Well, in the 'the back rooms story', it's a really creepy concept. There are different levels in the back rooms. The first level is that typical yellow - wallpapered, fluorescent - lit area. People get there through glitches in reality, like falling through the floor of a normal building. And as they try to find a way out, they encounter various strange things. Some levels are filled with pools of a strange liquid or areas with really distorted geometry.
There isn't really a set list of traditional main characters in the 'the back rooms story'. It's more about the people who end up in the back rooms, who are often ordinary individuals thrust into this strange and terrifying situation.
The most terrifying aspect is the sense of infinite and disorienting space. You never know where you'll end up or what might be lurking around the corner.
Well, without more context, it's difficult to say precisely. It could be that there was a family feud over which rooms certain family members were assigned. Maybe there were issues with inheritance and who got which rooms in the house. Another possibility is a landlord - tenant dispute about the condition or access to certain rooms.
If possible, try to find resources within the back rooms. Look for water sources, even if it's just a dripping pipe. And if there are any objects that could be used as weapons or tools, like a broken pipe or a large piece of debris, take them with you. This way, you can defend yourself against any potential threats and use the tools to try and break through any blocked passages or open locked doors.
One of the most terrifying experiences could be the sense of endlessness. The back rooms seem to go on forever, with no clear way out. You keep walking through the same dull, yellowish corridors, and the monotony is both maddening and scary.
In back rooms stories, a frequent theme is the distortion of reality. The normal rules of space and time don't seem to apply. For instance, you might walk into a room and find that it's much larger on the inside than it should be from the outside. Another theme is the feeling of being trapped. The characters are usually in this place against their will and are desperately trying to find a way out. Also, the presence of some sort of malevolent force or entity is a common theme. These entities often seem to be toying with the people who are trapped in the back rooms.
There were several ways to transform two rooms into three. First of all, he could consider transforming the balcony into a study or bedroom. The light and ventilation conditions of the balcony were better, so it was suitable to be used as an additional room. However, it was necessary to be careful not to completely close the balcony so as not to affect the lighting of the adjacent rooms. Secondly, he could transform the living room into a bedroom or a room for other purposes. The living room was usually the largest area in the house, but after the renovation, it might affect the overall lighting problem, so it was necessary to pay attention to keeping the light bright. In addition, he could also consider transforming the restaurant into a room, especially an independent restaurant that was easier to transform. In addition, the tatami design could also be used to increase the space of the bedroom. In general, according to the specific house type and personal needs, one could choose a suitable method to transform the two-bedroom into three-bedroom.
Captain Marvel's back story involves her being a powerful Kree warrior with a hidden past on Earth. She discovers her true identity and powers along the way.
Reptil is a character in the Marvel Universe. His back story involves having the power to transform into dinosaurs. He got these powers through his Inhuman heritage. As an Inhuman, when exposed to the Terrigen Mist, he gained the unique ability to change into prehistoric reptiles, which he uses to fight against various threats in the Marvel world.