One of the main features could be the character development of the sister. Starting as a gal - like character, she may grow and change throughout the story. There could be plotlines about her making friends, dealing with school bullies or social situations due to her appearance and style. And of course, the relationship with her brother or other family members would be a central part of the story, with their interactions evolving over time.
Well, it often has unique and engaging storylines. The characters are usually well - developed, with their own quirks and growth arcs throughout the narrative.
I'm not entirely sure as there could be multiple main characters, but typically they are characters who drive the story forward, like the protagonist who might be on a grand adventure in that world.
I'm not sure specifically as I haven't read this light novel. But generally, it might be about a girl who is not a 'bocchi' (which could imply not a loner or something specific in the context of the story). It could be a story of her adventures, relationships, or personal growth.
It's a light novel that typically involves a story set in a fictional world. It might include elements such as adventure, magic, and unique characters. The story could be about a protagonist's journey to bring some sort of change or discovery in that 'wonderful world' mentioned in the title.
A visual novel is a form of interactive fiction. Regarding 'kono aozora ni yakusoku wo english visual novel', it might tell a tale full of emotions. The 'aozora' (blue sky) could be a symbolic backdrop for the story. The 'yakusoku' (promise) is likely a key element that drives the characters' actions and the development of the plot. It could be about young characters who make a promise on a beautiful day under the blue sky and then face various challenges and adventures as they strive to keep that promise. Since it's in English, it allows English - speaking players to fully immerse themselves in the story without language barriers.
Well, it depends on personal taste. Some people might enjoy 'isekai wa smartphone to tomo ni' as a translated novel because it offers a familiar yet different take on the isekai concept. The use of the smartphone in a fantasy world creates various opportunities for the plot. However, others might find it a bit too simplistic or clichéd in terms of its overall plot structure and character arcs.
The 'isekai wa smartphone to tomo ni novel' is about a person who is sent to another world. This is a common theme in isekai stories. However, what makes this one special is the presence of the smartphone. The smartphone becomes a tool for the protagonist to navigate this new world. It might help them solve problems, make allies, or gain knowledge about this unfamiliar place. For example, they could use it to look up information about magic if magic exists in that world, or to communicate with people who understand the technology of the smartphone. It's a novel that plays with the contrast between modern technology and a fantastical other world.
The 'class no bocchi gal wo omochikaeri novel' is likely a Japanese - inspired story. 'Bocchi gal' might refer to a girl who is a bit of an outcast or loner in the class. The 'omochikaeri' part is a bit unclear, but it could be related to some form of change or transformation in the character's situation within the class setting. Without reading it, it's difficult to say exactly what it's about.
I'm not entirely sure as I haven't played this visual novel specifically. But generally, a visual novel with a title like this might be about a story where there is a sister figure in a particular situation within the narrative world of the game.