One common loose end is a character's motivation. If a character does something important in the story but their reasons for doing it are unclear, that's a loose end. Incomplete story arcs are also frequent. For example, a character starts on a journey of self - discovery but the journey seems to end abruptly without any real conclusion. Additionally, any sub - plots that are dropped without resolution can be considered loose ends. For example, a side character's mini - adventure that just stops without any sort of wrap - up.
Often, loose ends like unanswered questions about a plot twist or the fate of a secondary character are neatly tied up. For example, finding out why a particular event happened or what became of a character who disappeared earlier in the story.
A "loose ends novel" often leaves some plotlines unresolved. It gives a sense of realism as in real life, not everything is neatly tied up. For example, a character's backstory might be only partially told.
Since I haven't read the 'loose ends graphic novel', I can only make some assumptions. It could be a story that focuses on the consequences of past actions. The 'loose ends' might refer to unfinished business, relationships that were left hanging, or goals that were not achieved. The graphic novel might use its visual medium to show the passage of time and how these loose ends continue to affect the characters. It might also have a unique art style that helps to convey the mood of the story, whether it's somber, hopeful, or something else entirely.
One way is to go back through the plot and identify any unanswered questions or unresolved plotlines. For example, if a character's backstory was introduced but not fully explored, you can add more details about their past to tie up that loose end. Another method is to think about the overall theme of the story and make sure all the elements support it. If there are sub - plots that seem to be dangling, either develop them further or find a way to integrate them more fully into the main plot.
Since I haven't read the 'loose ends graphic novel', I can't say for sure who the main characters are. However, in many graphic novels, the main characters are often complex individuals with their own motives and backstories. They might be facing some sort of internal or external conflict. In this case, the main characters in the 'loose ends graphic novel' could be people trying to tie up the loose ends in their lives, whether it's a relationship, a career, or a personal mystery.
One way is through clear and concise explanations. For example, if there was a mystery about a character's past, the author can simply have the character tell their story in a conversation. This gets the point across quickly.
It means that the unresolved parts or details in the story start to be resolved. For example, in a mystery story, the loose ends could be the unexplained clues. When they start to be tied up, the detective might start to figure out how all those little pieces fit together to solve the crime.
The loose ends in the story are crucial for the atmosphere. Take the origin of the monkey's paw. Since it's not explained, it gives an air of the unknown and the supernatural. It makes the paw seem more menacing as if it's from some unknowable, dark place. Also, the open - ended nature of the Whites' future, especially after their encounter with the paw, creates a feeling of lingering dread. We don't know if they'll ever be free from the horror, and that keeps the atmosphere of unease throughout the story.