The following were some animes with mythical equipment: - [Dragon Ball: Carlinta has some items that can be considered mythical equipment.] For example, the jar that could predict the future could show scenes of different time and space; the super divine water could stimulate potential but was poisonous; the Wishful Staff could be freely extended and shrunk and was an important equipment in the early stages; the Somersault Cloud was a flight prop that had a high threshold but was practical in the early stages; and the immortal bean could fill the stomach, heal injuries, and even regrow broken limbs. - Saint Seiya had unique equipment like the Holy Garment, such as the Holy Garment Mythology EX-Reborn Taurus Arudiba's Holy Garment. - In One Piece, Eagle Eye Mihawk's Black Blade, Night, was known as the " World's Strongest Black Blade ". It was also one of the twelve " Supreme Swift Blades " that could release powerful and long-distance slashes. - In Inuyasha and Inuyasha Theatrical Version of the World's Tyrannical Sword, there were Iron Broken Teeth, Natural Teeth, and Cloud Teeth. Iron Broken Teeth could destroy 100 enemies with a wave, Natural Teeth could save 100 lives, and Cloud Teeth could open the door to the underworld and call back 100 undead. - There was the Inverted Scale Sword in the Nine Heavenly Songs. - In The Bright Moon of Qin, there was a Sharktooth Sword with sharp teeth on both sides. It had many functions, such as chopping, stabbing, cutting, and cutting. - There was also the anime " Owner of Mythical Equipment ". From the name, it should also be related to mythical equipment.
Different games had different ways to obtain mythical-level equipment at the beginning of the game: - In Dungeon Fighter Online (Dungeon Fighter Online), there was no mention of the way to obtain Mythical Equipment at the beginning of the game. The conventional ways to obtain Mythical Equipment included clearing the Dungeon of Pain and the Dark Shrine Instance Dungeon in the Delos Mine and obtaining it by flipping the card (each dungeon could be cleared twice a day), obtaining it through the intelligent guidance dungeon (it required time to consume the materials of the guidance stone to enter), and many other ways. - In Diablo 4, there was no mention of the method to obtain Mythical Dark Gold (Mythical equipment) at the beginning of the game. The conventional methods included defeating the Echo of Duriel (a new boss, Sister An, was added this season, so the difference between the two was not big), and all bosses summoned by the Nether Prison Stone (such as Valshen, Zill, etc.) could drop Mythical Dark Gold. - In World of Warcraft, there was no mention of the method to obtain Mythical equipment at the beginning of the game. The conventional methods to obtain it included clearing the first party dungeon in Version 11.0, the Palace of Narubur, to obtain equipment of different levels at different difficulty levels (among which, the Epic difficulty would drop equipment of level 623 - 639, which could be upgraded on the Mythical Path). As there was no game that explicitly mentioned the way to obtain mythical-level equipment at the beginning of the game, he could not give an accurate answer.
Different games had different ways to obtain free mythical-level equipment: - In "Battle of Qiuqiu," players could receive the Mythical Equipment "Spirit of Emerald Leaves" for free by completing a game of Qiuqiu Commando Team. Players could receive gems by playing a game on a designated date from April 4th to April 21st. Players could also participate in the special gift package welfare activities. Players could obtain an assault token by purchasing any of the daily, weekly, and monthly special gift packages of the Commando Team. After collecting 20 assault tokens, players could receive a Starry Set self-selection package and unlock the Mythical Set. - In Dungeon Fighter Online (Dungeon Fighter Online), players could use Guiding Light to exchange for a Mythical Random Jar through the Magellan Shop. They would be guaranteed one Mythical Equipment per week. In addition, the Dungeon of Pain and the Dark Shrine Instance Dungeon in the Delos Mine were turned over after clearing the dungeon and the Wisdom Guidance Instance Dungeon.(Use time to guide stone materials to enter), Realm of Black Raven daily dungeon, Realm of Black Raven weekly dungeon (when defeating Lord monsters), Eye of Insight dungeon (after defeating Lord bosses), Shirok team dungeon (when clearing the dungeon from the flip or attack items), Nether Spirit Tower dungeon to exchange materials for Epic/Mythical jars, Path of the Strong dungeon to exchange materials for Epic/Mythical jars, etc. There were all ways to obtain Mythical equipment. - In the Legend of Wonderland, players could farm God's Bless Secret Boxes by farming mini monsters, and there was a chance that mythical equipment would drop. Mythical equipment could also be obtained through dungeon drops (Level 35 players could enter daily dungeons three times a day, and there were three chances to obtain them after clearing the dungeon), the Tower of Pride Shop (exchange Pride Silver Coins obtained from clearing the tower), and other methods. Crafting manuals could also be obtained (Equipment blueprints were required, and blueprints could be bought at the Exchange Hall or dropped by wild monsters. After collecting the materials, they could be forged). In Ragnarok: Bafonte's Wrath, players could also obtain Mythical equipment by farming mini-monsters.
