To experience the Mobile Legends experience suit, you can follow these steps: 1. [Qualification application: The trial server qualification application is open in real-time. The daily limit is 50,000 yuan. First come, first served.] First, submit the application in [Eligible Registration]. If the application prompt states that "the number of people registered today has reached the limit", you can wait until tomorrow to try again.(The game official has not announced the opening time of tomorrow's qualification application. It is recommended to try to apply as soon as possible.) 2. [Satisfying the requirements for snatching numbers: You need to meet certain requirements before you can sign up for snatching numbers.] 3. [Number Snatch: Snatch the number in the corresponding faction's number pool. First come, first served.] 4. [Notification: After the trial server is released, players who have obtained the trial server will be notified via text messages.]
The Mobile Legends experience server had undergone many major adjustments. In terms of equipment adjustments, the attack speed of Daybreak was reduced from 35% to 30%, and the purchase price was reduced by 30 gold coins to 2760 gold coins. The price of the Storm Sword was adjusted, and the synthesis cost was reduced and the synthesis path was smoother. The cooldown reduction effect of the Book of Vampires was reduced by 5%, and the price was greatly reduced. The synthesis path of the cudgel, the Elemental Staff, the Book of Devourer, the Echo Staff, and other equipment was optimized. In terms of map, minions, and jungle changes, the base health of Hao Dashan and Hao Xiaoshan was increased, and the physical and magic defense was adjusted. The location of the River Spirit in the Confrontation Road was adjusted to the teleportation circle, and it refreshed once every two minutes. There were rewards for killing it, and the teleportation circle could be activated. The Red Falcon in the Development Road had a new first kill reward and team rewards, and it only refreshed once. The number of minions in the middle lane increased from three to four, and the River Spirit was removed. A new group of wild monsters was added to the red zone of the jungle. Three pigs became two pigs. Lizard and Leopard's small wild monsters were canceled. Four minutes ago, a one-way door would be formed on the wall to facilitate the safe passage of their own archers. The attack power of the first and second towers of the defense tower increased from 470 to 510. The dynamic growth ratio was modified to ensure that the attack power remained unchanged in the middle and late stages. The terrain was polished to ensure the strength of the short-distance heroes. In terms of hero adjustment, it covered all 119 heroes. The standard archer increases range, movement speed, basic attack speed, basic health, initial physical attack, initial dual resistance and reduces dual resistance growth; the standard assassin reduces initial movement speed, slightly increases initial attack speed, initial health, initial physical attack, increases initial dual resistance and reduces dual resistance growth; the guerrilla warrior slightly increases initial attack speed and basic health, slightly increases basic physical attack and reduces physical attack bonus, slightly increases dual resistance bonus and reduces hero growth; The standard warrior slightly increased the basic attack speed and reduced the attack speed growth, slightly increased the basic health, slightly reduced the basic physical attack and increased the physical attack bonus, and slightly increased the basic double resistance. In addition, Nezha's passive skill shield stacking effect increased, the big move's range was optimized to the maximum level, Zhao Yun's 2 skill's blood recovery effect increased, and the big move's cooldown time was adjusted (if the enemy did not hit, the cooldown would be reduced by half). These adjustments reflected the importance of balance in the game and the positive response to player feedback. They were aimed at increasing the fun, challenge, strategy, and variety of the game.
The Mobile Legends experience server was the testing server for Mobile Legends. Players could try out new heroes, new items, new modes, and other updates in the experience server. To apply for the experience server, players had to meet certain conditions, including account qualifications, active qualifications, and credit qualifications. The application process was relatively simple. Players who met the requirements could register and apply directly. Usually, they would be able to successfully obtain the qualifications for the experience server. It wasn't difficult to apply for the experience server. The updated content of the experience service would be tested in the experience service, but it did not represent the final quality. The purpose of the experience server was to let players experience the new content of the game in advance, and reward and punish the official server account based on the performance of the experience server. The Mobile Legends experience server was also available for the players to download and experience the game in both the iOS and international versions.
