Yes, in some cases. Some IT consultancies overpromise and underdeliver. They might take on projects without fully understanding the client's needs, leading to costly mistakes and missed deadlines. There have been instances where they push for unnecessary technologies just to increase the bill.
One reason horror stories aren't good for kids is that they might affect a child's emotional well-being. It can make them overly scared or nervous, and even impact their daily life and behavior.
Horror stories can be bad for you because they can cause stress and anxiety. Scary images and intense plots might keep you up at night or give you nightmares.
Well, horror stories are often too intense for kids. They can give children nightmares and make them overly scared of things that aren't real. Also, it might prevent them from having a positive and peaceful mindset.
Well, horror stories might be bad as they can give you nightmares and make you constantly on edge. Also, for some people, it could lead to a heightened sense of paranoia or irrational fears in real life.
One horror story could be about a Santa who turns out to be a serial killer. He uses the Santa disguise to get close to his victims. Another might involve a haunted Santa suit that drives the wearer insane. And perhaps there's a story where Santa is in a post - apocalyptic world and is no longer a symbol of joy but of terror.
My worst date was when the guy showed up two hours late. And when he finally arrived, he didn't even apologize. He just started talking about how busy he was as if that made it okay. Then during the date, he was constantly on his phone texting. It was really annoying.
A friend told me about a DM who was extremely controlling. In their game, the DM would not allow any deviation from their pre - planned plot. For example, when the players tried to come up with creative solutions to problems, like using magic in an unexpected way, the DM would simply say 'no' without any real explanation. This made the game feel more like a dictatorship than a collaborative role - playing experience.
There was a case where a landlord entered the tenant's apartment without any notice. He would just barge in whenever he felt like it, claiming he had the right to check on the property. The tenant felt so violated and unsafe in their own home. It was a nightmare for them. They had to constantly be on guard, not knowing when the landlord would show up unannounced.
One example could be 'Slender: The Eight Pages'. It mainly focuses on the simple mechanic of collecting pages while being chased by the Slender Man. There's not much of a complex story, just the basic premise of a creepy entity chasing you. Another is 'Amnesia: The Dark Descent'. Some players might consider its story a bit convoluted and hard to follow, which could be seen as a 'bad' story in a sense, although the horror elements are strong. And 'Outlast' is also known for its more action - horror focus rather than having a deeply engaging story. It's about escaping from a mental asylum full of deranged inmates.