In the preseason of LoL S12, the equipment system had undergone a major adjustment. For example, the base mana of Dolan's Ring had increased from 250 to 300, and the passive effect had been adjusted from causing additional magic damage every three attacks or skills to recovering mana every three attacks or skills. These adjustments were made to ensure fairness and variety in the game. Players needed to understand these equipment changes to better adapt to the new version.
In the S13 season of LOL, there were many mythical equipment, including support-type equipment (such as Shuriya's Warsong, Steel Box of the Sun, etc.), tank-type equipment (Sunfire Holy Shield, Frostfire Gauntlets, etc.), assassin-type equipment (Twilight Blade, Darkwalker's Claw, etc.), magic-type equipment (Landry's Pain, Luden's Surge, etc.), warrior type equipment (Bloodthirsty Axe, Advance Destroyer, etc.), ADC type equipment (Gale Force, Siren Killer, etc.). In the 2024 season S14, the Mythical equipment was removed, and all Mythical equipment became Legendary equipment. In the S14 season, the Mage Mythical equipment removed Luden's Surge, Dark Reaper, Broken Queen's Crown, Eternal Frost, etc., and also removed many equipment such as the Curtain Blade, Bloodthirsty Axe, and so on.
There were many types of equipment in League of Legends, and different types of equipment played different roles in the game. It was difficult to define exactly which equipment was "divine", but there were some equipment that were more representative in the S14 season: ** 1. Warrior Type ** 1. ** Burning Heavens ** - Almost all warriors could use it, like Sword Lady, Zhao Xin, Prince, Crocodile, and so on. It was very powerful in the current version and was the preferred equipment for many warriors. 2. ** Hex's Strength Wall ** - It was also an important piece of equipment for Warriors. It could provide Warrior Heroes with effective attribute bonuses and enhance their combat ability. ** 2. Tank Type ** 1. ** Defeated Demon ** - The price is 2900, and it can provide better attributes for tanks. Together with the Ice Heart (priced at 2400), the tank would have a strong survival and resistance ability in the game. 2. ** Endless hatred ** - It was also a tank equipment, but it had an important role in improving the defense of the tank. ** 3. Mage Type ** 1. ** The storm is raging ** - Although it had been weakened twice in a row, it was still a very important piece of equipment for the explosive damage of the magic thorn. 2. ** Remnant Plague ** - The Mage equipment that had quietly become popular was perfectly suited for high-level Mages such as Karma, Airplane, and other heroes. ** 4. Assassin Type ** 1. ** Arrogant ** - It was known as the strengthened version of the Killer Sword. There was no upper limit to the number of levels. If one died, they would not lose a level. The additional attack power provided was higher than the old version of the Killer Sword. After triggering its passive in a team battle, it was easy to reap the rewards. ** 5. Archer Type ** 1. ** World Bow ** - It was the new shooter equipment for the S14 season. ** 6. Support Type ** 1. ** Blood Cry ** - Not only could he play as a Support, but the ADC player Ruler had also played Blood Cry Lu Xi'an in the game. Some tests showed that it was very cost-effective. 2. ** Travelling Mirror, Rune Compass, Treasures from Other Worlds, Astral Defense, Dream Realization Envoy, Sky Sled, Zazsak's Outbreak, etc. ** - These were the new support equipment added in the S14 season, which enriched the choice of equipment for the support heroes.
In 2024, the Mage equipment in LOL included new equipment and some traditional equipment. The new Mage equipment included the Magic Burst Spear, Storm Surge, and Ghost Mask. Traditional equipment such as Luden's Echo still played an important role in the thinking of some Mages. For example, in the thinking of the year 2024, the first item that a small Mage could choose was Luden's Echo. It could guarantee basic burst damage and mana, and its price-performance ratio was higher than that of the Staff of Time. And then there's the plague (Total cost: 2800 gold coins, synthesis formula: Lost Chapter + Demon Codex + 700 gold coins, provides 80 spell power, 20 skill speed, 600 mana, has special effects "Contempt" and "Mist of Hatred"), Luden's companion (The total cost is 3000 gold coins, the synthesis formula is the lost chapter + Hextech generator + 700 gold coins, provides 90 spell power, 20 skill speed, 600 mana, and has special effects of "loading" and "firing") and other equipment are also considered by mages.
