I'm not sure specifically what the'memoria game story' is about as the name is rather general. It could potentially be about a game that involves memory in some way, like a memory - matching card game where there's a backstory perhaps about the characters or the world in which the game takes place.
There were many possible reasons why Libras did not initiate contact. The reason why Libras don't take the initiative to contact each other may be that they have suffered too much, are very inferior, very fragile, and are afraid of being hurt. They hope that the other party can give a little response and initiative. In addition, Libra boys may not take the initiative to contact them because they are very busy and have a lot of things to deal with. In addition, Libra boys may not take the initiative to contact each other because their friends around them don't like each other, or they have found a new lover, or the other party has crossed their bottom line. Libra girls might not take the initiative to contact each other because they thought that they had already taken the initiative to contact each other many times. They hoped that the other party would take the initiative to contact them to make up for their previous enthusiasm. In short, there may be a variety of reasons why Libras don't take the initiative to contact each other, and the specific situation may vary from person to person.
Well, 'cafe memoria visual novel' could be about different things. It may tell the story of the people who frequent the café in the story. Maybe there are secrets, dreams, and relationships that unfold within those café walls. It might also include elements of daily life in a café, such as the making of coffee, chatting with customers, and all the little dramas that can happen in such a place.
It depends on its content. If it contains only mild themes like normal café interactions, positive relationships, and simple storylines, it might be suitable for a wide range of ages. However, if there are complex or potentially disturbing themes such as excessive drama, some mild romantic content that might not be suitable for very young children, then it may not be for all ages.
I'm not sure exactly as the information given is limited. But typically in such a story, there could be a brave protagonist, perhaps a young adventurer. There might also be a wise old mentor figure.
It depends on your familiarity with Japanese - inspired settings and some of the cultural nuances that might be present in the Cote light novel. But the language used is not overly complex most of the time. The story is told in a way that draws you in, so as long as you have basic reading skills, you should be able to follow along. Also, there are often translations available that are done in a way to make it easy for English - speaking readers to understand.