I'm not entirely sure as I haven't read it specifically. But generally, a visual novel often has a story with characters and plotlines. It might be about characters who are stuck in a cycle or 'going in circles' in their lives, relationships, or some kind of situation they are in.
I'm not sure specifically as I haven't read it in detail. But generally, a visual novel often involves a story with characters, plotlines, and interactions. It might be about characters who are constantly 'running in circles' in a metaphorical sense, like being stuck in a repetitive situation in their lives or relationships.
I'm not sure specifically what 'driving in circles visual novel' is about as I haven't experienced it directly. It could potentially be about a story where characters are involved in driving around in circles, perhaps in a metaphorical or literal sense, and various events unfold during these drives.
Since I don't have detailed information about this 'drifting in circles visual novel', it's hard to say exactly what it's about. However, visual novels usually tell a story through text, images, and sometimes audio. This one might be about the psychological state of drifting. It could explore themes such as self - discovery, the search for purpose, or the struggle against monotony. The characters might be trapped in a cycle of events or emotions, and the story could be their exploration to find a way out or come to terms with their situation.
You can start by checking popular digital game platforms like Steam. Many visual novels are available there. Also, some dedicated visual novel websites might have it. Just be sure to check the legality and safety of the sources.
You can try looking for it on popular digital game platforms like Steam. They often have a wide selection of visual novels available for purchase or download.
I'm not sure about its popularity. It could be popular within certain niche communities that are into visual novels, especially those that like stories with a rebellious or non - conformist theme. But without more data on sales, reviews, or online chatter specifically about it, it's hard to say for certain.
I'm not entirely sure as I haven't played it specifically. But generally, a visual novel is a form of interactive fiction. 'Going rogue' in this context might imply a story where the characters break away from the norm or go against established rules or groups within the narrative of the visual novel.