Well, the allure lies in the unique combination of two very powerful and distinct identities. The Dragonborn is already a sort of chosen one with great power, and adding the vampire element just amps up the cool factor. It can create stories full of moral dilemmas, like whether to embrace the vampiric side for more power or resist it to stay 'good'.
In many vampire fictions, it often involves being bitten by an existing vampire. But the specific methods can vary greatly depending on the story's setting and rules.
In many fictional works, becoming a vampire often involves being bitten by an existing vampire. Sometimes, there might be specific rituals or curses involved too.
One great fanfiction idea could be a Vampire Dragonborn who struggles to control their bloodlust while on a quest to save Skyrim. They might face unique challenges as both a vampire and a Dragonborn, like being shunned by some townsfolk but still having to use their dragon powers to defeat powerful foes.
The novel suggests that Dracula became a vampire through a combination of factors. Maybe it was a dark ritual, or he was chosen by some malevolent power. It's not straightforward, but that's what makes the story so captivating.
Writers can start by researching the cultural norms of Skyrim. Elisif is part of the Skyrim society, and her actions and decisions should be in line with those norms. For instance, how she interacts with the common people and the nobles. They should also pay attention to the technology level in Skyrim. Don't introduce things that are completely out of place in the game world. And when it comes to character development, it should be based on the existing personalities of the characters in Skyrim. Elisif has certain traits, and any changes or growth in her character should be believable within the context of the Skyrim universe.
First, focus on the world - building aspects of Skyrim. Use the rich lore, the different landscapes, and the unique races as the foundation. For example, you could write about a Khajiit trader's journey across Skyrim, facing challenges like bandits and the harsh weather. Avoid any sexual or overly mature themes that are often associated with 'Lemons' fanfics.
The length of the Skyrim story can vary depending on how you play. But generally, it can take anywhere from 30 to 50 hours to complete the main quests.
The length of the Skyrim story is quite flexible. Generally, for a typical player focusing on the main story and some key side quests, it's about 40 to 60 hours. However, if you want to fully immerse yourself and do everything the game has to offer, there's no limit to how long it could take.