My Gacha System Runs on Petty Annoyance
In a world of gods, monsters, and alien invasions, surviving requires power. Elias got a rubber slipper.
Waking up reincarnated in Earth-616 as sixteen-year-old Elias Voss, his second chance at life comes with a catch:
The "Annovation Gacha" system.
He isn't gifted with a super-soldier serum, mutant genetics, or high-tech armor. Instead, his Newbie Pack gives him exactly two tools:
1. Petty Annoyance: A skill that causes minor inconveniences like itchy noses or wobbly
chair
2. Deployable Slipper: A cheap, blue rubber flip-flop that can be thrown every ten seconds,
always hits its target, and magically returns to his hand.
The rules of his new reality are brutal but simple. By creatively annoying the people around him, Elias earns Annovation Points (AP). If he can survive long enough to grind 16,000 AP, he can trigger the system's "pity" for a 100-pull gacha session that guarantees a strong power?
What begins as a bizarre, invisible war against the Midtown High bully, Flash Thompson, quickly evolves into a calculated, school-wide phenomenon dubbed the "Queens Curse." Elias maps out targets, optimizes his annoyance combos, and slowly watches his points climb single digits at a time.
But keeping a low profile in Marvel's New York is impossible. As the months pass, his relentless grind attracts complications he isn't ready for:
The Watchdogs: SHIELD’s Agent Coulson starts tracking his anomalous "energy signatures" and leaves a calling card with a subtle threat.
The Underworld: Real, armed criminals moving stolen tech are setting up shop in his neighborhood, forcing Elias to test his slipper in actual combat.
The Girl: Gwen Stacy—brilliant, dangerously observant, and fiercely patient—figures out he's behind the school's weird luck. Instead of running, she climbs onto his fire escape and refuses to let him play the long game alone.
Elias is playing the ultimate marathon. With the AP counter agonizingly ticking up, outside threats closing in, and Gwen breaking down his isolated walls, he has to balance his invisible grind with the reality of his second life.
He has a system, a girl who believes in him, and a slipper that never misses. Now, he just needs to survive long enough to hit the pity.