The following is a more comprehensive list of canteen utensils: 1. ** Staple Food Production Equipment ** - Electric steamer (used for steaming staple food), single frying single steamer, bun machine, steamed bun machine, dough kneading machine, dough pressing machine, flour cart. If the canteen was small, a large rice cooker could be used instead of an electric steamer, or it could not be equipped with a bun machine and a steamed bun machine. 2. ** Hot dish processing equipment (the main kitchen is used to process soup dishes)** - There was a big pot stove, a small stir-fry stove, a short stove, an oil net hood, a gas steamer, an electric soup bucket, and if there was a midnight kitchen, there might also be a grill, a frying stove, a baking stove, an induction cooker, and so on. 3. ** Cold dish room equipment ** - There was a refrigerator, a single-opening conditioning cabinet, a three-star sink, a hand-washing basin, a double-decker work desk, and possibly an ultra-violet disinfection lamp, independent air conditioning, etc. 4. ** Equipment in the rough processing room ** - ** Vegetables rough processing room **: vegetable cutter, refrigerator, double-decker workbench, double-star sink, possibly a vegetable washing machine, potato peeling machine, etc. - ** Meat processing room **: meat grinder, workbench, sink, slicing machine, horizontal refrigerator, four-story shelf, etc. 5. ** Meal room equipment ** - There were insulated soup bucket carts, insulated food cabinets, work cabinets, and possibly double-decker counters, five-grid insulated food cabinets, dish cabinets, insulated barrels, double-open cabinets, single-open cabinets, and so on. 6. ** Washing room/cleaning room equipment ** - There were leftover food tables, dirty dish tables, high-pressure showers, dishwashing machines, gas collectors, dish cleaning tables, three-star pools, waste collection vehicles, dish cabinets, disinfection cabinets, and possibly single-opening cabinets. 7. ** Staple Food Warehouse/Non-Staple Food Warehouse Equipment ** - Four shelves, rice and flour shelves. 8. ** Other Universal Devices ** - Work table, pool, conditioning cabinet, refrigerator, shelves; smoke exhaust system includes smoke exhaust fan/cabinet, smoke exhaust cabinet support and shock Absorber, oil fume purifier, oil fume exhaust pipe, fire valve, pipe silencer, soft connection, etc. If the canteen has a buffet setting, it will also use buffet table, buffet stove, warm soup cauldron, beverage cauldron, etc. 9. ** Equipment related to the canteen staff's food table (Upgraded design)** - There was a layer of glass with a heat preservation lamp on top, and a glass-sealed serving table in the middle. The novel "Ledge" is equally exciting. Everyone is welcome to click and read it!
The installation of the kindergarten canteen equipment involved many aspects. For example, in terms of kitchen equipment, there were special food sample storage equipment such as 304 stainless steel sample storage boxes for the kindergarten canteen. In terms of oil fume treatment equipment, if the kindergarten was located in an area like Xi'an City Park South Road, which was surrounded by residential areas, with a large flow of people and a large number of children, it would consider installing an electrostatic-type cooking oil fume purification equipment with a moisture removal section. This equipment used the negative ions generated by the electrons emitted by the negative pole and the collision of the electrons with air molecules to capture the oil fume particles, so that the oil fume particles were charged and then absorbed by the positive pole to achieve the purpose of removing oil fume. Moreover, because children's food and beverages often had a large amount of water vapor and moisture, It was necessary to add a moisture