In the Fantasy Westward Journey mobile game, different sects have different characteristics. Whether it is fun or not varies from person to person. Here are some of the more popular sects: - ** Physical Damage Sect **: - [Flowerfruit Mountain: More popular, high critical hit rate and high mobility.] For a level 115 commoner player, they only needed to obtain a few critical equipment, embed gems, and wear a two-piece set to have a better game experience. The investment cost was small. - [Moon Palace: Highest basic damage, has a physical ignore effect.] Moonblade could attack twice without resting, and Moonlight Shaking could attack three targets without resting. - ** Spell output sect **: - [Demon King's Stronghold]: A popular magical class. High damage, good critical hit rate, good damage output, easy to mix with the team, and relatively low investment. - [Little Thunderclap: 3 seconds in a second and has the ability to ignore spells. Currently, the magic damage is the highest. It also has a defensive barrier.] - [Sumeru Sea: A new sect that is second to three. The damage accumulated after passive accumulation is very considerable.] - ** Supporting Sect **: - [Inferno: A poison that can inflict a percentage of damage. It can restrain invisibility and resist sealing by a large margin. However, it is necessary to open the meridians in advance. Otherwise, it will be difficult to form a team.] - [Life Transformation Temple: Can boost health by percentage and increase physical defense.] - ** Sealed Sect **: - [Miniscule Mountain: Mind Disorientation Talisman can control for four rounds, immobilizing the enemy for three rounds, Soul Separation Spell has a significant effect when turning the tables, and illusory skills can make the first damage immune to 100%.] [Ling Yuji: Fate of the Eastern Profound World] is equally exciting. Everyone is welcome to click and read it!
In Fantasy Westward Journey, different sects had their own advantages in different aspects. It was difficult to determine the absolute strongest sect. Among the physical damage sects, Huaguo Mountain was the most popular. It had a high critical hit rate and was very mobile. Level 115 civilian players could have a better game experience with less investment. The Moon Palace had the highest basic damage and came with Physical Ignore. The Moonblade could attack twice without rest, and the Moonlight Swaying could float three people without rest. Among the spell output sects, the Devil King's Stronghold was a popular magical class. It had high damage and high violence rate. It had a good output rate and was easy to mix with the team without much investment. Dragon Palace's output ability in all aspects and spell attack effect were first-class. Although its body was weak, its overall combat strength was strong after long-term training. Little Thunder and Sumeru Sea were also recommended sects in terms of spell output. Among the support sects, Mount Putuo was a support-type sect with resurrection ability, suitable for team battles; Inferno was suitable for civilian players, including melee, damage output, and attack ability; Hua Sheng Temple was also a recommended support sect. As for the sealed sects, Mount Innerheart was the only sealed sect and played a pivotal role in PvP battles. Its ultimate move, Illusory Sound Ancient Bell, could randomly seal five enemy targets. [Ling Yuji: Fate of the Eastern Profound World] is equally exciting. Everyone is welcome to click and read it!
Fantasy Westward Journey was a very popular mobile game with rich game content and gameplay that allowed players to experience different types of fun. Among them, the sects in Fantasy Westward Journey mobile game were also closely watched. Different sects had different characteristics and skills. Players could choose the sect that suited them according to their own preferences. In the Fantasy Westward Journey mobile game, players could choose sects such as the Tang government, the Heavenly Palace, the Lion Camel Ridge, the Huaguo Mountain, the Sword Pavilion, and so on. Each sect had their own unique skills and characteristics, such as the Sword Qi Slash of the Tang Dynasty, the Flying Talisman of the Heavenly Palace, the Tiger Pounce of the Lion Camel Ridge, the Star Picking and Moon Picking of the Flower Fruit Mountain, and so on. Players could choose a sect that suited them according to their preferences and the needs of the game. If you like games with strong controls, then the sects in Fantasy Westward Journey such as Tang government and Sword Pavilion might be more suitable. If you like interesting games, then Dream Sect, Heavenly Palace, etc. might be more suitable. Players can choose a sect that suits them according to their preferences.
