One of the best Morrowind text stories is 'The 36 Lessons of Vivec'. It offers deep insights into the lore of the game world, with its complex religious and philosophical undertones. The story weaves together the history of Vivec, a significant figure in Morrowind, and the creation of the world as seen through the Dunmeri perspective.
You can start by exploring the in - game bookshelves. Many of the best Morrowind text stories are found as books or scrolls within the game world. Just look for libraries, mage guilds, or the homes of scholars.
The Spear is also great. Its reach allows you to keep some distance from your enemies, which is very useful, especially when facing tougher opponents. It can be used for both thrusting and slashing attacks, making it quite versatile in combat situations.
I think the Bretons could be considered too. They have a rich magical heritage. In Morrowind, their skills in magic can lead to some unique story interactions. Their ability to blend in while still having a distinct cultural background can make for an interesting take on the game's story, as they navigate the strange and often dangerous world of Morrowind.
In my opinion, the Dark Brotherhood has an amazing faction story. Their secrecy, unique assassination contracts, and the moral ambiguity within the faction make it really engaging.
The Breton class can be a great choice for the main story in Morrowind. Bretons have a natural resistance to magic, which is very useful as there are many magic - using enemies in the game. Their intelligence and willpower also make them proficient spellcasters, allowing for a balanced approach of using both magic and melee combat when dealing with the various challenges in the main story.
For a Morrowind speedrun of the full story, you should start by creating a character with stats that are beneficial for the main story. For example, if there are quests that require combat, having decent combat stats from the start can save time. In terms of quests, always prioritize the main story ones. If there are optional objectives in a main story quest that don't contribute significantly to the overall progress, skip them. When traveling, use the quickest means available. If there are fast - travel options like boats or teleportation spells, use them. Also, make sure to manage your inventory efficiently. Don't carry around too many useless items as it can slow you down when looting or accessing important items.
The story length in Morrowind is hard to pin down precisely. It can range from a relatively short time if you focus only on the main plot, to a very long time if you get immersed in the world and do everything. It all comes down to how much you want to experience within the game.
The length of the story for Morrowind varies. If you just rush through the main storyline, it might not take too long. But if you take your time to explore every nook and cranny, do all the side quests, and interact with the rich world, it could keep you engaged for dozens of hours.
I'm not sure specifically which story Varro tells in Morrowind as there are many characters and stories in the game. It could be about the history of Morrowind, some local legends, or his own personal adventures.