removal section at the front of the equipment. The equipment had to meet the requirements of oil smoke and odor discharge, noise, safety, and so on, which were far higher than the national standards. In addition, there was a project in Xinzhan High-tech Zone to purchase canteen equipment for two new school kindergarten and add electrical appliances and tableware to some kindergarten. The project number was 2024AXXHJ00071, with a budget of 784,470,000 yuan and a maximum price of 784,470.00 yuan. The relevant suppliers had to obtain the purchase documents from the electronic service system of the Public Resource Trading Center in Hefei, Anhui Province. And submit the response document before 09:30 on August 1, 2024 (Beijing time). <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
The following are some of the equipment of the Legend of Blood version 1.76: ** 1. Weapons ** 1. ** Dragon Slaying ** - The attack attribute was 5 - 35. It was a symbol of strength and glory in the Legends. It was first obtained by the Prince Pill. At that time, the Dragon Slayer could be said to be an overlord in the Legends. It still had a certain status in the Legends. 2. ** Blood Drink ** - It was the treasured weapon of the Mage class, and its slender appearance suited the image of a Mage. Basic attributes included 3 - 5 magic attack, 3 - 14 physical attack, and 5 accuracy. 3. ** Red Blood Demon Sword ** - No level and applicable to all three classes. Its attributes were 15 - 10 attack, 4 - 3 magic, 4 - 2 dao spells, and 1 accuracy. The method of obtaining it is to use Rakshasa, the corresponding gold coins, and the six divine waters to synthesize at the relevant NPC of the Gate of Paradise. Once equipped, it can only be repaired with God of War Oil or Restoration Oil. 4. ** Carefree Fan ** - It was a divine weapon that the Taoist profession dreamed of. Its attributes were 5 - 13 Attack, 4 - 10 Dao Spells, and 1 Luck attribute. Its appearance was in line with the overall image of a Taoist priest, and it was a weapon of the same level as Dragon Slaying. ** 2. Jewelry ** 1. [Skull Ring: A mid-range accessory with a domineering appearance. It has two major advantages and has become a popular equipment.] 2. [Rakshasa: One of the materials used to synthesize the Red Blood Demonic Sword.] 3. ** Ring of Wrath ** - The attribute bonus was 0, and the appearance was similar to the Invisibility Ring. It was once dropped in the server bug incident (along with the Invisibility Ring, Paralysis Ring, Protection Ring, etc.). Some old players claimed that it could double their own attack damage, but it would consume a high amount of HP when triggered. However, the authenticity of its hidden attributes was unknown due to the official repair of the bug (removing the Wrath Ring that was dropped at that time). Later, some players still claimed that it was dropped and sold at a high price. 4. ** Memory Set (includes Memory Helmet, Memory Necklace, Memory Bracelet, and Memory Ring)** - [Memory Helmet: Can be worn at Level 26. It looks like wood and has a defense attribute of 3 - 3. The upper and lower limits are balanced. It has strong attributes among all kinds of helmets. If the load is enough, it will be effective in combat.] The attributes of the set were very strong. The Memory Set still had a high combat effect in the official uniform. Although there was a legend in the early years that wearing the Memory Helmet had an explosion-proof effect, it was only a rumor. ** 3. Clothes ** 1. [Heavenly Demon Divine Armor: It is the dream equipment of many male warriors.] 2. [Holy Battle Treasure Armor: Nice appearance.] 3. [Mage's Cape: Makes the magic circle tremble in fear (This is a hint of its importance or uniqueness to the mage).] While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!
