The following was the solution to the endgame of Earthworm Subduing Dragon: - The red team's first pawn was one in one, and the black team's pawn was three in one. Then, the red team's pawn was one in two. At this time, the black elephant had to land, or it would be directly killed by the double rook. - If the black side had a wrong move, for example, the black necromancer would advance four or six out of five, and the red side would break through four or five out of five. After that, it would be difficult for the black side to successfully defend, regardless of whether it was a Hui Shi or a Jinshi. After the return of the number of steps wasted, the red side can quickly checkmate the black side; Jinshi black side also has no time to defend, will eventually be checkmated. - Black's other wrong move was to perform some vehicle switching operations, which would cause the single warrior and elephant to fail because they could not defend. - The correct way for the Black team to move was for the knight to retreat by 5. At this time, the Red team's minions would level by 5 to prevent being killed by the incoming minions. Then, the Black Necromancer would advance by 4 to 5, the Red team's minions would advance by 5, the Black team's minions would level by 4 to 5, the Red team's Rook would advance by 4, the Black team's rear minions would advance by 1, the Red team's minions would level by 4, and the rear minions would advance by 1. In the lower right corner, the Red Rook would level by 2 to prevent being blocked by the Black Elephant. In the later stages, if Black only moved the elephant, the red team's two cars would be restrained and difficult to attack; if Black had a five-four draw, if the red team called for a general at will, the situation would be controlled by Black. The red team also had a wrong way of moving. Once the red team randomly called for the general, regardless of whether the car was killed or not, the black team would win. Therefore, the red team had to wait for the black team to make a mistake. If the black side like 7 into 9 and then like 9 into 7, then the red side should be five into one, even if the black side can not keep up with the pawn, can only be Jinshi eat pawn, because the red car can not leave the vertical four can only enter the car to eat soldiers, at this time if the black side starts the game, then the red side will not be able to kill the black side no matter what. The novel " Watching the Moon on Fish Island " is equally exciting. Everyone is welcome to click and read it!
There were many endgames in Chinese chess, and different endgames had different ways to solve them. For example, the " Seven Stars Gathering " was a high-level arrangement of chariot soldiers. The chess map was composed of seven pieces from both the enemy and the enemy. The moves were profound and exquisite, and the changes were complicated. The " Western Expedition " chess game began with the red and black sides killing each other and hiding secrets. The red side abandoned two cannons and one chariot. The middle game was wonderful. The two sides played meticulously in the endgame, and most of them ended up in a draw." Wild Horse Field " was a chess game of chariots, horses, and soldiers. The moves were profound and varied. At first, there was the illusion that the red team could win quickly with two chariots and one horse. In " Zizi Entering the Court," the three soldiers of the red team had to cross the river under the leadership of the red chariot to contain the black team. The situation was simple but the moves were profound. The moves and changes of the " Big Nine Consecutive Rings " were complex and profound, and their influence was wide. The " Small Expedition East " had a rigorous structure, profound moves, and complicated changes." Burning Company Camp " was actually an endgame in which the red team won first and the black team won. On the surface, the red team had many illusions of quick victory." Cannon hitting the two wolves pass " was a high-level endgame in which the artillery team fought against the artillery team. The moves were difficult and complicated. However, based on the information provided so far, it was impossible to give a specific method to crack all the chess endgames. In order to fully master the chess endgame cracking, one still needed to study the chess records in depth, conduct more actual combat drills, and constantly sum up experience. At the same time, one could also refer to specialized chess endgame cracking books or consult chess masters. The novel " Watching the Moon on Fish Island " is equally exciting. Everyone is welcome to click and read it!
