The Breton class can be a great choice for the main story in Morrowind. Bretons have a natural resistance to magic, which is very useful as there are many magic - using enemies in the game. Their intelligence and willpower also make them proficient spellcasters, allowing for a balanced approach of using both magic and melee combat when dealing with the various challenges in the main story.
The Nord class. Nords are known for their combat prowess, particularly in melee and ax - fighting. In the main story of Morrowind, which is filled with dangerous foes, their combat skills can be a great asset. They also have a natural resistance to frost, which can be useful in certain areas of the game world. So, overall, Nords can power through a lot of the main story's challenges with their brute strength and cold resistance.
I think the Bretons could be considered too. They have a rich magical heritage. In Morrowind, their skills in magic can lead to some unique story interactions. Their ability to blend in while still having a distinct cultural background can make for an interesting take on the game's story, as they navigate the strange and often dangerous world of Morrowind.
In my opinion, the Dark Brotherhood has an amazing faction story. Their secrecy, unique assassination contracts, and the moral ambiguity within the faction make it really engaging.
The Spear is also great. Its reach allows you to keep some distance from your enemies, which is very useful, especially when facing tougher opponents. It can be used for both thrusting and slashing attacks, making it quite versatile in combat situations.
One of the best Morrowind text stories is 'The 36 Lessons of Vivec'. It offers deep insights into the lore of the game world, with its complex religious and philosophical undertones. The story weaves together the history of Vivec, a significant figure in Morrowind, and the creation of the world as seen through the Dunmeri perspective.
For a Morrowind speedrun of the full story, you should start by creating a character with stats that are beneficial for the main story. For example, if there are quests that require combat, having decent combat stats from the start can save time. In terms of quests, always prioritize the main story ones. If there are optional objectives in a main story quest that don't contribute significantly to the overall progress, skip them. When traveling, use the quickest means available. If there are fast - travel options like boats or teleportation spells, use them. Also, make sure to manage your inventory efficiently. Don't carry around too many useless items as it can slow you down when looting or accessing important items.
Generally speaking, you shouldn't skip the main story in ESO Morrowind. It provides essential context, lore, and rewards that enhance your overall gameplay.
I think the Gladiator/Paladin is one of the best for the main story. Paladins are tank classes, and being a tank means you're often at the forefront in battles. In the main story, there are many group scenarios where having a reliable tank is crucial. They have high defense and can use their abilities to protect the whole party. Their healing and self - sustain abilities also make them quite sturdy during the main story quests.