The experience cards in Mobile Legends were divided into the Skin Experience Card and the Hero Experience Card. The Skin Experience Card could be used to experience skins for a limited time. The duration could be one day, three days, or a week. Most of the time was one day. The ordinary Skin Experience Card could be exchanged for five diamonds. It is more practical for players without skins, but it may be of little value to players who already have skins. In addition to taking up space in the inventory, it can be used to exchange for diamonds or collectible value (such as rare skin experience cards). In order to solve the problem of a wide variety of skin experience cards being impractical and piling up, the officials had introduced the Free Play Card. There were the Free Play Card for skins and the Free Play Card for heroes. When obtaining the Free Play Card, one would obtain a pool of skins or heroes. With the Free Play Card, one could use the skins or heroes in the pool. The skin pool of the skin play card in the experience server was more luxurious, including some legendary skins that were sold directly. However, if he logged into the official server, the skin pool might only have epic skins at most. The Free Play Card could be obtained by completing missions. It was currently available in the experience server and was divided into beginner and advanced levels. The corresponding content of the Free Play Pool was different. One card was consumed per game. Currently, it was only supported in some modes. In addition, the King Experience Server also introduced a paid hero/skin experience card.
The Mobile Legends experience server underwent a major update on February 29th. This update mainly involved several aspects of in-game combat, including the addition of new bushes in the jungle, the optimization of wild monsters, the reminder of the minions 'last hit, and the adjustment of the turret damage reset rules. The newly added grass was on the wall next to the blue buff, opposite the lizard monster. When a wild monster returns to its spawn point after a battle, it will immediately stop healing when attacked by a hero and enter a state of attacking the hero. Other than that, there were also some other improvements and new content, such as King's Canyon, tactical signals, the size of the skill wheel, and so on. The details of the update could be found by downloading the latest experience server client from the Mobile Legends training ground experience server area.
The Honor of Kings trial server has many major adjustments. The following is a detailed introduction: ** 1. Equipment adjustment ** 1. [Dawn Break: Attack speed reduced from 35% to 30%, purchase price reduced by 30 gold coins to 2760 gold coins. This adjustment has a certain impact on heroes that rely on attack speed.] 2. ** Storm Sword **: The price has been reduced, the cost of synthesis has been reduced, and the synthesis path has been smoother. This allows players to obtain it faster in the early stages of the game and increases the combat strength of players in the early stages. 3. [Book of Vampires: Cooldown reduction reduced by 5%. Price greatly reduced. This will allow the Mage to cast skills more frequently to increase their damage output.] 4. ** Stick, Elemental Staff, Book of Devourer, Staff of Echo, and other equipment **: The synthesis path has been optimized, and the synthesis is smoother. This will help players obtain equipment faster and increase their combat ability. ** 2. Map related adjustments ** 1. ** Mountain Hero Adjusts ** - [Grand Mountain: Base HP increased from 2520 to 2800, Physical Defense increased from 600 to 210, Magic Defense increased from 60 to 150. Defense is more balanced, increasing the difficulty of Mages stealing.] - [Koyama Hiroshi: Basic HP increased, Physical Defense and Magic Defense adjusted accordingly.] 2. ** Army line adjustment ** - [Confrontation Path: Move the River Elf to the Teleportation Circle. It will refresh once every 2 minutes. After killing it, the Teleportation Circle will be activated. The killer will receive basic benefits. The entire team will split 150 gold coins equally.] - [Development Path: The 30-second Kestrel will receive a new First Kill reward and 125 Gold Coins as a reward for the entire team. It will only respawn once. A one-way door will be created on the wall 4 minutes ago at the Raging Pheasant Point, allowing the shooters on your side to pass through safely.] - [Mid lane: 4 minutes ago, the number of minions increased from 3 to 4, removing the River Elf in the middle lane. The overall economy increased, which is more conducive to the development of the AoE Mage.] 3. ** Jungle adjustment ** - A new group of wild monsters has been added to the red zone (Little Bear has returned). - Three pigs became two pigs. - Lizard and Leopard's monsters were canceled. - 4 minutes ago, a one-way door was created on the wall. ** 3. Hero adjustment ** 1. ** Nezha ** - Passive skill Shield Stacking effect increased. The thickness of the shield increased, and survivability greatly increased. - The range of the big move was optimized to the maximum level. It could cover the enemy more effectively, increase the hit rate of the skill, and increase the effect of the team battle. 2. ** Zhao Yun ** - 2. The HP recovery effect of the skill has been increased. It can recover HP faster and extend the duration of the battle. - The cooldown time of the ultimate skill was adjusted. Although the cooldown time had increased, half of the cooldown time would be returned when the enemy was not hit. The fault tolerance rate of the skill was increased. 