For me, 'Red Dead Redemption 2' stands out. The detailed world-building, complex characters, and the epic narrative make it one of the best. The story takes you on a wild journey through the old west with plenty of surprises and emotional moments.
The 'Persuasion' perk is also great. In many games, having this perk means you can more easily sway characters to your side or convince them to take certain actions. For example, in a story - driven RPG, it can help you avoid combat situations or gain valuable allies, which is crucial for progressing through the story smoothly.
Hollywood simplifies such stories because they think simpler plots are more marketable. They want to attract a mainstream audience who might get overwhelmed by complexity. Also, it could be due to time and budget constraints in film production.
I recommend the following two novels to you:
1. "Rebirth: The King of Video Games": This book was about the rebirth of the male protagonist, Yuan Jie. He had returned to Xiangjiang in the 1980s and gained a gaming overlord system. He had become a top figure in the business world from the video game industry. If you are interested in the history of the game, then this novel will not disappoint you.
2. "God Possession System": The male protagonist of this book, Yang Chao, was selected by someone else's system and transmigrated to Planet Blue, which was filled with video games. Fortunately, he was given a "God Possession System", allowing him to monopolize all the DOTA game gods in his memory. If you were a DOTA rookie, this novel would bring you a lot of joy.
I hope you like my recommendation, Mwah ~😗
Yes, visual novels are typically considered a type of video game. They often have interactive elements and a storyline presented through digital means.
Story in video games is crucial. It provides a sense of purpose and motivation for players. A good story can make a game memorable and engaging. It also helps to immerse players in the game world and creates emotional connections.