I'm not sure. There are quite a few Frankenstein manga out there. Maybe it was a special limited edition or a manga from a particular author that Karina mentioned. You could do some research or ask people who are familiar with Karina's manga preferences.
The female lead of the manga "Limited Time for Supporting Characters"(alias: Passerby A's Life Countdown) was called Carina.
While waiting for the anime, you can also click on the link below to read the classic original work of "Full-time Expert"!
" Time is limited for supporting roles, Karina " was a character in the online novel " My Apprentices Are All Villains " and its derivative works by Qidian author " Li Guding."
In the novel, she was the eldest senior sister of Cang Xuan Sect of Cang Xuan Planet. She had an ice spirit root and cultivated the Ice Soul Cold Heart Technique. She had a cold personality, extremely high talent, and was scheming. Due to her engagement with the male protagonist, Lu Chen, in order to help Lu Chen become the Sect Leader of Cang Xuan Sect, she fought against the other elders in Cang Xuan Sect to protect Lu Chen's interests. Later, she sacrificed her life to save Lu Chen.
In web novels, Carina was an important character with limited time. Her appearance pushed the development of the story and added a lot of color to the novel.
While waiting for the anime, you can also click on the link below to read the classic original work of " Full-time Expert "!
Otaku culture refers to a popular cultural phenomenon in Japan. It mainly refers to the group of otaku (Otaku Pinyin is Nihongo) and the lifestyle and cultural concepts they pursue. The origin of otaku culture can be traced back to the 1980s. With the rise of animation, comics and other media, otaku culture gradually became a unique cultural phenomenon.
The core of otaku culture was the love of anime, comics, games and other media, as well as the love of two-dimensional culture. Otaku culture believes that the two-dimensional culture is a fictional world that represents a unique aesthetic concept and values. The lifestyle pursued by otaku culture included paying attention to media content related to the two-dimensional culture, indulging in the virtual world of the two-dimensional culture, and pursuing a different lifestyle.
Otaku culture was also criticized and controversial. Some people believed that the otaku culture was too obsessed with the virtual world and lacked real-life social skills and life skills, resulting in the decline of the quality of life of otaku people in society. Others believe that otaku culture is a unique cultural phenomenon that should be respected and protected, not criticized or criticized.
Otaku culture was a unique cultural phenomenon that contained a love for two-dimensional culture and a reflection on real life. The views related to otaku culture needed to be judged and evaluated according to the specific situation.
Otaku novels were stories about otaku men and women who described their lives, work, and studies at home. This type of novel often had various fantasy scenes such as virtual games and online worlds. Otaku novels were popular online because they could attract a large number of readers, especially those who liked fantasy and otaku culture.
A million word otaku novel was a very large number. It depended on many factors such as the novel's theme, plot, characters, and so on. Some million-word otaku novels may contain a lot of fantasy elements, while others focus more on real-life plots and character development. In any case, this type of novel needed enough story clues and plot progression to attract the readers 'interest.
Otaku was not a specialty. In novels, an otaku usually referred to a person who lived at home for a long time and rarely went out to travel or participate in social activities, or even completely refused to socialize. This behavior is sometimes seen as a way of self-protection, but it can also be a person who needs to isolate himself for psychological or physical reasons. However, being an otaku is not considered a specialty because it is not a unique quality or skill, but a behavior or preference.
Otaku culture refers to a popular culture in Japan that originated in the early 1980s with anime, manga, and games as the main medium. The main group was young men. The characteristics of otaku culture were the pursuit of self-identity, social isolation, and negative reactions to the opposite sex and the real world. The otaku culture spread among young people and continued to develop, including otaku, otaku activities, otaku cultural works, and so on. Otaku culture had a profound influence on Japanese anime, games, light novels, manga, and other fields.
The popular online phrase " otaku male and female otaku " usually referred to people who lived in their own homes for a long time and rarely went out to socialize. This word originated from the "otaku" in Japanese anime culture, which referred to people who liked anime, games, and other two-dimensional cultures and were addicted to them. Now, the term " otaku " had gradually expanded to refer to those who lived in their own homes for a long time and rarely socialized or were unwilling to socialize. The use of this word often had a certain negative implication that these people lacked social skills or social phobia.
The popular online phrase " otaku man and otaku woman " referred to people who lived in their own homes for a long time and rarely went out to socialize. This term originated from the Japanese anime culture and gradually evolved into a catchphrase. It was usually used to describe those who liked the virtual world of two-dimensional culture, animation, games, etc. They were usually introverted and not good at socializing, but there were exceptions. This term was also widely used to describe people who liked to play games, watch movies, read books, etc. at home. They were often called "otaku girls" or "otaku boys".