There were many ways to move bricks in Fantasy Westward Journey: ** 1. Account-related ** 1. ** Multiple Number Operation ** - It was difficult to move bricks with only one account, so it was generally necessary to open more accounts. Through a large number of accounts to complete daily activities to accumulate gold coins in exchange for income. For example, he could open more accounts with the help of the Peach Heart Cloud phone and use its synchronization function (if there were more devices) to operate multiple accounts at once to improve the efficiency of moving bricks and reduce costs. 2. ** Number Starting Method ** - ** Zero Base New District Starting Number ** - He leveled up in the early stages and accumulated gold coins in the middle and late stages. In the early stages of the game, the main point of spending Silver Coins was to fill up the slots with gems. Don't waste it on assisting in battle. Different classes had different gem preferences. Physical gems had Sun priority, magical gems had Sarira priority, seals had Moon Jade priority, healers had healing priority, and he could cultivate after his attributes increased. - In terms of speed, there was a sealing speed of one, a support speed of two, a healing speed of three, a physical speed of four, a magical speed of five, and a pet speed that did not need to be deliberately adjusted. - In the early stages of the new account, the main way to earn gold coins was to save up. It could be used with the Taoxin Cloud phone to efficiently deposit gold coins. It supported the game cloud to push pictures offline for 24 hours. - After the gem cultivation is full, try the first star. If you are lucky, you can get the profit of the Soul Stabilizing King Kong. After the baby takes shape, try the 3-star Earthfiend Crape Myrtle to increase the speed of farming gold. - In the daily quests, the sect had to do it every day in the early stages, and experience was important. However, it was not necessary to do it during the level stop stage, because the sect ring required a large number of silver coins to forge equipment. Moreover, when the brick-moving player started from 0, the sect points to exchange for magic weapons were far away. After the level stop, they could give up. - He could only consider assisting in his cultivation, Body-strengthening Pills, Yuanji Association, and Strength Gems when they were full. The daily helpers were Red Boy, Virūpāk ṣ a Heavenly King, Golden Horn King, and Nine Insects. He could also use Bull Demon King's family for daily tasks. - Martial Merit Points could be obtained through the martial arts tournament. It was recommended to be used to exchange for Mirage Realm and formations. - ** Finished product number brick moving strategy ** - He directly started the gold farming segment. The ways to earn money included refining medicine, running rings, catching ghosts, and so on. - The use of vitality was very important. Vitality could be used for mining, part-time work, and temporary talismans. Mining was recommended (the highest income, but the competition was high. One needed to camp in advance and understand the distribution of ores. It was recommended to upgrade mining to level three and dig ores that had a high value such as plagiocelestone and lead). Cooking was also recommended (the income was unstable but the competition was small). - Guild quests, map digging, treasure maps, secret manuals, escort, ghost hunting, and Homeland were all daily farming. In the later stages, he mainly made money by setting up stalls and selling goods. He had to control the time of setting up stalls well. He had to first fill up the vitality every day, then set up stalls on the shelves, and finally go offline to catch ghosts. ** 2. Character Selection ** 1. [Demon King's Stronghold: Magical class has strong damage output. The equipment requirements are not high. The damage output is high. After the Meridian System is activated, the efficiency of moving bricks will increase significantly.] 2. Mount Putuo: Low cost, can provide healing and buff effects for the team, improve the survival ability of the team, and also have a certain amount of magic damage, cost-effective. 3. [Innerheart Mountain]: The sealing skill is stable and has a high hit rate. It can turn the tide of the battle at a critical moment, but it requires the awareness of the team to cooperate. ** 3. Daily Mission and Activity ** 1. ** One-Dragon 520**: Including five dungeons and 20 ghost hunters. You must clear the chivalrous knight dungeon every day to obtain chivalrous points. You also have the chance to obtain the Beast Art Fruit and even high-level Beast Art. 2. ** Treasure Map and Sect Mission **: It is recommended to save 10 Treasure Maps every day to activate the Intermediate Treasure Map (about 3 - 4 days to activate one). 3. [Secret Realm]: Every week, you can get 120 Quicksand Bottles. The Heaven and Earth Treasures can be used to help you fight in the Arena, Secret Realm, Star Path, etc. You have a chance to get high-level beast techniques. 4. ** Mirage **: Dunhuang and Donghai update every week, clearing the ranking can drop a high beast skill and five treasures. 5. [Daily Earth Fiend: Normal players can fight for one or two stars, and those who have the conditions can fight for three or four stars.] ** 4. Skill Learning ** 1. After joining the sect, he would first learn cooking techniques and Chinese medicine. This was because there were requirements for the sect's missions and the experience chain. Moreover, after defeating the Earth Fiend, there was a high demand for the relevant cooking medicine, and the price was high. 2. When the server level reached level 65, the forging technique and alchemy technique would be upgraded to level 70. When the shop owners forged equipment, the forging talisman and alchemy talisman would be in short supply. He also had to learn the smelting technique to use it on the 70-point simple equipment that the shop owner had forged. ** 5. Stockpiling Trading ** 1. It was a good time to stock up on the third day of the new server after the prices dropped. 2. Level 45 - 55 players could stock up on low-level beast skills, such as defense, solid, parry, agility, strength, understanding, and magic fluctuation, which could be bought for 3000+. Level 59 - 60 players could buy it for 6000+ when they were rich. Strong players could buy it for about 3000 - 4,000, and the highest price could be 7,000 - 8,000 when the server level reached 60. Slow players could buy it for about 3000 - 4,000, and the highest price could be 6000 - 7,000 when the server level reached 60. The other low-level beast techniques could be stored for about 3000 or so. The price would start to increase at level 60 and would be sold when it rose to about 5,000 or so.
