Kung Lao is a well - known character in the Mortal Kombat series. He is a Shaolin monk. He has a long - standing rivalry with Liu Kang. Kung Lao is highly skilled in martial arts, using his razor - rimmed hat as a weapon. His story often involves his training in the Shaolin temples, his quest for justice and honor in the Mortal Kombat tournaments, and his battles against various foes, especially those from the Outworld. He is also part of the Earthrealm's defense against the forces that seek to conquer it through the Kombat tournaments.
His Shaolin training which made him a great martial artist is a key. Also, the fact that he uses his special hat as a weapon in the Kombat tournaments. And his role in defending Earthrealm against Outworld threats is really important in his story.
In My Own Swordsman, Lao Bai's kung fu was at the lower level of the Jianghu. Although he was a constable, his kung fu was not outstanding. The constable skills that he was good at were not eye-catching in the martial arts world, and the martial arts that he learned were mostly some small techniques that were circulated in the martial arts world. In the story of My Own Swordsman, although Old White often joked with the people at Tong Fu Inn, he could still protect himself at critical moments. Therefore, in the story of My Own Swordsman, Lao Bai was a quick-witted and agile constable, but his kung fu level was not outstanding.
Well, the canon status of MK comics isn't straightforward. It might be canon within certain story arcs or universes, but not across the board. Different interpretations and continuities can come into play.
A combo of a marketing - savvy person and a skilled game designer can also be excellent. The game designer focuses on creating engaging gameplay mechanics and levels. Meanwhile, the marketing - savvy individual can promote the game effectively, getting it in front of a large audience. This way, more people will be interested in playing the game.
One of the great combos could be a strong designer and a talented programmer. The designer can come up with innovative and engaging concepts, while the programmer can bring those ideas to life with efficient code. For example, a designer who specializes in creating unique gameplay mechanics paired with a programmer who is excellent at optimizing for different platforms can lead to a very successful game in Game Dev Story.
In Monster Hunter Stories, the Hammer has an effective combo. You can start with a big overhead smash, which can stun the monster if it lands well, and then follow it up with a couple of quick side swings. For ranged weapons, the Bow can do a rapid - fire combo followed by a charged shot. This can catch the monster off - guard. The Combo of the Hunting Horn is also interesting. You can play a series of notes to buff your party and then use a powerful physical attack combo.