3. **119 heroes adjusted overall ** - ** Standard Archer (Heroes whose main profession is archer)**: For example, Ao Yin, Gong Sunli, etc. Increases range, movement speed, basic attack speed, basic health, initial physical attack, initial dual resistance, and reduces dual resistance growth. - ** Standard Assassin (Hero whose main profession is Assassin)**: For example, Ake, Han Xin, etc., reduce initial movement speed, slightly increase initial attack speed, initial health, initial physical attack, increase initial dual resistance and reduce dual resistance growth. - ** guerilla warrior (main sub-class is warrior and assassin or vice versa)**: For example, Miyamoto Musashi, Zhao Yun, etc., slightly increases initial attack speed and basic health, slightly increases basic physical attack and reduces physical attack bonus, slightly increases double resistance bonus and reduces hero growth. - ** Standard Warrior (Hero whose main profession is Warrior)**: Cao Cao, Dharma, etc. Increases basic attack speed and reduces attack speed growth by a small amount, increases basic health by a small amount, reduces basic physical attack by a small amount and increases physical attack bonus by a small amount, increases basic double resistance by a small amount. - ** Heavy Warrior (Main sub-class is Warrior, Tank, or vice versa)**:(The document does not show the relevant adjustments) In addition, the officials also optimized Shao Siming's general attack and Han Xin's super sweeping, improving the player's gaming experience. These adjustments reflected the game's emphasis on balance and positive response to player feedback. By adjusting heroes and equipment, the choice of heroes and tactical arrangements in the game were changed to improve the fun, challenge, strategy, and variety of the game.
The Mobile Legends experience server had a variety of activities to obtain points coupons: - From July 30 to August 6, 2024, there were two ways to obtain the point coupons. The first was to receive a point coupon. If you participated in the game every day and won three games, you could receive 60 point coupons on the activity interface. The activity lasted for 8 days and you could receive a total of 480 point coupons. The second was to receive a point coupon for the accumulated check-in. You could receive 60 point coupons after logging in for 1, 2, and 3 days. You could receive 80 point coupons after logging in for 4, 5, and 6 days. You could receive 100 point coupons after logging in for 7 days. You could receive a total of 520 point coupons. - From October 25 to October 31, 2024, there were also two point coupon events. In the Free Point Coupon Activity, players only needed to log in every day to receive 60 points. In the Free Point Coupon Activity, players could receive 80 points after winning three matches every day. These two activities lasted for seven days. If all of them were completed, they would receive a total of 980 points. - From June 5th to June 14th, 2024, there will be three point coupon events. The first was the cumulative check-in event, where players could receive 58 points every day for 10 days, totaling 580 points. The second was the 5v5 game event, where players could receive 78 points every day for one 5v5 game, and 88 points every day for two 5V5 games. The maximum number of points they could receive was 166 points per day, totaling 1660 points for 10 days. The third was the 10v10 game event, which lasted from June 5 to June 7 for a total of three days. Completing one 5V5 game per day would earn 78 points, and completing two 5V5 games per day would earn 88 points. The maximum number of points one could earn per day was 166 points, for a total of 498 points. If the player could obtain all three rewards, he would receive 2738 points.
The official version of the Mobile Legends experience server required an application for testing qualifications, or else one would not be able to experience this test server. The application qualifications are as follows: - Character level 30 and real name registration age is 18 years old or above. - The character has logged into the game at least two days before the application date. - The character must have logged into the game at least 10 days prior to the date of application. - The character has been registered for more than two months. - In-game Reputation Points>=100 and Reputation Level>=5. There were several ways to apply: - [Method 1: Go to the official website of the trial server every day to submit an application and grab a number (limited daily application has been opened).] After entering the official website, there would be a prompt to log in. If the game account was QQ, then choose QQ to log in. Otherwise, choose WeChat. In the qualification application, fill in the platform and game region (pay attention to check if the above application conditions are met). If you choose the wrong region, an error prompt will pop up. After filling in, submit the application, and according to the prompt authorization, a success prompt will pop up. - [Method 2: Use the King's Camp to apply for the experience suit.] After opening the King's Camp, he clicked on "Battle Records". When he saw the top, he clicked on "Experience Server". After clicking on it, he clicked on "Qualification Request". He filled in his platform, region, character, and phone number, then clicked on "Submit Request." - Method 3: Submit via Weixin Official Accounts. He opened WeChat and searched for Mobile Legends. He chose the official account of Mobile Legends and followed it. In the bottom left corner, he clicked on the experience server application and then filled in the relevant information. It was free to download and had all heroes and skins.