In S14, Foyego had the following equipment: 1. ** Outfit of Chaos Battle **: - Gatherer + Burning Sky + Three Phases + Death Dance + Bloody Hand/Greedy Sucking Devil's Blade/Demonslayer, adding points to the main Q and secondary E. The gatherer could activate Harvest in seconds with the help of Cluster Blade AAA-R; Burning Heavens could provide recovery ability and improve fault tolerance for continuous harvesting; Three Phases could improve the comprehensive attributes of continuous combat ability; Death Dance and Blood Hand could increase fault tolerance and damage output. When the opponent's AP burst was high, Blood Hand could change to Greedy Sucking Blade or Vanquisher. In the late game, when the opponent's front row was calm, the gatherer could change to Broken. 2. ** Another way of thinking: - The first piece was a serrated hilt, and the second was a recurve bow. The serrated armor piercing could strengthen the passive damage of the recurve bow and the percentage damage of the broken sword. Then, he chose to combine the quiver with the pickaxe to form a shield bow, and the recurve bow to form the Wisdom Blade. He also chose to make cloth armor shoes to increase his defense. If he kept the sawteeth and turned them into armor, he could consider selling the sawteeth to make Endless, Death Dance, or Resurrection Armor. He could also consider directly combining them into collectors and Endless would go down the path of 100 drops.
The following is a list of legendary equipment in LOL (Season 13): 1. [Legendary Support-type Equipment: Shuriya's Warsong, Steel Box of the Sun, Empire's Order, Moonstone Regenerator] 2. ** Legendary Tank Equipment **: Holy Sunlight Shield, Frostfire Gauntlets, Turbo-type Alchemy Pot. 3. [Legendary Assassin Equipment: Twilight Blade, Darkwalker's Claw, Star Eclipse] 4. [Magical Mythical Equipment: Landry's Pain, Luden's Agitation, Eternal Frost, Hextech's Rocket Belt, Canyon Creator, Night Reaper] 5. [Warrior Mythical Equipment: Bloodthirsty Axe, Advance Destroyer, Holy Separator, Power of Three Elements.] 6. ** Mythical ADC equipment **: Gale Force, Siren Killer, Immortal Shield Bow. In addition, the legendary equipment of League of Legends in 2023 was as follows: - [Eckstedt's Tenacity: +400 HP +30 Armor +30 Magic Resistance +20 Skill Speed] - [Radiance Virtue: +400 HP +30 Armor +30 Magic Resistance +20 Skill Speed] - [Goliath's Ascension: +800 HP +200% base HP recovery +20 Skill Speed] - [Staff of Time: +60 Spell Power +300 Health Points +300 Mana Points] - [Ice Vein Gauntlets: +400 HP +40 Armor +20 Skill Speed] - [Holy Sunfire Shield (Mythical equipment in the 2023 preseason, no longer Mythical equipment):+400 HP +50 Armor.] - [Turbo-Alchemy Pot (Mythical equipment during the preseason in 2023, no longer Mythical equipment after that):+450 HP +50 Magic Resistance +10 Speed.]
There were many types of equipment in League of Legends. The following was a detailed introduction of each type of equipment: - [** Supporting Equipment **: Including Wandering Mirror, Rune Compass, Treasures from Other Worlds, Astral Defender, Dream Realization Messenger, Skyscraping Sled, Blood Cry, Zazsak's Outbreak, Heliya's Echo, Firefly Dust, Dawn Core, etc.] - [Mage Equipment: Magic Burst Spear, Storm Surge, Ghost Mask, Remnant Plague, Luden's Companion, Shedding Life, etc.] [Remnant Plague: 80 Spell Power, 20 Skill Speed, 600 Mana Points. Ultimate Skill: 20 Skill Speed. When using Ultimate Skill to deal damage to enemy heroes, the ground under the enemy's feet will be ignited for 3 seconds, causing 60(+6% Magic Power) Magic Damage and (6 - 12) Magic Resistance reduction to enemies within the range every second. The radius increases based on the damage dealt. The maximum damage is 550 yards. The total cost is 2800 Gold Coins.][The recipe is the Lost Chapter, the Demonic Codex, and 700 gold coins. Luden's companion attributes are 90 Spell Power, 20 Skill Speed, and 600 Mana. Every 3 seconds, he will be able to charge up to 6 stacks of Shot Power.] - [Assassin Equipment: Electric Three-wheeled Blade, Blasphemy Hydra, Forbidden Opportunity, Sword Feather, Brutal Power, Arrogance, etc.] - ** Tank Equipment **: Resplendent Echo, Endless Hatred, Defeater, Guide, etc. For example, in the new version, the appearance of tank equipment such as Defeater allowed tank heroes to perform better. - [Warrior Equipment: Burning Sky, Hex Imbued Steel Wall, Drill, Steel Seal, etc. Burning Sky is an equipment that many warriors can choose.] - [Archer Equipment: World Bow] Other than that, there were also traditional equipment such as Luminous Light, Anti-Magic Cloak, Mercury Sash, Enhancement Manual, Void Staff, Redemption, Black Cutter, Ice Crystal Scepter, Luden's Echo, Terminator's Death Hat, and so on. In Season 14, he also removed the Demon's Embrace, Dark Reaper, Luden's Surge, Stop Watch, Draxar's Twilight Blade, Darkwalker's Claw, Twilight Robe, Gargoyle Slate Armor, Legion's Sacred Shield, Bloodthirsty Axe, Holy Separator, Mithril Dawn, Iron Thorn Whip, Fury Knife, Wind Force, and other equipment.