Ozma's equipment was divided into two series, the "Opening of Chaos"(black) and the "Closing of Chaos"(white). Each series had five pieces of armor, making a total of ten pieces. ** 1. The "Opening Series" equipment produced by Ozma's initial exploration ** 1. ** Method of Obtaining ** - It could be obtained through auctions, flipping cards, opening jars, and could also be made with materials at a minimum. It was relatively simple to obtain. 2. ** Single Attribute ** - [Unbelievable: Skill Attack Power +13%.] - [Suffering: Strength and Intelligence +13%.] - [Berserk Blood Aura: Damage +17%.] - [Berserk Explosion: Attacks add 8% attribute damage.] - [Frustration: Critical Damage +14%.] 3. ** Suit related ** - A character can only wear two pieces of Ozma equipment at the same time. There are three combinations and different set effects: - 1 item opening +1 item opening,+5% Strength and Intelligence. - 1 opening +1 closing, 6% increase in damage. - 1 Close-off Skill +1 Close-off Skill, 7% additional damage. - It has the effect of automatically replenishing 5 pieces of equipment, and can be mixed with existing Level 60 Epic equipment, while retaining the original set attributes (for example, 3 Level 60 Epic +2 Ozma equipment can trigger the effect of two sets at the same time). ** 2. Equipment from the "Closing Series" of the Ozma Group. ** 1. ** Method of Obtaining ** - It could only be obtained through bidding, flipping the card, and opening the jar. It was commonly known as "no guarantee". 2. ** Single Attribute ** - Similar to the opening series, the specific effects were basically the same. 3. ** Suit related ** - The same character can only wear two pieces at the same time. When paired with the opening series equipment, there will be different set effects (such as the above three combinations). It can also be mixed with the existing level 60 Epic equipment and retain the original set attributes. In addition, there were five sets of Ozma equipment: Tamat, Astros, Redmayne, Rochbach, and Bellias. Their characteristics were as follows: ** 1. Tamat Suit ** 1. ** Entry distribution ** - Each entry (7%) was 1% higher than the entries of the other sets. The damage was the highest when the set effect was not considered, similar to the Naix in Cyroc's equipment. However, the equipment had a DEBUFF that would cause the user to lose HP. 2. ** Special Effect ** - No special buffs or special effects. ** 2. Astros Suit ** 1. ** Special Effect ** - The special effect was to randomly enter one of the three dimensions. The three dimensions corresponded to the bonuses of different levels of skills. It was not a simple and violent awakening bonus like Luxi's. - The set effect was that after typing, one could enter the designated dimension, which meant that at the specified time, it would become the active skill bonus that one needed. ** 3. Redmayne Set ** 1. ** Special Effect ** - The cooldown of skills of different levels would be reduced according to the position of the equipment. - The set effect was to reduce the consumption of blue and a small amount of health and mana recovery (the set effect was relatively useless). ** 4. Roschbach Set ** 1. ** Special Effect ** - It could provide a protective shield that could heal, reduce damage, and increase movement speed depending on the location. - The set effect was to strengthen the protective shield. ** 5. Bellias Suit ** 1. ** Special Effect ** - When carried, it will form a destructive soul. The destructive soul will disappear after being hit a certain number of times. When the Soul of Destruction is present, it will increase the recovery, accuracy, speed, damage reduction, and other special effects according to the equipment. - The set effect was to increase the error rate of destroying souls. "The Legend of the Three Dragon Scales in the Milky Way Continent" is equally exciting. Everyone is welcome to click and read it!
The following is information about mythical equipment in different games: - * * Some Mythical Dark Gold Equipment in Diablo 4 **: - * * Helmet Type **: - [[Andariel's Appearance]: Can be used by all classes. 