A good adventure game also has a well - crafted world. Take 'The Witcher 3: Wild Hunt'. The world is vast, filled with different regions, each having its own unique culture, monsters, and quests. The story is intertwined with the world, and the decisions you make in the world impact the overall story arc. And of course, good dialogue is essential. In games like 'Mass Effect', the conversations you have with other characters help shape the story and your relationships with them.
Well, for one, a good adventure game with a good story often has memorable characters. For example, in 'Red Dead Redemption 2', Arthur Morgan is a very well - developed character. His internal struggles and growth throughout the story are what draw players in. Another feature is an engaging plot. It should have a clear goal or mystery to solve, like in 'Silent Hill' games where you are trying to figure out the secrets of the spooky town.
Good adventure games with a good story usually have a lot of exploration elements. In 'Metroid Prime', you explore an alien planet, and the story unfolds as you discover new areas. Puzzles are also a key feature. In 'The Witness', the entire game is built around solving puzzles which are connected to the overall mystery of the island's story. Also, the story should be able to engage the player emotionally, like in 'Journey' where the simple yet profound journey of the character makes you feel a range of emotions.
One feature is a well - developed world. For example, in 'The Elder Scrolls V: Skyrim', the world is huge and full of lore. The story is interwoven with the environment, so exploring different areas reveals more about the narrative. Another feature is interesting characters. In 'Mass Effect' series, you meet a diverse cast of characters with their own backstories that add depth to the overall story.
First of all, an interesting story that can keep players hooked from start to finish. For example, 'Transistor' has a complex and thought - provoking story. Character development is another feature. In 'Eternium', you can customize your character and develop different skills. Also, the game world should be rich and detailed. In 'SoulCraft', the post - apocalyptic fantasy world is full of different areas to explore and secrets to uncover. Additionally, smooth controls are crucial for a good gameplay experience, like in 'The Room: Old Sins' for easy exploration of the environment.
Good games with a story usually have a strong narrative arc. They start with an introduction that sets the stage, like in 'Horizon Zero Dawn' where you learn about the post - apocalyptic world and Aloy's place in it. Then there's the rising action with various challenges and plot twists. The characters in such games are also multi - dimensional. Take 'Persona 5' for instance, the Phantom Thieves all have their own backstories and personalities that tie into the overall story. And there's often a message or theme in the story, like in 'Journey' which has themes of connection and discovery.
A strong plot is key. In adventure games like 'Final Fantasy XV', the story has a clear arc that takes the characters on a journey full of challenges and growth. The ability to make choices that impact the story, such as in 'Detroit: Become Human', is also a characteristic. It gives the player a sense of agency. Additionally, the setting plays a big role. 'BioShock' has a unique and immersive setting, Rapture, which enhances the overall story and makes it more memorable.
Well, often they have engaging characters. For example, in 'Fire Emblem: Shadow Dragon', the characters have their own backstories and personalities. This makes the story more immersive as you care about what happens to them.
Good pacing is also important. In 'Red Dead Redemption 2', the story unfolds at a steady pace, with moments of action, calm, and build - up. And often, these games have moral choices. In 'Fahrenheit' (Indigo Prophecy), the choices you make can lead to different story outcomes, adding replayability.
Well, one feature is a rich and detailed world. For example, in 'The Elder Scrolls V: Skyrim', the world is vast and filled with different regions, each having its own lore and history. The story often weaves in and out of these areas. Another feature is interesting characters. In 'Mass Effect' series, you meet all kinds of species and characters with their own motives and backstories, which enhance the overall story. And there's often a sense of mystery. In 'Alan Wake', as you explore the dark and foggy town, you're constantly trying to figure out what's behind the strange events, which keeps the story engaging.
Well, one feature is that they often have relatable characters. For example, in 'Stardew Valley', the villagers are all unique and you can form relationships with them, which makes the story more engaging. Another feature is a clear goal. In 'Animal Crossing: New Horizons', your goal of building up your island gives the story a direction. Also, they usually have a slow - paced narrative. 'Unpacking' is a good example. You take your time to uncover the story as you unpack items at your own pace.
One key feature is the connection between the gameplay and the story. In a game like 'Yooka - Laylee', the collectibles you find and the areas you unlock are related to the story of saving the world from Capital B. Another aspect is the world - building. In 'A Hat in Time', the different worlds you visit, like Mafia Town or Subcon Forest, each have their own backstories and contribute to the overall story of Hat Kid's adventure. And the music can also play a big role in setting the mood for the story, as seen in many of these platformer games with good stories.