League of Legends had a lot of equipment in the 2024 season (S14). The following is an introduction to the different types of equipment: ** 1. Supporting Equipment ** - Travelling Mirror - Rune Compass - Treasures from another world - The Astral World Defends - Dream Messenger - Skyscraping Sled - blood toll - Zazsak's Breach - Helia's Echo - Firefly Dust - Dawn Core ** 2. Mage Equipment ** - Demon Burst with Spear - The storm is raging - Ghost Mask - Remnant Plague (80 Spell Power, 20 Skill Speed, 600 MP, Ultimate Skill gains 15 Speed, when using Ultimate Skill to deal damage to enemy heroes, the ground under the enemy's feet can be set ablaze for 3 seconds, within the burning range, 60(+6% Spell Power) Magic Damage per second and 6 - 12(depending on level) Magic Resistance reduction) - Luden's Companion (90 Spell Power, 20 Skill Speed, 600 Mana, every 3 seconds, a stack of shot charge, up to 6 stacks) ** 3. Assassin Equipment ** - Electric three-wheeled blade - Blasphemy Hydra - Forbidden Time - Sword Plume - Brutal Force ** 4. Tank Equipment ** - Resplendent echo - Endless Hatred - defeated the demon - Guide ** 5. Warrior Equipment ** - blazing heaven - Hex Force Wall - tunnelling bit - Steel Seal 6. Archer Equipment - World breaking bow At the same time, the following equipment were removed in the 2024 season: Demon's Embrace, Night Reaper, Luden's Surge, stopwatch, Draxar's Twilight Blade, Darkwalker's Claw, Twilight Robe, Gargoyle Slate Armor, Legion's Sacred Shield, Bloodthirsty Axe, Holy Separator, Mithril Dawn, Iron Spike Whip, Fury Knife, Gale Force, etc.
The following are some of the Mage equipment in LOL: - [Magic Blaster Gun: 3000 gold coins. Combined recipe: Lost Chapter + Hextech Power Gen + 700 gold coins. Has 90 spell power, 20 skill speed, 600 mana. Every 3 seconds, it will gain a layer of shooting power, up to 6 layers.] - [Storm Surge: 2900 gold coins. Combined with Hextech's generator + Ether Spirit + 950 gold coins. Has 90 Spell Power, 10 Spell Penetration, 5% Movement Speed, and the passive "Storm Rider". When 35% of the target's maximum HP is dealt within 3 seconds, the target will be inflicted with Storm Surge. The caster will be provided with 25% Movement Speed for 2 seconds.] - [Ghost Mask: Worth 1300 gold coins. Combined recipe: Enhancement Classic + Red Crystal + 500 gold coins. Has 35 Spell Power and 200 Health Points. Passive "Madness": When dealing damage to enemy heroes, it will cause 2% additional damage every 1 second (maximum damage is 6%).] - [Rebirth: 2850 gold coins. Combined recipe: Withered Jewel + Demonic Codex + 850 gold coins. 70 Spell Power, 15 Skill Speed, 30% Spell Penetration. Passive: After killing an enemy hero within 3 seconds after dealing damage, heal 50 HP (+50% Spell Power).] - [Crack Creator (renamed from [Canyon Creator]): 3000 gold coins, combined with Ghost Mask + Demon Codex + 800 gold coins, 70 Spell Power, 15 Skill Speed, 300 HP.] - [Landry's Pain: 3000 gold coins. Combined recipe: Ghost Mask + Explosive Wand + 850 gold coins. Has 90 Spell Power and 300 Health Points. Passive "Torment" will burn the enemy when dealing skill damage, causing 2% of the maximum Health Points magic damage every second for 3 seconds. Passive "Suffering" will cause 2% additional damage every second when dealing damage to enemy heroes (maximum damage is 6%).] - Vision Focus: It is worth 2700 gold coins and is composed of Hextech Electric Generators + Demonic Codex + 700 gold coins. It has 90 spell power and 20 