On May 29th, 2024, the news revealed that the King of Glory experience server would be updated at 5 pm on May 30th. The main content of the update included: 1. ** King's Canyon adjustment ** - Move the River Spirit of the Confrontation Path to the Teleportation Circle. It will respawn once every 2 minutes. Killing the River Spirit will activate the Teleportation Circle and gain the benefits of the entire team. - The development path spawns the Kestrel in 30 seconds, with the entire team's benefits and only spawns once. - When there are no allies near the support, the soldiers near the level 2 support equipment will drop additional gold coins. The highest amount of gold coins can be picked up. - The River Spirit in the middle lane was removed, the number of minions increased to 4, and the economy of the mid-laner increased. - The Lizard Lair, Leopard Lair, and Wild Boar Lair had each lost a small wild monster, and the red buff area behind the second tower had a new wild monster. 2. **119 heroes adjusted ** - It involved the adjustment of all heroes, and the adjustment of each class made the characteristics more distinct. Archers increased basic attack speed and range, Assassins increased movement speed, Tanks increased health, Mages increased normal attack range and magic attack bonus magic damage. The auxiliary profession was changed to Mage or Tank, and the Level 2 auxiliary equipment had additional gold coins. 3. ** 10V10 New Mode Beta Start ** - The new mode was a permanent mode with independent ranking matches and a ranking system (scoring mode). There was a new map, and the number of minions had increased from three to four. The two of them could get the full benefits of the minions. In the later stages of the central dragon pit, there was a wind dragon and a yellow buff nearby. New point-occupying gameplay. Defensive towers could be occupied after being destroyed, and buffs could be obtained after passing through. There was also the function of entering and exiting at will (points will be deducted if you quit midway, and the hero will be taken over by the AI. Other players can join midway and inherit the previous equipment, and the original price can be obtained within 60 seconds).
On November 8, 2024, the Honor of Kings trial server update made adjustments to the four heroes as follows: 1. ** Cang: - The punishment value in the grass was weakened, showing the actual punishment damage after the increase in damage. - [First Skill Cooldown increased by 0.5 seconds (6(-0.2/Lv)→6.5(-0.3/Lv))] - Ultimate attack speed bonus reduced by 5% in the early stages and 10% in the later stages (25%(+12.5%/Lv)→20%(+10%/Lv)). Growth speed weakened. 2. Nuwa: - 1. Skill Path Damage increased by a small margin. - The damage of the first skill, Cross Formation, was slightly increased. - The double damage in the center of the first skill was changed to only increase 50% damage, which was an adjustment to increase the lower limit and reduce the upper limit. 3. ** Sikong Zhen **: - ** Passive adjustment **: - Physical Penetration and Lifesteal were changed to Omnipotent Penetration and Lifesteal, using the maximum value to convert. - The base health recovery was strengthened, and the AP bonus was changed to an additional health bonus. - Normal Attack and Strong Normal Attack were changed to AD Damage, which could cause Critical Hit. Strong Normal Attack could also cause additional Magic Damage. - [1. Skill adjustment: Shield base value increased by 60 points in the early stage and decreased by 20 points in the later stage. AP bonus changed to additional health points.] - [Second skill adjustment: Damage reduction, cooldown time reduced by 3 seconds, Berserk Thunder control time changed from 0.4 - 0.6 seconds to a fixed 0.5 seconds. This is a balanced adjustment.] - ** Three skill adjustments **: - The cooldown time of the ultimate skill was reduced by 5 seconds in the early stage, but it remained unchanged in the later stage. However, the duration was reduced from 10 seconds to 8 seconds. - The Chain Lightning damage was reduced. The 0.1AP bonus was changed to 0.5AD bonus. The five lightning strikes were greatly enhanced. - The shield value was strengthened, and the AP bonus was changed to additional health points. 4. [Athena: Re-open the test.]
Mobile Legends is a very popular mobile games. You can download Mobile Legends in the following ways: 1. [Appstore: Search for " Mobile Legends " in the mobile app store, such as the Apple or Android app store, then click download and install.] 2. [Official website: You can visit the official website of Mobile Legends, find the download link on the website, and then follow the instructions to download and install it.] It was important to note that when downloading and installing the game, make sure to download it from official channels to avoid downloading malicious software or viruses. While waiting for the anime, you can also click on the link below to read the classic original work of The King's Avatar!