Using objects helps the audience connect with the story on a deeper level. When you describe an old family photo album as part of a story, people who have similar family heirlooms can relate. They might remember their own family stories associated with photo albums. It gives the story a sense of authenticity and familiarity.
Objects tell stories in various ways. Sometimes it's the craftsmanship that reveals the effort and skill of the maker. Or it could be the wear and tear that shows its usage and journey over time. Also, the provenance or origin of an object can hold a rich tale.
Museum objects tell a story through their physical features. For example, an old painting might show the fashion, scenery, and people's appearance of a certain era. The colors, the style of painting, and the subject matter all contribute to the story. A cracked vase from ancient times can tell about the craftsmanship then, and perhaps the events that led to its damage, like a war or an accident.
A family heirloom like a locket can be an object that tells a story. It might have been passed down through generations, and each owner has added their own chapter to its story. Maybe it held a picture of a long - lost love for one person, and for another it was a symbol of hope during hard times.
One story could be that a wife uses a family heirloom object, like an old vase, to decorate their new home in a creative way. She might place it on a mantelpiece and surround it with fresh flowers, giving a new life to the old object.
One way is to store them in a proper environment. For example, if it's a paper - based object like a letter, keep it in a dry, cool place away from sunlight to prevent fading and deterioration. You can also use acid - free folders or boxes.
Objects can tell stories through their design, history, or the context in which they are placed. For example, an old family heirloom might have a story attached to it based on its past owners and the events it witnessed.
We can use the conglomeration of objects to tell a story by creating a setting. Let's say you have a collection of old toys, a dusty book, and a half - empty cup. You can place them together to create the scene of an abandoned childhood room. The toys might tell the story of the happy times once had there, the dusty book could imply that the room has been left untouched for a long time, and the half - empty cup could be a sign of a hasty departure. You then build the story around this setting, perhaps about a child who grew up and moved away, leaving behind memories in that room.