense was the same as the Dragon-headed Gopher, but its damage output was not as high as the Dragon-headed Gopher, and its attack range was narrower.
3. ** Biting Land Shark **
- Ground Dragon, 130 Physical Attack and 102 Speed. As a Quasi God, his three measurements were relatively balanced and his damage was considerable. With Mega's evolution, its physical attack could reach 170 Race Points. Combined with the sandstorm, its damage was very high. However, after Mega's evolution, its speed was reduced to 92 Race Points. It was difficult to reach the starting point without the wind or space.
** 3. Joint defense, blind reinforcement **
1. ** Violent Flying Dragon (Mega Form)**
- Its attributes were Flying and Dragon. Its 120 Speed Race Points and special attack could counter Earth, Water, and Fighter Elements. Moreover, the attack surfaces of Water, Fire, and Flying Elements could supplement the attacks of the Sandstorm Team. It could also increase its speed by following the wind.
2. ** Hu Di (Mega form)**
- A pure Super with 175 Special Attack and 150 Speed. It was a typical high-speed attack that could easily kill the opponent's Fighter.
3. ** Cell Boy **
- Pure Super, more suitable for Leftover's slow strengthening compared to Hu Di. Magic Defense could filter most damage. His three measurements were not outstanding, so it was more suitable to open space and use the giant rock monster to walk the spatial sandstorm.
4. ** Lortome (Washing Machine Form)**
- Water and Electric. Under normal circumstances, the only weakness of Floating was the grass element. It had excellent defense and could fight and tank, but its HP was only 50 Race Points.
5. ** Sea Rabbit **
- Excellent water shield. Water channeling properties render all water skills ineffective against it. Water and ground resistance are excellent. Combined with Violent Flying Dragon or Ironfire Bright Night, it is almost perfect for joint defense.
6. ** Polkkiss **
- Fairies can fly and have four times the combat resistance. They can learn support skills like Look At Me, Help, and Downwind. They can also use Heavenly Grace Air Slash to play cower or super lucky damage. They are a jack of all trades.
7. ** Exposed Ball Mushroom **
- Grass and Poison, can learn Furious Powder and Mushroom Spores, strategic position. In the Sandstorm team, it can resist water attacks. Pokémon who can't defeat the Sandstorm team can sleep first before attacking. The Smoke of Purification can also be strengthened.
8. ** Giant Pincer Scorpio **
- Ground and Flight Elements, not afraid of thunder and earthquakes, excellent physical endurance, but slightly lower special defense and four times weak ice can't take a single ice light. It's better with a water shield. He had a wide skill pool. In terms of damage output, he had Earthquake, Sky Fist, Rock Fall, and Support, Wind Rider, Rock Spike, Fog Removal, Slap Drop, and so on. Moreover, his Substitute Protection Poison Healer could continue to stand in the field. When paired with Sword Dance, he could be used as a receiver.