128 Armor,+666.0% Poison Resistance,+30.0% Attack Speed,+110 All Attributes,+86 Hit Recovery,+10% Poison Resistance. A Lucky Strike has a 20% chance of triggering a Poison Nova. Deals 4,500 Poison Damage to enemies in the area within 5 seconds. The Boss dropped is Duriel and Andariel.] - * * Crown of Harmonious Horn **: Cooldown reduced by 20.0%,+800 HP,+18 Resources,+350 Defense, 20% damage reduction,+4 to all skill levels, dropped bosses are Duriel and Andariel. - * * Hellfall Inheritance **:+200.0% damage to angels and demons,+20.0% critical strike chance,+20.0% lucky strike chance,+20.0% movement speed,+2 to core skills, yield to hatred and gain the favor of the Holy Mother, increasing damage by 60%[x]. Destroy enemies and temporarily steal the favor of the Holy Mother from nearby allies. - * * Breastplate Type **: - * * Fake Death's Clothes **: 224 Defense,+1 to all passive skills,+160 all attributes,+333.0% next attack damage after entering Stealth, 11.1% resource generation, if no damage is dealt in the past 2 seconds, you can enter Stealth and your movement speed is increased by 40%[+]. - [Tyrael's Power: Ignore Durability consumption, 20.0% damage reduction,+16.5% movement speed,+60.0% all elemental resistance,+7.5% all elemental resistance upper limit. When HP is full, the skill will release a Holy Barrage to cause 195 damage.] - * * Talisman/Ring Type **: - * * Seliger's Dissolving Heart **:+3.0% All Elemental Resistance,+30.0% All Elemental Resistance, 15.0% Damage Reduction in Health,+15.0% Chance of Lucky Strike,+25.0% Movement Speed, 15.0% Resource Generation, 60% Maximum Resource Enhancement, 75% Damage will be reduced to 2 Resource Points for every 1% of Health Points lost. - * * Starless Night Ring **:+12.5% All Elemental Resistance (twice),+17.5% Attack Speed,+12.5% Critical Hit Chance,+12.5% Lucky Hit Chance. Consuming main resources will reduce skill resource consumption and increase damage by 10%[x] for 3 seconds. Maximum increase by 50%[x]. - * * Sword (One-handed Sword Doombringer)**: Can be used by Wizards, Druids, Barbarians, Vagabonds, and Necromancers. 247 damage per second.[180 - 270] damage per hit. Attacks per second (Fast): 1.10.+100.0% damage. 10.0% damage reduction. Lucky Strike has a maximum of 15% chance to recover +530 HP and 35.0% maximum HP. Lucky Strike has a maximum of 25% chance to cause 900 Shadow damage to surrounding enemies and reduce their damage by 20%. Lasts for 5 seconds. - * * Mythical Equipment from Dungeon Fighter Online (Part)**: - [T0 Mythology (Able to graduate directly): War God and Reversal Ending.] The War God had been ranked at the top of all professional Mythology since version 100. The 533 set had many functions such as the crossroad cooldown flow, the evil modification burst flow, etc., but it required 100% movement speed to take full damage. The reverse ending strength was supermodel, and the skill attack power was 35. The version limit was the highest with the addition of the technician's Evil Warding Jade. However, the matching 3332 Mythology set leaned towards awakening and high burst, and the genre was single. - * * T1 Mythical (transfer to graduate)**: - * * The Great Specter and the Three Brothers **: The top, bracelet, and earrings can all be graduated. The top focuses on explosive power, while the bracelet has good small skills. The earrings are slightly weaker in mythical terms due to the high value of the Great Specter. The strong terms need to be upgraded by white weapons. - [Dimensional Myth: A solo attack can surpass the Great Specter's T-shirt. Generally, its strength is greater than the Great Specter's Earrings, but it will suffer a loss if it drinks milk.] - [Numinous Treasure and Phantom of Time: 533 Mythical. Numinous Treasure requires a white weapon to deal all of its damage. Phantom of Time's damage is slightly lower than War God's but has additional cooldown and resurrection effects.] - [Fruit Mythical: In traditional epic situations, its strength is comparable to the Great Specter. After the equipment modification of the left slot necklace, it is basically the number one Mythical in all classes.] - [Mythology of Nature: In traditional epic situations, the strength of fruits is 55. After modification, it is slightly weaker than fruits.] - * * Scream and Time Traveler Mythology **: Although the pure damage is not as good as the other Mythology, it has good functionality such as the acceleration and invincibility of Scream, and the cooldown of time reset skills. - [Five Tiger Generals (Not recommended): Torrent, Dusk, Ledo, Blacksmith, and Thorn. They have high functionality but low damage in the current version.] - [Mythical equipment in League of Legends (to be greatly adjusted): The S14 season is coming to an end. The official designer said that they would weaken 95% of the mythical equipment in order to make the battle more clear and easy to understand. At the same time, they would strengthen some epic equipment. They would adopt stricter standards for the distribution of equipment attributes to balance the strength of tanks and other professional equipment to simplify the equipment design, but they would not completely redo the equipment.] However, the details of the adjustments were not disclosed.