Different types of sects had their own advantages in different situations. It was hard to say which sect was the most popular. ** 1. Physical Damage ** 1. ** Moon Palace ** - The base damage was the highest, and it had the ability to ignore physical attacks. Moonblade could attack twice without resting, and Moonlight Swaying could attack three people without resting. It was more efficient in daily missions and battles. 2. ** Flower-Fruit Mountain ** - Comes with Combo and Critical Hit skills. Has strong explosive power and can deal high damage in battle. On the other hand, Tang Guanfu needed to rest and support his HP to sweep, while Eagle Strike and Combo at Lion Camel Ridge needed to rest. Shield needed to control the number of rounds, otherwise, it was easy to stand on the spot for two rounds, so it was relatively less popular. ** 2. Spell output ** 1. ** Demon King ** - It can instantly kill multiple targets, comes with spell explosion, and is excellent in hacking and damage output. It is suitable for daily activities. 2. ** Little Thunder ** - It had the highest magic damage at the moment. It also had a defensive barrier, which had an advantage in terms of magic output and defense. 3. ** Meru Sea ** - Although it was a new sect that could instantly kill three people, it had a lot of potential in battle. In comparison, Dragon Palace had the most insta-kills but the lowest damage. The planner said that it would only be useful in the late stage of level 100. It might be a problem for players who did not spend a lot of money, so it was not particularly popular. ** 3. Support ** 1. ** Hell ** - It was healing, poisonous (percentage damage), and could counter invisibility and greatly resist seals. However, he needed to open his meridians in advance. 2. ** Metamorphosis ** - It could boost health by a percentage and increase physical defense, which was very useful in ensuring the survival of the team. Since Putuo could only heal 2, it had a lower priority than Metaplasts in the same configuration. ** 4. Sealing ** 1. ** Square inch ** - Mindless could last for 4 rounds, Immobilizing for 3 rounds, Soul Leave was a god-level skill when it came to turning the tables, and Illusory was 100% immune to damage for the first time. If used properly, it would be very useful in battle. Because his daughter was too manipulative, she was relatively unpopular. [Ling Yuji: Fate of the Eastern Profound World] is equally exciting. Everyone is welcome to click and read it!
In Fantasy Westward Journey, there were many types of physical sects, and each sect had its own unique characteristics and gameplay. The following are a few popular physics schools: 1 Tang Dynasty Official: Famous for its high damage and high defense, suitable for players with high output. 2. Lion Camel Ridge: It has high explosive power and control ability, suitable for players who like to fight quickly. 3. Devil's Stronghold: Unique skills and attribute bonuses are suitable for players who pay attention to overall performance. 4. Tiangong: Possesses a variety of control skills and powerful output ability suitable for players who like combat experience. Of course, choosing a physical sect was still based on personal preferences and the needs of the game.
Fantasy Westward Journey Fangcun Mountain Sect was a famous game sect with unique gameplay and characteristics, so it was deeply loved by players. Fantasy Westward Journey's Mount Innerheart Sect was a spell sect that specialized in using all kinds of powerful spells to attack enemies. In the game, players can freely choose their own sects and develop their own game strategies according to their own preferences and game strategies. Fantasy Westward Journey also had a unique skill and equipment system that allowed players to create equipment and skills that suited their needs. At the same time, the game also had a wealth of missions and activities that allowed players to experience a rich and colorful game experience. Therefore, Fantasy Westward Journey's Fangcun Mountain Sect was a very popular game sect. If you like the role-playing and combat experience in the game, you can try to play it.