skill speed. The passive "High-Energy Shot" allows you to use your skill to cause damage to a hero 700 yards away for 6 seconds and cause 10% damage increase to enemies that are exposed by the high-energy shot. The passive "Focus" allows you to reveal all other enemy heroes within 1200 yards of the target for 2 seconds when the high-energy shot is triggered. Cooldown time: 30 seconds - [Explorer's Armguard: Worth 1600 gold coins. Combined recipe: Enhancement Classic + Enhancement Classic + Cloth Armor + 500 gold coins. Has 40 Spell Power and 35 Armor. Active "Stasis" for one-time use. Immune to all damage for 2.5 seconds and cannot be selected. Unable to take any other actions (becomes [Broken Armguard] after use).] - [Shadow Flame: 3200 gold coins. Combined formula: Useless Stick + Hextech Electric Generators + 850 gold coins. Has 120 Spell Power and 12 Spell Penetration. Passive: Magic Damage and True Damage will cause critical damage to enemies with less than 35% HP, causing 20% increased damage (continuous damage and pet damage will be increased by 30%).] - [Astral Exorcism: 3000 gold coins. Combined recipe: Burning Gem + Ether Spirit + Demon Codex + 450 gold coins. Has 80 Spell Power, 250 Health Points, 25 Skill Speed, 5% Movement Speed. The only passive "Curse Dance" is to use a skill to deal damage to an enemy hero, gaining 25 - 60(based on level) Movement Speed.] - [Remnant Plague: Worth 3000 gold coins. Combined recipe: Lost Chapter + Demon Codex + 900 gold coins. Has 80 Spell Power, 20 Skill Speed, and 600 Mana. When using the ultimate skill to deal damage to an enemy hero, the ground under the enemy's feet will be ignited for 3 seconds. Enemies within the burning range will deal 60(+6% Spell Power) magic damage and 6 - 12 magic damage per second.]
There were many types of legendary equipment in LOL. The following were some of the common legendary equipment: - [Warrior equipment: Bloodthirsty Axe, Advance Destroyer, Holy Separator, Power of Three Elements.] - [Archer Equipment: Power of Three Elements, Power of Gale, Sea Demon Killer, Immortal Shield Bow.] - [Assassin equipment: Draxar's Twilight Blade, Star Eclipse, Darkwalker's Claw] - [Mage Outfit: Luden's Surge, Landry's Agony, Hextech Prototype Belt- 01, Eternal Frost, Canyon Creator, Night Reaper] - Tank equipment: Holy Sun Shield, Frostfire Gauntlets, Turbo-Alchemy Pot, Shuriya's Warsong, Steel Box of the Sun. - [Ancestors: Shuriya's Warsong, Steel Box of the Sun, Empire Command, Moonstone Regenerator]
In Season S14, the Mythical equipment was removed and turned into Legendary equipment. Some Mythical equipment were removed, such as the Curtain Blade, the Broken Queen's Crown, and the Eternal Frost. Although there was no explicit mention of the new Mythical equipment, there were some adjustments to the equipment. For example, Landry's Agony removed the blue amount, and Passive-Ember Bloom: Magic damage and true damage would cause a critical hit to enemies with less than 35% health, causing 20% increased damage (continuous damage and pet effects would increase damage by 30%). Moreover, the official designer stated that they would weaken more than 95% of Legendary equipment and strengthen some Epic equipment. This change would clarify which heroes could use which equipment, and adopt stricter standards for the distribution of equipment attributes to balance the strength of tanks and other class equipment. The purpose was to simplify the design of equipment rather than completely redo it.