The following are some of the LOL2024 equipment: ** 1. New Equipment ** 1. ** Remnant Plague ** - [Total cost: 2800 gold coins.] - [Combination recipe: Lost chapter + Demon Codex + 700 gold coins.] - Grants 80 Spell Power, 20 Skill Speed, 600 Mana. - [Special Effect: Contempt: Ultimate Skill gains 20 Skill Speed.[Hateful Mist]: When the Ultimate Skill is used to deal damage to an enemy hero, the ground under the enemy's feet will be ignited for 3 seconds. Deals 60(+6% Magic Strength) Magic Damage and (6 - 12) Magic Resistance reduction to enemies within the range every second.(The radius will increase based on the damage dealt, 250+(2^(Damage/100)). The maximum radius is 550 yards.)] 2. ** Luden's partner ** - [Total cost: 3000 gold coins] - [Combination recipe: Lost chapter + Hextech generator + 700 gold coins.] - Grants 90 Spell Power, 20 Skill Speed, 600 Mana. - [Special effect: Charge: Obtain a shot charge every 3 seconds, up to a maximum of 6 stacks.][Fire]: Damage type skill will consume all the shot charge to deal an additional 40(+8% magic power) magic damage to the target and other enemies near the target (the number of enemies is equivalent to the shot charge). If there are not enough targets in the distance, every remaining shot will repeatedly deal 35% damage to the main target. 3. ** Travelling Guide (Supporting Equipment)** - [Equipment cost: 400 gold coins + 3 gold coins/10 seconds] - Grants 25% mana recovery, 25% HP recovery,+30 HP. - [Additional Mission: Use this equipment to earn 500 gold coins to turn it into a [Rune Compass] and provide it with the ability to guard.] [Gold Coin Creation: Obtain 1 charge every 18 seconds, up to 3 charges.] When you are near your hero, you will consume 1 layer of energy. When a melee hero uses skills and ordinary attacks to cause damage to a hero or building, you will receive 30 gold coins. When a ranged hero uses any method to kill a minion, you will receive 20 gold coins. The nearest hero will receive the same amount of gold coins as when he kills a minion. 4. ** Rune Compass (Upgraded from Wandering Illustrated Guide)** - [Equipment cost: 500 gold coins after using the [Wandering Illustrated Guide].] - Grants +100 HP,+50% Mana Recovery,+50% HP Recovery,+5 Gold Coins/10 seconds. - [Additional Mission: Use this equipment to earn 1000 gold coins to turn it into a [Otherworld Treasure] and provide the ability to guard it.] [Gold Coin Creation: Obtain 1 charge every 18 seconds, up to 3 charges.] When you are near your hero, you will consume 1 layer of energy. When a melee hero uses skills and ordinary attacks to cause damage to a hero or building, you will receive 34 gold coins. When a ranged hero uses any method to kill a minion, you will receive 28 gold coins. The nearest hero will receive the same amount of gold coins as when he kills a minion. 5. ** Exotic Treasure (Upgraded from Rune Compass)** - [Equipment cost: 1000 gold coins after using the [Rune Compass].] - Grants 100 HP,+50% Mana Recovery,+50% HP Recovery,+5 Gold Coins/10 seconds. - All upgraded equipment (equipment that has been upgraded from the collection of another world) will have +200 HP,+75% MP recovery,+75% HP recovery, and +5 gold coins/10 seconds. 6. ** Astral Defense (A situation upgraded from a treasure from another world)** - [Passive] God's Peak Blessing: After receiving the blessing, the damage received by melee heroes from heroes will be reduced by 40%, and the damage received by ranged heroes will be reduced by 25%. The damage received by heroes will disappear after 2 seconds. After the effect disappears, a shockwave is released in the surroundings, causing 50% speed reduction to nearby enemies for 1.5 seconds. The effect will refresh after 15 seconds. 7. ** Skyscraping Sled (a situation upgraded from a treasure from another world)** - [Passive] Slows down or freezes the enemy hero. You and a nearby ally with the lowest Health Points will receive 120 additional Health Points and 90 movement speed. Lasts for 4 seconds. Cooldown time: 20 seconds. 