The following is a method to break the chess game's "Three Qi Zhou Yu": 1. The rear chariot is level four (if the first move is wrong and the front chariot is level four, then the chariot 6 will retreat four, the chariot 1 will draw four, the pawn 2 will draw three, the phase 5 will retreat seven, the cannon 2 will advance into nine, the phase 7 will advance into nine, the chariot 1 will draw four, and the black will win), the horse 8 will advance into 6; 2. Che Yi Ping Qi (If you mistakenly move [A] chariot four times and retreat three times, then pawn 2 draws 3, and the following notes are the same as the first round, black wins;[B] If the chariot draws six, then the pawn draws three, the prime minister draws seven, the cannon draws four, the pawn draws six, the chariot draws three, the cannon advances seven, the horse draws seven, the pawn draws three, the general advances one, the middle soldier advances one, the general advances one, the red does not kill, the black wins), the pawn draws three (If Black moves first, the cannon 2 draws 8, then the pawn 5 draws 4, the general 6 draws 5 (If the general moves 1, then the front pawn draws 4, the general moves 1, the pawn 4 moves 1, the general draws 5, the pawn 4 moves 1, the general moves 1, the general moves 5, the pawn 4 moves 1, the general moves 1, the chariot 7 moves 2, the red wins), the cannon 1 moves 7, the cannon 8 moves 9, the chariot 4 moves 3, the chariot 1 moves 2, the chariot 7 draws 6, the red wins); 3. The chariots retreated seven times, and the artillery was two times flat and eight times flat. 4. Five level four soldiers (first level soldiers according to the general, blocking the waist of the elephant, to be. If the cannon enters seven directly, then the elephant 5 will retreat 7, the minions 5 will level 4 (if the chariot enters two, then the chariot 6 will retreat 5, the front minions 4, the chariot 1 will level 4, the black wins), the general 6 will level 5, the cannon 1 will level 3, the chariot 6 will retreat 3, the black wins), the general 6 will level 5 (if the general enters one by mistake, then the front minions will level 4, the general 6 will level 5, the minions 4 will advance one, the general 5 will retreat 1, the minions 4 will advance one, the general 5 will advance 1, the chariot 7 will advance 8, the red speed wins); 5. Cannon 1 into 7, Cannon 8 into 9; 6. Carts 4 retreat 3, Carts 1 advance 2 (If you advance to Carts 1 to 4 by mistake, then Carts 4 advance 1, Generals 5 to 6, Carts 4 advance 5, Generals 6 to 5, Carts 4 to 5, Generals 5 to 6, Carts 7 to 9, Generals 6 to 1, Carts 1 to 1, Red wins); 7. Pawn four into one (If you mistakenly move [A] Pawn four into five, then general five into one, chariot seven into eight, general five back one, chariot seven into six, chariot one into two, phase five back seven, chariot two into three, phase seven into five, chariot three into six, chariot four into two, pawn five into four, chariot six back seven, chariot three into one, black wins). In the middle and later stages of the game, there were the following moves: 11.……5 into 1; 12. Cannon seven retreat four, soldiers one draw two; 13. Prime Minister 5 advances 7 (If the cannon is changed to 7 - 5, then pawn 5 draws 6, pawn 3 advances 1, pawn 3 draws 4, pawn 3 draws 4, pawn 4 advances 1, pawn 5 draws 5, general 5 draws 4, pawn 5 draws 6, pawn 6 advances 1, prime minister 5 retreats 3, pawn 6 draws 5, black wins); 13.……Cannon 8 retreats 2 (If you change to move Cannon 8 retreats 3, then the soldiers advance 3 times, Cannon 8 retreats 3 times, Xiang 7 retreats 5 times, Cannon 3 retreats 1 times, soldiers 3 retreats 4 times, soldiers 2 retreats 3 times, Cannon 7 retreats 5 times, soldiers 5 retreats 6 times, rear soldiers advance 1 times, soldiers 3 retreats 4 times, rear soldiers retreats 5 times, generals 5 retreats 4 times, soldiers 4 retreats 5 times, Cannon 3 retreats 4 times, commanders 6 retreats 1 times, Cannon 4 retreats 2 times, Cannon 5 retreats 6 times, Cannon 2 retreats 4 times, Cannon 6 retreats 8 times 2 times, Cannon 8 retreats 6 times 6 times, Cannon 2 retreats 4 times 6 times, Cannon 6 retreats 8 times 6 times 6 times, Cannon 2 times 6 times 8 times, both sides remain unchanged and make a draw); 14. Soldiers three into one, artillery eight flat three; 15. Prime Minister 7 retreats 5 (If Pao 7 retreats 3 by mistake, then Pawn 2 draws 3, Pao 7 draws 2, Pawn 3 draws 4, Pao 2 retreats 1, Pawn 4 advances 1, Prime Minister 7 retreats 5, Pawn 5 draws 4, Commander 6 draws 5, Pawn 3 draws 4, General 5 draws 4, Pao 2 advances 5, Pawn 4 draws 5, Commander 5 draws 4, Pawn 2 draws 4, Pawn 6 draws 7, Pao 4 draws 8, Pawn 7 advances 1, Black wins); 15.……Pawn 2 tied 3; 16. Cannon seven draw five, soldiers five draw six; 17. Soldiers three tied four, soldiers three tied four; 18. The rear soldiers advanced by one, and the soldiers advanced by one. 19. The rear soldiers tied five, and the generals tied four. 20. Soldiers five to six, artillery three to five; 21. Four soldiers advance one, four generals retreat one; 22. Soldiers six into one, generals four tied five; 23. Six soldiers, five draws (In this situation, the Red Team can only level the soldiers and follow the general, and then level the soldiers to block the general and kill him. For one general and one idle, they can seek peace. If they are greedy for victory and seek change, there are three other ways to escape. [A] artillery five into three, then artillery five retreat 1, artillery five flat six, artillery five flat four, artillery six retreat five, pawn six flat five, black wins;[B] soldiers six into one, then umbrella six into one, artillery five retreat two, artillery five flat seven, soldiers flat five, generals five flat six, artillery five retreat three, artillery seven retreat one, artillery five into three, artillery seven into three, artillery five retreat three, artillery seven flat five, black wins;[C] Commanders six draw five, then the pawn four advance one, the pawn six advance one, the cannon five draw eight, the cannon five retreat one, the cannon eight retreat six, the cannon five advance four, the cannon eight draw five, the pawn four, the general five draw six, the pawn six advance one, the pawn six draw five, the black wins). The novel "Watching the Moon on Fish Island" is equally exciting. Everyone is welcome to click and read it!
