It was rare for a novel to be submitted to multiple publishing houses at the same time because the quality and reputation of the novel usually took time to reflect, requiring multiple reviews and modifications. Moreover, long novels usually had more words and required more time and effort to edit and proofread.
If the novel received a good response, the publishing house might consider publishing it. However, submitting to multiple publishing houses at once might increase the difficulty of publishing and the review time, as well as increase the publishing cost.
Therefore, for most novels, it was usually not feasible to submit to multiple publishing houses at once. They had to submit in batches to gradually determine the direction of publication. However, this also depended on the specific situation of the work and the publishing house's submission policy.
The main character is usually the heir themselves. They could be an original character created for the fanfiction or a well - known character from the original series given a new twist. There are also often mentors from each of the houses the heir is related to. For example, a wise old Ravenclaw professor or a brave Gryffindor knight - like figure.
The story length in Morrowind is hard to pin down precisely. It can range from a relatively short time if you focus only on the main plot, to a very long time if you get immersed in the world and do everything. It all comes down to how much you want to experience within the game.
The length of the story for Morrowind varies. If you just rush through the main storyline, it might not take too long. But if you take your time to explore every nook and cranny, do all the side quests, and interact with the rich world, it could keep you engaged for dozens of hours.
One interesting plotline could be the protagonist using the knowledge and resources from multiple houses to solve mysteries that stump others. For example, they might combine Gryffindor's courage with Ravenclaw's wisdom to outwit dark wizards. Another could be the social implications of being an heir of multiple houses, facing both envy and admiration from fellow students.
Hermione Granger would also be a great candidate. She is highly intelligent like a Ravenclaw, but her loyalty to her friends and the fight against evil shows Hufflepuff traits. Her courage in the face of danger is Gryffindor - like, and she has proven to be cunning when outwitting her enemies, which is a Slytherin quality.
One idea could be a character who has to balance the different cultures and traditions of the multiple houses they are lord of. For example, Gryffindor's courage, Ravenclaw's intelligence, Hufflepuff's loyalty, and Slytherin's cunning all come with their own sets of values and expectations.
I'm not sure specifically which story Varro tells in Morrowind as there are many characters and stories in the game. It could be about the history of Morrowind, some local legends, or his own personal adventures.
The Spear is also great. Its reach allows you to keep some distance from your enemies, which is very useful, especially when facing tougher opponents. It can be used for both thrusting and slashing attacks, making it quite versatile in combat situations.
I think the Bretons could be considered too. They have a rich magical heritage. In Morrowind, their skills in magic can lead to some unique story interactions. Their ability to blend in while still having a distinct cultural background can make for an interesting take on the game's story, as they navigate the strange and often dangerous world of Morrowind.