8. ** Blood Cry (A situation upgraded from a treasure from another world)** - [Passive] Curse Blade: After casting a skill, the next normal attack will have an additional 75 physical damage (cooldown time: 1.5 seconds). If the target is a hero, use "Weakness Insight" to increase the damage received by melee heroes by 12% and ranged heroes by 8%. Lasts for 6 seconds. 9. ** Dream Messenger (A situation upgraded from a treasure from another world)** - [Passive] Dream Messenger: Obtain a blue bubble and a purple bubble every 8 seconds. When healing or buffing other teammates, the two bubbles would fly towards each other and give them 3 seconds of energy. The blue bubble can reduce the damage received by the next hit by 140, and the purple bubble can increase the magic damage of the next hit by 90. 10. ** Zazsak's Breach (A situation upgraded from a treasure from another world)** - [Passive] Void Explosion: When dealing skill damage to a hero, it will cause an explosion at the hero's current position, damaging the target and nearby enemies, causing 50(+3% maximum health) magic damage. The maximum damage to wild monsters is 300. Cooldown: 3 seconds. 11. ** Glowing Dust (New)** - [Equipment cost: 250 gold coins] - Grants 5 skills, Haste. 12. ** Dawn Core (New)** - [Equipment cost: 2700 gold coins] - [Combination: Bandel Glass Mirror + Bandel Glass Mirror +700 gold coins.] - Grants +40 Spell Power,+20 Skill Speed,+150% Mana Recovery. - [Passive] Dawn Core: Every 100% of base mana recovery will receive 3% of healing and shield strength, as well as 5 spell strength.[Passive] Summoner's skill haste: Obtain 18 Summoner's skill haste. 13. ** Helia's Echo (New)** - [Equipment cost: 2200 gold coins] - [Combination: Burning Gem + Bandel Glass Mirror +400 gold coins.] - Grants +200 HP,+40 Spell Power,+20 Skill Speed,+125% Mana Recovery. - [Passive] Soul Siphon: When dealing damage to a hero, it will provide a soul fragment, up to 3 pieces. When healing or protecting an ally, all Soul Shards will be consumed and 20 HP will be recovered. At the same time, 55x the number of shards of magic damage will be dealt to the nearest enemy hero. 14. ** Magic Burst Gun (New)** - [Equipment cost: 3000 gold coins] - [Combination: Lost Chapter + Hextech Power Generation +700 Gold Coins.] - Grants +90 Spell Power,+20 Skill Speed,+600 Mana. - [Special effect: Charge: Obtain a shot charge every 3 seconds, up to a maximum of 6 stacks.][Fire]: Damage type skill will consume all the shot charge to deal an additional 40(+8% magic power) magic damage to the target and other enemies near the target (the number of enemies is equivalent to the shot charge). If there are not enough targets in the distance, every remaining shot will repeatedly deal 35% damage to the main target. ** 2. Equipment removed (Part)** 1. Mythical Equipment (Completely removed Mythical Equipment System) 2. The Mage series of Broken Queen's Crown, Eternal Frost, Blood-squeezing Conqueror, Demon's Embrace, Night Reaper, Luden's Surge, stopwatch, and so on. 3. Among the soft auxiliary equipment, there was the Alchemy Technology Purizer, the Holy Grail of Harmony, the Flowing Water Staff, and so on.
The answer to the list of kitchen equipment. According to the list of kitchen equipment mentioned in documents [2] and [5], the kitchen equipment for food and beverage includes but is not limited to the following equipment: Dishwashing machine, vegetable washing machine, dumpling machine, dough pressing machine, dough kneading machine, meat dumpling machine, meat cutter, rice washing machine, pastry machine, ice shaving machine, juicer, blending machine, soybean milk machine, ice cream machine, ice cream cone machine, coffee machine, vacuum cooler, exhaust pipe, smoke exhaust equipment, continuous frying machine, flipping pot, automatic frying pan, knife plate sterilization cabinet, rice production line, tableware soaking tank, operation table, wind roasting line, all-purpose oven, washing tank, washing plate, safe deposit box, storage rack, dining car. Cookware hardware rack, rod, hook, seasoning box, cooking utensils rack, etc. However, because the search results provided did not have a detailed list, the specific number and specifications of the equipment could not be provided.