Here are some solutions to chess endgames: - The first game: Car 5 draws 6, Horse 2 retreats 4, Horse 4 retreats 5, Horse 5 retreats 7, Horse 7 advances 8, Cannon 9 advances 3 squares, General. - Endgame 2: Che 4 moves back two squares, Che 4 draws 6 squares, Che 4 advances two squares, minion 5 advances one square, Che 6 advances one square, minion 5 advances one square, Che 6 advances one square, General. In addition, there were eight famous endgames in China chess, namely,"Seven Stars Gathering","Western Expedition","Wild Horse Caressing the Field","Dizi Entering the Court","Nine Rings","Small Expedition","Burning the Camp", and "Cannon Beating the Two Wolves Pass". - The " Seven Stars Gathering " was a high-level arrangement of the chariot soldiers. The chess map was composed of seven pieces from each side. The ending was also composed of seven pieces from both sides. It was the " King of Chess " and its moves were profound and exquisite. - The West Conquest chess game was magnificent. The layout was rigorous and had the characteristics of Jianghu. At the beginning, the red and black sides were full of killing intent and hidden secrets. In the end, it ended in a draw. - The theme of " Wild Horse Manipulating the Field " was a battle of chariots and horses. The moves were profound and varied. At the beginning, there was the illusion that the red team could kill two chariots and one horse. - In the "Zidai Rushou", the three soldiers of the red side had to cross the river under the leadership of the red car to contain the black side. The situation was concise but the method was profound. - The Great Nine Arrays was the most complex and profound move, and it had a wide influence. - "Little Expedition to the East" was first known as "Crossing the Sea to Expedition to the East". Its structure was rigorous, its movements were profound, and its changes were complicated. - "Burning the Camp" was the end game where the red team won first. On the surface, the red team had many illusions of quick victory, but in fact, the black team had laid traps. - "Cannon Attacking Two Wolves Pass" was a famous endgame in the game. It was a typical direct cannon model. The method was difficult and the changes were complicated. The novel " Watching the Moon on Fish Island " is equally exciting. Everyone is welcome to click and read it!
The following is some knowledge about chess endgames: - [Description: Chess endgames are generally divided into practical endgames and Jianghu endgames.] - The function of the practical endgame: When playing chess, you can simplify the situation according to the situation you know, enter a win, win, or continue to maintain a complex situation. Mastering the endgame skills is very important to deal with the draw and win situation, as well as to avoid the loss caused by random chess pieces. - [The function of the game: Studying the game will greatly improve your thinking ability. It will be of great help to the middle game. It will be a reference for the beginning and turning to the middle game.] - Famous endgames: There are eight famous endgames in China chess, namely,"Seven Stars Gathering","Conquering the West","Wild Horse Caressing the Field","Belt Entering the Court","Big Nine Rings","Small Conquering the East","Burning the Camp", and "Cannon Striking the Two Wolves Pass". However, this was only a simple introduction to the chess endgame book. To master it in depth, one needed to continue learning, practice, and research. The novel " Watching the Moon on Fish Island " is equally exciting. Everyone is welcome to click and read it!
The first pass of China chess 1 - 12 is as follows: 1. The minions moved one step forward (four into one). 2. Cannons eat elephants (Cannons three into five). 3. The horse moved to the designated position (Ma Jiu Jin Qi). 4. The horse moves to another designated position (three horses retreat four). 5. Pao took two steps back (Pao three, retreat two) to pass. The novel "Watching the Moon on Fish Island" is equally exciting. Everyone is welcome to click and read it!
