I'm not sure specifically what the'memoria game story' is about as the name is rather general. It could potentially be about a game that involves memory in some way, like a memory - matching card game where there's a backstory perhaps about the characters or the world in which the game takes place.
Well, first you need to define your users and their goals. Then, in Trello, create cards for each user story, detailing the actions they'll take and the expected outcome. Also, use labels and checklists to organize and track progress.
Well, 'cafe memoria visual novel' could be about different things. It may tell the story of the people who frequent the café in the story. Maybe there are secrets, dreams, and relationships that unfold within those café walls. It might also include elements of daily life in a café, such as the making of coffee, chatting with customers, and all the little dramas that can happen in such a place.
It depends on its content. If it contains only mild themes like normal café interactions, positive relationships, and simple storylines, it might be suitable for a wide range of ages. However, if there are complex or potentially disturbing themes such as excessive drama, some mild romantic content that might not be suitable for very young children, then it may not be for all ages.
I'm not sure exactly as the information given is limited. But typically in such a story, there could be a brave protagonist, perhaps a young adventurer. There might also be a wise old mentor figure.
One benefit is organization. Trello allows you to clearly separate different elements of your anime story such as story arcs, character development, and world - building into distinct cards and lists. This makes it easy to see the overall structure at a glance.