Some of the well-known equipment dropped by Illidan were as follows: 1. ** Asinos's Battle Blade (Egg Blade)**: It has a high damage output for Berserkers and Bandits. As it was once held by Illidan, its shape attracted players and caused many "Egg Blade" incidents. 2. [Gul 'dan's Skull: This is a very powerful magical damage accessory in the Burning Crusade version. It is a must-have item for the core DKP of the party.] 3. [Zaltum, Devourer's Staff (Dog Staff): Two-handed staff, Level 151, Critical Hit Rating increased by 36, Spell Energy increased by 324, most suitable for Warlocks. Its Critical Hit and Speed attributes are similar to Sunwell equipment, but it has lower spell damage and no slots.] 4. [Traitor's Madness]: It is suitable for physical classes to take it under the premise of hitting the target. Even Bear Tanks can be used as equipment. 5. [Shadow Moon Emblem]: This is an accessory with high tolerance for Warrior Tanks and Bear Tanks. It can increase high defense and dodge. 6. [Shadowmoon Destroyer's Cloak: Has an obvious advantage in Critical Hit and Critical Hit.] 7. ** Archon Leggings **: The perfect pants for a Defensive Warrior to enter the Sunwell Highlands. High Endurance and 3 slots. Strong survivability after receiving 6 Endurance. The parry, dodge, and hit attributes are practical. Defensive Paladins who mainly carry cloth fat will also be the first choice. 8. [Cursed Torch]: For Retribution Paladins, it was the strongest weapon under the sword. For Warriors, it was an excellent weapon for PvP. 9. [Tyrande's Memory: A graduation accessory for healers.] 10. [Ring of Stormwind Emblem: Increases accuracy. No other attributes except for Endurance, but useful for Warriors and Thieves.] 11. [Karabor's Crystal Tower (Egg Tower)]: It is easy for healers to take it, and has a passive additional healing effect. 12. [Sargeras 'Cursed Vision (Blindfold)]: It was stronger than the T6 because it was the same model as Illidan's. Thieves and Warriors would feel more comfortable wearing it after wielding two blades, and the competition would be greater. 13. [Essinos 'Fortress (Egg Shield)]: This is a well-known version of the cooler shield. It is popular among players. "The Legend of the Three Dragon Scales in the Milky Way Continent" is equally exciting. Everyone is welcome to click and read it!
In Legendary 1.76, equipment drops were related to monsters, dungeons, specific events, etc. The details were as follows: - **Boss monster drops **: Bosses in all major maps have a chance of dropping rare equipment, but Bosses are strong and usually need to be challenged in teams. - ** Dungeon Reward **: After completing the dungeon mission, you may receive a generous equipment reward. - ** Special Event **: Special events or events may drop rare equipment. Pay close attention to in-game notifications and event information. The rare equipment included weapons, armor, and jewelry. For example, legendary weapons had powerful attack power and special skill effects, legendary armor provided powerful defense, and legendary jewelry increased various attributes of the character. For example, in the "toot Legend Silent Pure Version", bosses in different maps dropped different equipment: - Bosses in Centipede Cave, Zouma's sixth floor, Corpse King Hall, Bull Demon Cave, Naga Cave, Ant Nest, Floating City, Slave Valley, and other places, such as Zouma's Red Moon, Floating Blue Spirit, and Domain Equipment, can drop equipment and EXP. - It was said that the slave cave could drop three special rings, including the Resurrection Ring and the Teleportation Ring. - The rewards for leveling up in the new server included sword armor, special rings for three classes, and a rare sword that had been destroyed. - The six Dark Bosses (located below the Earth City) can drop the Heavenly Demon Divine Armor, White Tiger Armor, Knight Armor, and Gorilla Armor. - Ant Nest can drop Domain Equipment, Enchanted Necklace, Zodiac Dao Illusion, Boundless Heavenly Realm, and other equipment. - Dragon Tactile God would drop a Purple Copper Axe, Bull Demon Cave would drop a Moon by the Sea, Frog Cave would drop a Flower (mainly used to synthesize medals), and Floating City and Slave Valley would have a chance to obtain materials to synthesize rare swords. While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!