In the level 100 version of the DNF, the attribute adjustment entries for mythical equipment needed to be adjusted using the equipment grade adjustment box, which had a new mythical attribute adjustment. Changing the exclusive attributes would not change the grade of the Mythical equipment. The adjusted values were all random. When the attributes were adjusted to the maximum, the values would be orange. However, in order to achieve full attributes, a large number of grade adjustment boxes were needed. Moreover, Gold grade adjustment boxes could not be used on Mythical equipment. Diablo 4 did not mention anything about the attribute adjustments of Mythical equipment, and LOL did not mention anything about the attribute adjustments of Mythical equipment. Therefore, it could only provide information about the attribute adjustments of the Level 100 version of the game.
In " Dungeon Fighter Online ", the attribute adjustment entries of Mythical Equipment needed to be adjusted using the Equipment Grade adjustment box. The Grade adjustment box had a new Mythical Attribute adjustment function. The adjustment of the exclusive attribute would not change the Mythical Equipment's grade, which meant that the grade would not affect the Mythical Equipment's attribute entries, and the adjusted values were random. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. When the attributes were adjusted to the maximum, the value would be orange. However, since each entry was random, a large number of grade adjustment boxes were needed to reach the maximum attributes.
In the DNF, adjusting the attributes of mythical equipment required the equipment grade adjustment box. When the Mythical equipment was placed into the adjustment box,[Mythical Exclusive Attributes] would appear. Each adjustment consumed one adjustment box, and the Mythical equipment's exclusive attributes would change within the range given in the respective parenthesis (the four entry attributes were fixed and would not produce random entries). Because there were four variables, all the adjustment boxes would be filled. In the Level 100 version of the DNF, the attribute adjustment entries of Mythical equipment were also adjusted using the equipment grade adjustment box. The grade adjustment box had a new Mythical attribute adjustment. The adjustment of the exclusive attribute did not affect the grade of the Mythical equipment. The adjusted value was random. When the attribute was adjusted to full, the value would be orange. However, each adjustment of each entry was random. To reach full attributes, a large number of grade adjustment boxes were needed. Moreover, the Gold grade adjustment box could not be used on Mythical equipment. In Diablo 4, Mythical Dark Gold equipment was fixed at 800 units and had full attributes (at least one star attribute). When it dropped, it would have full attributes and did not need to be adjusted.
In the game Dungeon Fighter Online, the attribute adjustment entries of Mythical Equipment needed to be adjusted using the Equipment Grade Adjusting Box. The Grade Adjusting Box had a new Mythical Attribute Adjusting Function. The adjustment of the exclusive attribute would not adjust the grade of the Mythical Equipment, and the adjusted value was random. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. When the attributes were adjusted to the maximum, the value would be orange. However, since each entry was random, a large number of grade adjustment boxes were needed to reach the maximum attributes.
In " Dungeon Fighter Online ", the attribute adjustment entries of Mythical Equipment needed to be adjusted using the Equipment Grade adjustment box. The Grade adjustment box had a new Mythical Attribute adjustment function. The adjustment of the exclusive attribute would not change the Mythical Equipment's grade, which meant that the grade would not affect the Mythical Equipment's attribute entries, and the adjusted values were random. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. When the attributes were adjusted to the maximum, the value would be orange. However, since each entry was random, a large number of grade adjustment boxes were needed to reach the maximum attributes.
In "Dungeon Fighter Online", the exclusive attribute adjustment of mythical equipment required the use of the equipment grade adjustment box. Pay attention to the following points when adjusting: 1. Changing the exclusive attributes would not change the grade of the Mythical equipment. The adjusted value was random, and the full attribute value was displayed in orange. However, a large number of grade adjustment boxes were required to reach the maximum attributes. 2. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. 3. For ordinary players, after obtaining mythical equipment, they should first adjust their normal attributes. They could stop when the difference in the interface was less than 8 points, and then adjust their mythical exclusive attributes. When 2 - 3 orange attributes were adjusted, if the number of collection boxes was large, they could continue to adjust. If there were fewer, they could be adjusted after a certain number was accumulated. If the Mythical exclusive attribute was perfect with only one attribute missing, but the other attributes were already at the optimal level, and the difference was in Strength and Intelligence (Strength and Intelligence were severely diluted in the Level 100 version), it was not recommended to adjust it when the damage increase was not large. If the Mythical exclusive attribute was orange but not at the optimal state, it was not recommended to adjust it when the number of adjustment boxes was not enough. You could first save a certain number of adjustment boxes before adjusting it. If there were a lot of adjustment boxes, he could adjust the attributes to the best.
If one wanted to adjust the attributes of a Mythical equipment in the DNF, they would need to use the [Equipment Grade Modification Box]. [Mythical Unique Attributes] would appear when the Mythical Equipment was placed in the adjustment box, and it could be adjusted (Take the Mythical Plate Armor's [Choice Edge] as an example). Each adjustment would consume one adjustment box, and the four attributes of the Mythical Equipment would change within a given range, and there would be no random entries. In the level 100 version of the DNF, the grade adjustment box had a new mythical attribute adjustment function. The adjustment of the exclusive attribute did not affect the grade of the mythical equipment. The adjusted value was random, and the value was orange when the attribute was adjusted to full. Because each entry was random, more grade adjustment boxes were needed to reach full attributes, and the Gold grade adjustment box could not be used on mythical equipment. However, different games might have different ways to adjust the attributes of mythical equipment. For example, Diablo 4 did not mention the way to adjust the attributes of mythical equipment, so there was not enough information to show that it was the same as the way to adjust the attributes of the DNF.