Under normal circumstances, mythical equipment would drop first. Mythical equipment had a powerful passive effect. The first item would give one a powerful combat ability. However, if one was at a disadvantage in the lane, the Mythical equipment could be used as the second item. This was because the Mythical effect needed to be triggered by the Legendary equipment. The first item would also need the second Legendary equipment to be triggered. For Assassin Heroes, the Mythical level increased their combat power greatly. It was best to drop it first, such as Male Blade and Calamity.
In 2021, in the preseason game of League of Legends (Version 10.23), the game designer proposed a new system for playing mythical equipment. Its purpose was to bring new equipment experience and tactical choices to the players. The system designed equipment with the word "Mythical" for each character of the hero. Each game could only carry one piece of equipment. It could provide additional attributes for other legendary equipment and had powerful special effects that could clearly determine the player's playstyle for each game. The players felt that this was a new way of playing in the early stages.
In LOL, mythical equipment was different in different seasons. There were many types of legendary equipment in the S13 season, such as support equipment.(Shuriya's Warsong, Steel Sun Box, Empire Order, Moonstone Regenerator, etc.), Tank Type (Sunfire Holy Shield, Frostfire Gauntlets, Turbo-Alchemy Pot, etc.), Assassin (Twilight Blade, Darkwalker's Claw, Star Eclipse, etc.), Mage (Landry's Pain, Luden's Aggro, Eternal Frost, Hextech Rocket Belt, Canyon Creator, Night Reaper, etc.), Warrior (Bloodthirsty Axe, Advance Destroyer, Divine Separator, Tri-Phase Power, etc.), ADC (Gale Force, Siren Killer, Immortal Shield Bow, etc.) However, in Season S14, the Mythical equipment was removed, and all Mythical equipment became Legendary equipment. In addition, there were other games that also involved mythical equipment. For example, in a certain game, there were mythical equipment such as the Thunder Hat (Level 20 set series, unable to be upgraded, with specific basic attributes and refinement attributes), the Pirate Captain's Hat (Level 60, able to be upgraded, with corresponding attributes), and the Goat Helmet (Level 99 graduation equipment, with corresponding attributes). At the same time, there were also mythical equipment such as the Wishful Golden Cudgel and the Three-pointed Double-edged Spear in the weapon section, and each of them had special effects.
In the S13 season of LOL, there were many mythical equipment, including support-type equipment (such as Shuriya's Warsong, Steel Box of the Sun, etc.), tank-type equipment (Sunfire Holy Shield, Frostfire Gauntlets, etc.), assassin-type equipment (Twilight Blade, Darkwalker's Claw, etc.), magic-type equipment (Landry's Pain, Luden's Surge, etc.), warrior type equipment (Bloodthirsty Axe, Advance Destroyer, etc.), ADC type equipment (Gale Force, Siren Killer, etc.). In the 2024 season S14, the Mythical equipment was removed, and all Mythical equipment became Legendary equipment. In the S14 season, the Mage Mythical equipment removed Luden's Surge, Dark Reaper, Broken Queen's Crown, Eternal Frost, etc., and also removed many equipment such as the Curtain Blade, Bloodthirsty Axe, and so on.
Different games had different mythical equipment systems. In " The Rage of Bafonte ", Mythical equipment was the highest grade of equipment. It could be divided into levels of 20 - 40 - 60 - 80 - 99. It could be obtained for free by killing bosses and opening treasure chests. In another game, Mythical equipment could be divided into four levels, namely Veteran Level, Warrior Level, Hero Level, and Mythical Level. The corresponding dropped team dungeons were random team dungeons, normal team dungeons, heroic team dungeons, and epic team dungeons. Different levels of equipment had their own initial equipment, leveling times, and equipment upgrade rules. There were also games that divided Level 100 Mythical Equipment into three grades. For example, the equipment that was led by the Mythical part of the Great Ghost Set could be considered as the first-class Mythical Equipment of the first grade. There were also many types of mythical equipment in League of Legends. Different mythical equipment were suitable for different characters, and there were different combinations and differences in strength between different mythical equipment. When the S14 season was nearing its end, the official designer of Fist also planned to make a large-scale adjustment to the mythical equipment, involving the weakening of legendary equipment and the enhancement of epic equipment to simplify the equipment design. In the 100th version of the DNF, mythical equipment also had a unique system. For example, the Mythical War God was ranked at the top of all mythical professions. The 533 system it was in had strong functionality and many playstyles, but it required 100% movement speed to take full damage.
