A good story often has interesting characters. These characters should be well - developed with their own personalities, goals, and flaws. For example, in 'Pride and Prejudice', Elizabeth Bennet is a complex character with her own opinions and prejudices which makes the story engaging.
Good games with a story usually have a strong narrative arc. They start with an introduction that sets the stage, like in 'Horizon Zero Dawn' where you learn about the post - apocalyptic world and Aloy's place in it. Then there's the rising action with various challenges and plot twists. The characters in such games are also multi - dimensional. Take 'Persona 5' for instance, the Phantom Thieves all have their own backstories and personalities that tie into the overall story. And there's often a message or theme in the story, like in 'Journey' which has themes of connection and discovery.
One important feature is the use of vivid language. It helps to create a vivid picture in the reader's mind. The setting should be described in a way that sets the mood. For instance, if it's a horror short story, the description of a dark and spooky old house can add to the overall atmosphere. And the pacing of the story matters too. It shouldn't be too slow that the reader gets bored, nor too fast that important details are missed.
A good mystery story often has an intriguing plot. It keeps the readers guessing from the start to the end. For example, 'The Hound of the Baskervilles' has a complex plot full of twists and turns. Another feature is well - developed characters. The detective or the main character should be interesting and have depth, like Sherlock Holmes. Also, a sense of suspense is crucial. It makes the readers eager to know what will happen next.
The features of a good ghost story are multiple. Firstly, a strong sense of dread is essential. It makes the hairs on the back of your neck stand up. The backstory of the ghost should be somewhat tragic, which adds depth to the story. For instance, a ghost that haunts a place because of a wrong done to it in the past. Additionally, the use of sound effects, if it's an audio story, or vivid descriptions, if it's a written one, can greatly enhance the overall spookiness. For example, describing the howling wind as it whistles through broken windows in a haunted mansion.
A good crime story often has a complex and mysterious plot. It keeps the readers guessing about who the culprit is. For example, in 'The Murder of Roger Ackroyd' by Agatha Christie, the plot twists and turns constantly, making it a classic.
Well, for one, a good adventure game with a good story often has memorable characters. For example, in 'Red Dead Redemption 2', Arthur Morgan is a very well - developed character. His internal struggles and growth throughout the story are what draw players in. Another feature is an engaging plot. It should have a clear goal or mystery to solve, like in 'Silent Hill' games where you are trying to figure out the secrets of the spooky town.
Good adventure games with a good story usually have a lot of exploration elements. In 'Metroid Prime', you explore an alien planet, and the story unfolds as you discover new areas. Puzzles are also a key feature. In 'The Witness', the entire game is built around solving puzzles which are connected to the overall mystery of the island's story. Also, the story should be able to engage the player emotionally, like in 'Journey' where the simple yet profound journey of the character makes you feel a range of emotions.
One key feature is an engaging main plot. For example, in 'Guild Wars 2', the main story arc takes you through different areas and introduces you to various cultures and threats within the game world. Another feature is side quests that enhance the overall story. In 'Lord of the Rings Online', side quests often fill in the gaps of the main lore, giving you a more complete picture of Middle - earth. Character development is also related to the story. In 'Star Trek Online', as you progress through the story, your character gains new abilities and ranks, which is all tied to the narrative.
Well, often they have engaging characters. For example, in 'Fire Emblem: Shadow Dragon', the characters have their own backstories and personalities. This makes the story more immersive as you care about what happens to them.