In " Dungeon Fighter Online ", the attribute adjustment entries for Mythical equipment needed to be adjusted using the Equipment Grade Modification Box. The Grade Modification Box had a new attribute adjustment function exclusive to Mythical equipment. Diablo 4 did not mention anything about adjusting the attributes of mythical equipment, so other games could not provide information about adjusting the attributes of mythical equipment.
In " Dungeon Fighter Online ", the attribute adjustment entries for Mythical Equipment needed to be adjusted using the Equipment Grade Adjustor Box. The Grade Adjustor Box had a new Mythical-exclusive attribute adjustment function. The adjustment of exclusive attributes would not adjust the grade of the Mythical Equipment, and the adjusted values were random. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. When the attributes were adjusted to the maximum, the value would be orange, but to reach the maximum attributes, a large number of grade adjustment boxes were needed.
The following were the attributes of some mythical equipment: 1. In Diablo 4, Mythical Dark Gold equipment was fixed at 800 and had full attributes (at least one with a star attribute). It often had the effect of changing the gameplay. When it dropped, it would be purple and have sound effects. 2. The basic attributes usually included attack, defense, strength, intelligence, and so on. They directly affected the character's combat ability, and the attributes of Mythical equipment were higher than ordinary equipment. 3. In terms of additional attributes, it could increase the character's skill damage, increase the character's maximum health, increase the character's movement speed, and so on. Moreover, the additional attributes of each mythical equipment were different. 4. In terms of special effects, each Mythical equipment had unique special effects, such as causing additional damage to the enemy, increasing the character's survivability, increasing the character's attack range, and so on. 5. In Dungeon Fighter Online (Dungeon Fighter Online), mythical equipment mainly increased the character's attack power. Special effects could be increased skill damage, increased attack speed, or additional special effects. Different types of weapons had different attributes. 6. Mythical defensive equipment mainly increased the character's defense and health points. Special effects could increase the character's survivability, reduce damage, and so on. 7. Mythical exclusive attributes were mainly divided into four types, such as three attacks +3%(floating in the range of 1% - 3%), and only one of the four attributes could be randomly selected. 8. Take Diablo 4's Heir of Perdition as an example. Its inherent attributes include 200% increase in damage to angels and demons,+20% critical strike chance,+20% lucky strike chance,+20% movement speed +2. Its core skill effect is to yield to hatred and gain the favor of the mother, increasing the damage dealt by 60%[x]. By slaughtering enemies, it can temporarily steal the favor of the mother from nearby allies. 9. In Diablo 4, Shroud of False Death's inherent attributes were all passive skills +1, all attributes +111, maximum HP +222, and the next attack damage after entering Stealth increased by 333%. Special effects were that if there was no attack in the past 2 seconds, the player would gain Stealth and 40%[+] movement speed. 10. Diablo 4's Shattered Vow (Polearm Weapon)'s inherent attributes were 400% increase in damage to healthy enemies, maximum HP +444, attack speed +29.6% in berserk mode, continuous damage +444.4%, and a maximum +44.4% chance of entering berserk mode with a lucky strike. The special effect was to execute enemies who received continuous damage greater than their remaining HP. 11. Mythical heavy armor equipment such as Satan: Raging Lord, Chains of Unity Breastplate, and Wings of the Sky all had different attributes and exclusive attributes. 12. Mythical Cloth Armor Equipment, such as the High Priest's Dress, the Archmage's Robe, and the Wrath of the Eroding World, had their own unique attributes and came with different exclusive attributes (although only one could be randomly selected). 13. Mythical light armor equipment such as "Bravery of the Scorching Earth","Tropica: Drake","Final Reversal", and "Piercing Electric Armor" had exclusive attributes. Some equipment had a skill bar that would increase damage (up to 6%). 14. The Mythical Earrings had higher Attack and Critical Damage than Pray's equipment, and it also had exclusive attributes. 15. Black Mythical Goku's Terror Beast Staff had 85 attack points and increased critical hit rate by 5%. 16. Black Mythical Goku's Scattered Stone Staff had 60 Attack and increased Critical Chance by 8%. However, the information provided could not give the exact attributes of the 35 mythical equipment. It could only give the representative attributes of the various mythical equipment.
In the DNF, if you wanted to adjust the mythical attributes alone, you could use the equipment grade adjustment box. After placing the Mythical equipment into the adjustment box, the Mythical exclusive attributes would appear, and the equipment could be adjusted.(Take the Mythical Plate Armor Top [Choice Edge] as an example.) Each adjustment consumed one adjustment box, and the four attributes of the Mythical Equipment would change within the range given in the respective parenthesis (the four entry attributes were fixed and would not produce random entries). However, he had to fill up the adjustment box with all four attributes. Moreover, in the Level 100 version, the Grade Adjuster Box had a new Mythical exclusive attribute adjustment. The adjustment of the exclusive attribute did not affect the grade of the Mythical equipment, which meant that the grade did not affect the attribute entry of the Mythical equipment. However, the adjusted value was random. When the attribute was adjusted to the maximum, the value would be orange. Because each entry was random, more Grade Adjuster Boxes were needed to reach the full attribute. Moreover, the Gold Grade Adjuster Box could not be used on Mythical equipment.