Level 100 mythical equipment was divided into shirts, bracelets, and earrings. Each of them had extremely powerful attributes, and they were the strongest existences before the appearance of the next Siliok. There were many types of mythical equipment. For example, there were three types of heavy armor: "Satan: Raging Monarch","Chain of Unity Breastplate", and "Wings of the Sky". There were three types of cloth armor: "High Priest's Dress","Archmage's Robe", and "Wrath of the Eroding World". There were three types of light armor: "Bravery of the Scorching Earth","Tropica: Drake","Final Reversal", and "Wearable Arc Armor". Mythical grade earrings, just the attack and critical hit additional damage was more powerful than Pray. With the left and right slots, it would trigger stronger attributes. It was a top-notch graduation equipment before the release of the Shirok team. Its Mythical exclusive attributes were mainly divided into four types (such as three attacks +3%, floating within the range of 1% - 3%, etc.), and only one of the four attributes could be randomly selected. The Mythical Bracelet itself had a typing effect, and the Level 100 Epic Equipment Set also had a typing effect. In the ranking of Level 100 Mythical Equipment, the top two Mythical Equipment recognized by most players were War God and Reversal Ending. The "533 Match" had to be War God, and the "3332 Match" had to be Reversal Ending. The last eight contestants in the top ten were probably the Great Ghost T-shirt, Great Ghost Bracelet, Great Ghost Earrings, Fruit T-shirt, Spirit Artifact Earrings, Phantom of Time, Devil T-shirt, and Space-time Bracelet (in no particular order). In the new version, Mythical equipment was better than Level 105 low-level Epic equipment, but it was lower than Level 105 Epic equipment. It was more like a transition equipment. However, since the threshold of Level 105 Dungeon depended on the player's Reputation Value, Mythical equipment happened to provide a large amount of Reputation Value (2039), so Mythical equipment was more important in the early stages.
In League of Legends, Mythical equipment was a special type of equipment that was suitable for different types of heroes such as warriors, tanks, archers, assassins, and mages. There were many differences between it and Legendary equipment: 1. ** In terms of uniqueness ** - Mythical equipment had a unique " Mythical Passive " effect. These effects would provide additional attribute bonuses to other Legendary equipment, such as increased spell strength, increased attack power, or increased movement speed. Legendary equipment did not have this Mythical Passive effect that provided additional attribute bonuses to other equipment. 2. ** Rarity and power ** - Mythical equipment was a super rare and powerful existence in the game. They were stronger than Legendary equipment, providing extreme attribute bonuses and unique effects. They played a very important role in improving the abilities of the heroes controlled by the players. They might even bring an irresistible advantage in the later stages of the game. Legendary equipment was mainly high-level upgrades. Its power was lower than that of Mythical equipment, mainly because it increased basic attributes and skill effects. 3. ** In terms of quality ** - Mythical equipment was of higher quality than Legendary equipment. Mythical equipment was a special existence. After the introduction of the S11 season, it was regarded as an independent equipment that was higher than Legendary equipment. Legendary equipment was the second highest quality. 4. ** In terms of quantity ** - Each hero could only carry one Mythical equipment at a time, but players could sell the Mythical equipment they had purchased in the mall to replace or upgrade them.
Mythical equipment in different games had different prices. In the game "League of Legends", the price of a Mythical equipment was 2600 gold coins for the Steel Box of the Sun, 3200 gold coins for the Darkwalker's Claw, 2900 for the Storm Surge, 3400 yuan for the Scarlet Bow Shield, 3400 yuan for the Giant Beast Killer, and 3400 yuan for the Howling Gale. In <<DNF>>, the Meteor Meteor Blade was sold for around 1500 at its peak, the bone ring was sold for around 2500, the Phantom Spirit was sold for 3000, and the Evil Sword Apophis White Slate was sold for nearly 5000 at its peak.