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Hayle Coven Novels

Hayle Coven Novels

I’m an international, multiple award-winning author with a passion for the voices in my head. As a singer, songwriter, independent filmmaker and improv teacher and performer, my life has always been about creating and sharing what I create with others. Now that my dream to write for a living is a reality, with over a hundred titles in happy publication and no end in sight, I live in beautiful Prince Edward Island, Canada, with my giant cats, pug overlord and overlady and my Gypsy Vanner gelding, Fynn. ***WORLD'S BEST STORY2014*** Her mom's a witch. Her dad's a demon. And she just wants to be ordinary. I batted at the curl of smoke drifting off the tip of my candle and tried not to sneeze. My heavy velvet cloak fell in oppressive, suffocating folds in the closed space of the ceremony chamber, the cowl trapping the annoying bits of puff I missed. I hated the way my eyes burned and teared, an almost constant distraction. Not that I didn't welcome the distraction, to be honest. Anything to take my mind from what went on around me. Being part of a demon raising is way less exciting than it sounds. Sydlynn Hayle's teen life couldn't be more complicated. Trying to please her coven is all a fantasy while the adventure of starting over in a new town and fending off a bully cheerleader who hates her are just the beginning of her troubles. What to do when delicious football hero Brad Peters--boyfriend of her cheer nemesis--shows interest? If only the darkly yummy witch, Quaid Moromond, didn't make it so difficult for her to focus on fitting in with the normal kids despite her paranormal, witchcraft laced home life. Add to that her crazy grandmother's constant escapes driving her family to the brink and Syd's between a rock and a coven site. Forced to take on power she doesn't want to protect a coven who blames her for everything, only she can save her family's magic. If her family's distrust doesn't destroy her first.
Urban
803 Chs
Metro Genesis.

Metro Genesis.

