You need to master specific combo moves and button sequences. Each character has their unique fatality techniques that you can learn through practice and exploration in the game.
The developers might have restricted fatalities in the story mode of Mortal Kombat XL to maintain a certain level of consistency. They want to tell a story, and fatalities can be quite brutal and might not fit well within the context of the overall story arc. So, it's just a design choice to separate the more violent gameplay elements from the story experience.
Well, Mortal Kombat 11's story stands out for its character development. Characters like Raiden go through significant changes. He starts as a more traditional hero but is forced to make some tough choices that change his character arc. The story also has a great balance between the fighting action and the narrative. Each fight serves a purpose in advancing the story, whether it's a showdown between long - time rivals or a fight to protect a certain realm. It ties together all the different elements of the Mortal Kombat universe really well.
Yes, it is. Mortal Kombat has elements that can be considered science fiction. It features otherworldly realms, superhuman abilities, and advanced technology in some of its storylines and character designs.
In Mortal Kombat 1's story, new timelines are created. It brings back classic characters but with fresh takes on their backstories. The conflict often revolves around the Outworld's attempts to conquer Earthrealm. Characters like Liu Kang play a crucial role in defending Earthrealm. The story is filled with intense fight scenes and unexpected plot twists that keep the players engaged.