There were many different versions of the Fantasy Westward Journey mobile app, but all of them had the same game content. Different platforms and channels would have different benefits and privileges, and players could use the platform's game account to log in to the game (such as directly using the Nine Games account or 360 account to log in) without registering, so that it was convenient for players on different platforms. "The Legend of White Feather: A Long Way to Immortality" was equally exciting. Everyone was welcome to click and read it!
Fantasy Westward Journey was a classic game from Netease. It had the following characteristics: - ** Game features **: - This was an excellent strategy turn-based game, with cool and gorgeous skill effects and exquisite character modeling. The 2D graphics presented extraordinary effects. - It contained many special content, such as special spiritual feathers and out-of-print Guangwu, which could be obtained for free. There were 100 cute pets that could be freely matched, allowing players to ride the sword and explore the world together. There was also cross-server PK, including the gameplay of national chaos. It had real-life social interaction, which could be used for voice chat. It provided a large number of benefits, and there were millions of gifts. There were also exciting content such as cross-server PK peak duels. - The elements of the national style in the game were reflected in the "national style of the Tang Dynasty, elegant charm, talent and grace, gathered together", as well as "three worlds of scenery, search for secrets, erudite knowledge, cultural heritage" and so on, showing a unique cultural charm. - ** Game advantages **: - It had a 10-year development process and was a continuation of the classic Journey to the West. Although the game was full of challenges, the graphics were exquisite and easy to play. It had super weapons and the 2D page could display 3D effects. It was a sincere MMORPG game that Netease had spent a lot of money to create. It was worth playing for a long time. - As the re-emergence of Netease's strongest IP, it had strategic turns, gorgeous special effects, heroic gameplay that could solo bosses, and classic PVP content. - [Gold Coins Earning Strategy: Production and life skills are the foundation to accumulate gold coins. Among them, medicine, cooking, creation talisman, temporary talisman, and tungsten gold are commonly used consumables by players.] It was suggested to prioritize drugs and tungsten gold to obtain profits. It was possible to save up a small treasury.
Fantasy Westward Journey's trading platform was Treasure Pavilion. Treasure Pavilion was an online game trading platform officially launched by Netease. It could provide players with virtual item trading (such as equipment trading), mobile game trading, account trading, game currency trading, and other services in the Fantasy Westward Journey mobile game. In addition, the Fantasy Westward Journey mobile game also had a mall that could be used for transaction-related operations. Players could pay more attention to the market announcements (equipment or pets) in order to find opportunities to pick up scraps. However, due to the greater competition, it was more difficult to successfully pick up scraps. The price of items in the official server market was more stable than in the channel server because there were more players in the official server, so the price was less easily manipulated.
There were many pets in Fantasy Westward Journey: - [Cleansing Bottle Nuwa: It has the will to bless all living things. It has five skills: Advanced Perception, Advanced Strength, Agility, Advanced Eternity, and Advanced Earth Absorption. It can protect its master as a shield.] - [Spiritual Talisman Nüwa: Possesses the Power of Slaughter. Possesses the five skills of Hellfire, Ancient Spiritual Talisman, Demon's Heart, Advanced Luck, and Advanced Meditation. Its exclusive skill, Ancient Spiritual Talisman, can randomly cast Raging Thunder and Frost spells. Raging Thunder adds higher damage, and Frost spells have a chance to seal the opponent for two rounds.] - [Nuwa of Law: One of the most popular Nuwa. Possesses five skills: Advanced Counterattack, Retribution, Dash, Advanced Ambush, and Advanced Regeneration. Exclusive skill, Retribution has a high chance of causing double damage and a small chance of restoring the opponent's HP.] - [Super Giant Panda: A national treasure level divine beast. It has a toot appearance. You can feel that it can resist and fight. It's suitable to be a blood attack pet.] In addition, although the level of the vampire was low, it could bring a powerful exclusive inner core at level 65; Fairy Hibiscus was extremely beautiful and was the representative pet of the brave group; Monkey Xiaoxian had changed from the previous " sewer baby " to a more powerful pet in the game.