Another could be 'Twilight' (although it's more of a young adult novel with some adult readership). The characters are often seen as one - dimensional. Bella is overly dependent on Edward, and the relationship seems rather unhealthy and a bit too idealized in a rather unconvincing way. Also, the writing is not particularly sophisticated.
A colleague of mine had a meltdown during a meeting. He didn't like the new project plan and started shouting, slamming his fists on the table, and storming out of the room. It disrupted the whole meeting and made everyone feel uncomfortable. He later apologized, but the damage was done.
One criterion is the writing quality. If the prose is full of cliches, has a lot of grammar and spelling mistakes, and lacks a smooth flow, it can be considered a bad novel. For example, if an author overuses common phrases and doesn't bring any originality to the language, it makes the reading experience dull.
I once saw a man in a restaurant who didn't get the table he wanted. He started yelling at the hostess, stomping his feet like a child. His face turned bright red and he was waving his arms around. It was so embarrassing.
There was a story in the news about an adult who lost a bet. Instead of taking it gracefully, he threw a tantrum at the bar where they made the bet. He started breaking glasses and scaring other customers. The bar had to call the police to deal with him. It was a really extreme reaction just because he lost a bet.
One of the worst visual novels could be those with extremely poor writing. For example, if the story is full of plot holes and inconsistent character development. Another aspect that makes a visual novel bad is when the art style is unappealing and does not match the tone of the story. Also, if the gameplay mechanics, like decision - making options, are too simplistic or don't lead to meaningful consequences, it can be considered a bad visual novel.
One of the worst graphic novels could be 'All-Star Batman and Robin, the Boy Wonder'. The writing was often criticized for being overly dark and the characterizations were off. For example, Batman was portrayed as a very unlikable and cruel figure, which was a departure from his traditional heroic self. It failed to capture the essence of the Batman universe in a way that fans expected.
Some might consider 'In Another World with My Smartphone' as one of the worst. The plot is quite predictable. The protagonist gets overpowered abilities just because he has a smartphone in the other world, and there's not much depth to the story. It seems more like a series of random events centered around showing off his abilities.
One of the often - criticized Magic: The Gathering novels might be those with overly convoluted plotlines that deviate too much from the core essence of the game. For example, some novels tried to introduce new concepts that were not well - integrated with the existing Magic lore. Another could be the ones with flat characters that lack depth and development throughout the story.