METRO GENESIS by Ada. The year is 3044. Humanity made it this far. Barely. AI got sorted eventually, redirected toward handling the tedious, the administrative, the soul-crushing weight of daily existence so humans could spend time doing things that actually required being human. A noble vision. Metro City found a way to make even that sinister. Metro City was never a good place to live. It was, however, always a spectacular place to disappear, into its rain-slicked streets, its corporate towers, its carefully maintained illusion that someone, somewhere, had things under control. Buried beneath that illusion was the Nemesis Protocol Unit. Black ops. Off the books. The agency that handled the problems polite society preferred to pretend didn't exist. The NPU didn't officially exist. It was also the only thing standing between Metro City and complete collapse. For nearly as long as the NPU existed, there was NexoPharma. Gleaming towers. Government contracts. The kind of respectability built on strategic donations and carefully placed allies. Ask anyone on the street what NexoPharma was really doing in those labs and they'd lower their voice and say the same thing: bioweapons. They weren't wrong. In 3034, rookie agent Adrian Cole was assigned to NexoPharma Tower. Routine investigation. Get in, gather evidence, get out. It was not routine. The tower caught fire. The kill teams mobilized. His senior partner went back for him when he didn't have to, pushed Adrian clear, and didn't make it out. Adrian crawled from that building on two broken ankles, alone, with the sound of screaming that stopped too soon ringing in his ears. He spent two weeks in hospital. He spent the next ten years trying to deserve it. By 3044, Adrian Cole is the Ace of NPU, the best field agent the Nemesis Protocol Unit has ever produced. Decorated. Relentless. Still haunted. The kind of man who walks into situations that break other agents and walks out with the truth still intact. Metro City is working on fixing that. Above him sits Elias, NPU's iron-spined higher up, a man who has survived long enough to know exactly which questions you ask out loud and which ones you take permanently to your grave. He gives Adrian enough information to complete the mission. Never quite enough to understand what the mission actually is. Then there is Garrick, pilot, transport specialist, and somehow the most aggressively normal human being in this entire story. We are enormously fond of him. We are also deeply concerned for him. There is also Marcus. That's all we're saying about Marcus. You'll understand why. And finally, Aveline. Ace of the Crime Division. Half Canadian, half Russian. The kind of dangerous that doesn't announce itself. She is a psychopath, this is not a plot twist, not a slow revelation, not a dramatic chapter reveal. Everyone who works with her knows it. Everyone who works against her really knows it. She is not looking for redemption. She was never soft. She looked at Metro City in all its corruption and decided the correct response was not to fix it, but to be better at it than everyone else in the room. Not sweet. But definitely a psycho. Metro City is rotting. The Nexo Incident has begun. The corporations are panicking quietly, violently, and with excellent legal representation. And somewhere in the middle of all of it, an agent running on borrowed time and a woman who never needed a reason are about to find out exactly how deep Metro City's rot goes. It goes very deep. Nobody is ready. Least of all you. Welcome to Metro Genesis. Try not to get attached.
Sci-fi
46 Chs
How are metro novels?
Metro novels are often fast-paced and focus on contemporary urban life. They usually have relatable characters and engaging storylines.
3 answers
2024-10-01 16:23
Are metro game novels popular?
Yes, they are quite popular among fans of the Metro game series. Since the games have a large following, the novels attract those who want to delve deeper into the game's story and lore.
2 answers
2024-11-20 19:00
What are the characteristics of metro based on novels?
Often, they are more than just a means of transportation. They can be a microcosm of society. For example, in a novel, the metro might have different classes of carriages, reflecting the social hierarchy of the fictional world.
1 answer
2024-10-30 13:17
Are there any more metro novels coming?
I'm not really sure. It depends on whether authors have new ideas and whether publishers are willing to invest. Maybe check literary websites or forums for updates.
1 answer
2024-10-10 08:47
What are the characteristics of metro graphic novels?
Metro graphic novels often feature urban settings, like the metro or subway systems. They might have a gritty or modern aesthetic. The characters usually deal with contemporary issues such as overcrowding, anonymity in big cities, or the fast - paced nature of urban life.
1 answer
2024-10-25 10:40
What are some popular metro novels?
One popular metro novel could be 'The Subway Girl' which tells a romantic story set in the metro environment. It often involves the daily lives and chance encounters of people who commute via the metro.
3 answers
2024-12-10 09:00
Are there any popular'metro game novels'?
There may not be mainstream - popular'metro game novels' that are widely known. But in the world of niche literature and among gamers who are also into reading, there could be some hidden gems. Maybe some self - published works or small - press releases that combine the metro setting from games and the narrative structure of novels. It just might not have reached a mass - market level of popularity yet.
2 answers
2024-12-02 14:22
Metro parkour
Subway Surfers was already nine years old, but it still had a high popularity and an active player base. The game was popular mainly because of its excellent graphics, rich game content, smooth operating experience, and unique gameplay. The game also incorporated some new elements, such as special track settings and interesting random terrain, to bring players a different gaming experience. In addition, the game also provided various incentive mechanisms. Players could obtain different titles and rewards, increasing the participation and popularity of the game. The skateboard was one of the commonly used props in the game. It had one or two skills and had the ability to block a collision, which could help the player obtain higher points. In general, Subway Surfers " was a popular parkour game with excellent game quality and attractive gameplay.
1 answer
2025-01-08 18:02
Metro parkour
Subway Surfers " was a parkour game with the subway as the background. Players had to run as fast as possible under the influence of various obstacles and trains, collect gold coins and props, and unlock new skateboards and characters. There were many modes in the game, including time trial, non-landing challenge, and play-by-play. There were also plenty of activities and guides, suitable for players who liked parkour to download and experience. The game was set on a subway track. Players had to help Jack and his naughty friends escape from the police and avoid obstacles in front of them. The game was rich in graphics and had many city scenes, making players unable to put it down. Subway Surfers " was a world-renowned mobile game that had appeared on various leaderboards.
1 answer
2025-01-03 18:58
Metro parkour
Subway Surfers " was a parkour dodge-and-dodge game developed by Symbol Games in Denmark. The main plot of the game was for the player to travel on the subway tracks as a child, avoiding trains, collecting gold coins, and avoiding the pursuit of the police and hunting dogs. The game provided new characters, items, and activities in the Arctic version, allowing players to swim in the ice and snow and travel across the Arctic. Subway Surfers " was a world-renowned mobile game that had appeared on various leaderboards many times.
1 answer
2025-01-15 14:45
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