Red wins first (Abandon two cars, horse wins). The method is as follows: 1. The car in front advanced one, the general advanced four into one; 2. Horse eight into seven, horse one back three (if the general changes to four to five, then the car behind into two kills); 3. The rear car enters two, the general enters four; 4. The front chariot is flat six times, and the horse is 3 times back four times (if the cannon is 4 times back and 3 times back to the chariot, then the horse is 7 times back and 5 times back to kill); 5. Six chariots, four cannons, two retreats; 6. Horse seven retreat five, red wins. The novel "Watching the Moon on Fish Island" is equally exciting. Everyone is welcome to click and read it!
The red team went first, and the method to break it was as follows: 1. Six cars into five, six cannons tied four. If the general draws 4 with 5, then the horse will enter 8 with 7, the general will draw 5 with 4 (if the general enters 1, the car will enter 5 with 5 kills), the car will enter 5 with 5 kills, and the red speed will win; 2. Five cars into five, generals five draws six; 3. Five cars into one, six into one; 4. The car is five and four, and the general is six and one. 5. Horse seven into six, general six into one; 6. Eight cannons into three, red win. The novel "Watching the Moon on Fish Island" is equally exciting. Everyone is welcome to click and read it!
I recommend " My Reputation Points Can Be Added ", a fantasy novel written by Yi Xingchen. There were many demons and ghosts in this world. The male protagonist, Liu Heng, relied on his reputation points to break through the bottleneck of his cultivation. The female lead, Xiao Lan, was his maid and had the bloodline of a fox demon. Also, Zhu Er was extremely talented, Zhang Cai 'er doted on Liu Heng, and Liu Yan was once the number one martial artist. Elder Ge wanted to replace Liu Heng in Zhu Er's heart. The historical novel written by Wang Ping 'an, The Good Doctor of the Tang Dynasty, was superb. Wang Ping 'an's modern Chinese medicine book had traveled through the Tang Dynasty. The book contained Chinese medicine knowledge, treatment methods, simple prescriptions, and herbal meals. Although there were many fights in the harem and the historical facts were not very accurate, the writing was good and the plot was cheerful. The protagonist was in the Tang Dynasty, hanging pots to save the world, wandering the court, and interacting with Wu Mei Niang was interesting. " Ancestral Doctor " was an urban novel by Bian Yishan. It was about the otaku Fu Xiaozhuo, who went into a coma and saw the heavenly book in his mind, walking on the road to becoming an ancestral doctor. The light novel written by Bay 404, The Tree of Elves Fruit Desserts, was very heartwarming. The male protagonist, Lotus, transmigrated and inherited the breeding house. The egg hatched into a carp king. There was a Pokémon gourmet guide in his phone. The story was simple and daily. 'Genius Doctor' was the work of the first fishing brother. The emergency doctor, Qin Chuan, had the genius Miracle Doctor System become a famous doctor. The first half was good, but the later half was a little weak. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
The main content of the chess story could be summarized as follows: 1. Origin Stage: Chinese chess originated in China as a simple board game. As time passed, chess gradually became a game with profound cultural heritage and became widely popular in China and around the world. 2. Stage of competitive development: Chess gradually became popular in competitive competitions, and people began to organize various chess competitions. Chess players need to have superb skills and strategies to win the game. 3. Stage of cultural development: Chess gradually became a Chinese culture and was widely used in literature, art, and daily life. The stories and legends of chess had also become an important part of Chinese culture. 4. Inheritance and development stage: The inheritance and development of Chinese chess is an important part of Chinese chess culture. Now, chess has become a global sport, and many people are committed to protecting and inheriting the chess culture. The story of Chinese chess reflected the deep foundation of Chinese culture and history, and also demonstrated the essence of human wisdom and competitive spirit.
As of July 2023, the latest ranking of China chess is as follows: 1. Wang Tianyi, Level 2767.1 2. Zheng Weitong, Level: 2737.6 3. Hong Zhi, Level 2717.2 4. Zhao Xinxin, Level 2715.3 5. Wang Yang, Level 2673.6 6. Jiang Chuan, Level 2670.4 7. Meng Chen, Level 2650.6 8. Lu Qin, Level 2642.6 9. Xu Yinchuan, Level 2634.6 10. Zhao Guorong, Level 2625.6 While waiting for the TV series, you can also click on the link below to read the classic original work of " A Record of a Mortal's Journey to Immortality "!