One horror story could be about a vault where the experiment was to expose the dwellers to extreme levels of radiation over time. As time passed, people started getting sick, with strange mutations. Their skin would turn a sickly green and they'd lose their hair. Some grew extra limbs in grotesque ways. The once - happy community turned into a place of despair as they slowly succumbed to the effects of the radiation, and the vault's overseer just watched, powerless to stop it.
The vault where they tried to control the population by introducing a deadly virus. The virus was supposed to be slow - acting, but it got out of control. People started dying in large numbers. Families were torn apart as they watched their loved ones wither away. The medical facilities in the vault were overrun, and the stench of death filled the air. It was a nightmare scenario that no one could escape.
One interesting story could be about the unique social structure within Vault 68 in the fanfiction. Maybe there are special rules and hierarchies that the characters have to navigate. For example, a group of survivors might be trying to overthrow a tyrannical overseer who has been misusing the resources of the vault.
One of the most interesting is Vault 11's story. It's a harrowing tale of sacrifice. Every year, the vault dwellers had to choose one among them to die. If they didn't, everyone would be killed. This shows the extreme lengths the pre - war people would go to for their so - called experiments. Another interesting one is Vault 22. The overgrowth of mutated plants and the resulting chaos in the vault make it a unique exploration experience.
Well, in Fallout New Vegas, the vault stories are quite diverse. Vault 19 was a place where there were some strange experiments going on. It had a unique layout and secrets hidden within. Vault 34, on the other hand, was filled with irradiated water and had some tough enemies. The vaults not only serve as interesting locations to explore but also tell tales of the pre - war and post - war chaos and experimentation.
Good vault stories usually involve complex social structures within the vault. Take Vault 101 from Fallout 3. There was a strict isolationist policy, and the main character had to deal with the rules and the people who enforced them. The relationships between the different factions within the vault, like the Overseer and the rebels, add depth to the story.
In Fallout: New Vegas, Vault 22 has an interesting story. It was a vault where they were conducting agricultural experiments. However, things went wrong as mutated plants started to take over. The exploration of this vault reveals a lot about the hubris of the pre - war scientists who thought they could control nature completely. The remains of the vault and the mutated plant life make for a spooky and thought - provoking vault story.
In a large, old - fashioned vault in a bank, there was a rumor of a hidden chamber. A curious employee decided to search for it. When he finally found a small passage leading to the supposed chamber, he opened the door and was met with a freezing cold blast. Inside, he saw the frozen bodies of people who seemed to have been trapped there for decades. He quickly left and the mystery of the vault's horror remains unsolved.
The scariness varies. Some stories might be more psychological, like a person slowly going insane in a locked room. The build - up of the character's paranoia and the sense of being trapped can be very disturbing. While other stories might be more about jump - scares, like a monster suddenly appearing out of the dark.
There could also be a group of misfits as main characters. They are the ones who don't fit into the regular social groups in the vault. Together, they form a bond and start to explore the vault's hidden corners, face challenges, and ultimately try to make the vault a better place or at least survive in a hostile environment.