Mythical equipment had different attributes in different games. In Diablo 4, for example, the Mythical Dark Gold equipment "Heir of Destruction (Helmet)" had inherent attributes such as increased damage to angels and demons by 200%, 20% critical strike chance, 20% lucky strike chance, 20% movement speed +2, and so on."Broken Oath (Polearm Weapon)"'s inherent attributes included increased damage to healthy enemies by 400%, maximum HP +444, attack speed +29.6% in berserk mode, continuous damage +444.4%, Lucky Strike had a maximum +44.4% chance of entering berserk mode, and so on. In the DNF, mythical equipment had mythical exclusive attributes. The method to adjust the grade was to click on the [Equipment Grade Modification Box], open the game interface, log in to the account, and click on the [Equipment Grade Modification Box] with the right mouse button. Then, click on [Use], and put the mythical equipment into the Equipment Grade Modification Box to adjust the exclusive attributes. In the Mythical Calamity Set of the Bloody Legend, the Soul of the Hundred Saint Demon Lord, Face of Fear had a [Hidden Attribute] Mythical Set: Power of Calamity. When activated, all attributes would be multiplied by 5 times, and the drop rate would increase by +1000%. When attacking, there was a chance to kill monsters with [True Damage]. In the new equipment "Mythical" that was released at level 100, the first tier of Mythical exclusive attribute entries included the interface, skill level, skill attack power, and continuous damage; the second tier included three attacks, Strength, Intelligence, and Strength; and the third tier included Yellow Chasing, Explosive Chasing, Final Damage, and Additional Damage.
In the game Dungeon Fighter Online, Mythical equipment had Mythical exclusive attributes, and the adjustment entries needed to be adjusted using the Equipment Grade Adjusting Box. During the adjustment, a new Mythical exclusive attribute adjustment function was added. The adjustment of exclusive attributes would not adjust the grade of the Mythical equipment, and the adjusted value was random. The Mythology attribute adjustment box could be used to select an attribute to be adjusted, while the other attributes remained unchanged. When the attribute was adjusted to the maximum, the value would be orange. To reach the maximum attribute, a large number of grade adjustment boxes were needed. Among the new equipment "Mythical" that was released at level 100, the biggest feature that surpassed all Epic equipment was the addition of this "Mythical Exclusive Attribute." In Diablo 4, the Mythical Dark Gold equipment was fixed at 800 points and had full attributes (at least one with a star attribute). It often had the effect of changing the gameplay. When it dropped, it would be purple and have sound effects. Different Mythical Equipment had different attributes in different games. For example, the Mythical Equipment Set in the Legend of Blood had a hidden attribute such as "Power of Natural Disaster." When activated, it could achieve five times all attributes, increase the drop rate by +1000%, and have a chance to kill monsters with [True Damage] when attacking.
Mythical-level exclusive equipment in different games had different attributes. For example, the Mythical Calamity Set in the Legend of Blood could activate all attributes by 5 times, increase the drop rate by +1000%, and have a chance to kill monsters with [True Damage] when attacking.[Level 100 Mythical Heavy Armor in the <<Denf>> Mythical Heavy Armor. Each of the three pieces has its own attributes and has exclusive attributes. When paired with a Level 100 Epic, it can be upgraded. The Level 100 Mythical Bracelet has four Mythical exclusive attributes.](For example,+3% for three attacks, floating in the range of 1%- 3%, etc.) It also has a typing effect, and the matching level 100 Epic Set Equipment also has typing attributes.(At least 1 with a star attribute), often has the effect of changing the gameplay. When dropped, it will be purple and have a sound effect. The new equipment "Mythical"(not specifically referring to the game, but from the description, it was speculated to be a certain type of game equipment) that was released at level 100. It was above all epic equipment and had an additional "Mythical exclusive attribute." In the priority ranking of its exclusive entries, the first level included the interface, skill level, skill attack power, and continuous damage. The second level included three attacks, Strength, Intelligence, and Strength. The third level included Yellow Chasing, Explosive Chasing, Final Damage, and Additional Damage.
In "Dungeon Fighter Online", the exclusive attribute adjustment of mythical equipment required the use of the equipment grade adjustment box. Pay attention to the following points when adjusting: 1. Changing the exclusive attributes would not change the grade of the Mythical equipment. The adjusted value was random, and the full attribute value was displayed in orange. However, a large number of grade adjustment boxes were required to reach the maximum attributes. 2. The Mythology attribute adjustment box allowed one to select one attribute to adjust, while the rest remained unchanged. 3. For ordinary players, after obtaining mythical equipment, they should first adjust their normal attributes. They could stop when the difference in the interface was less than 8 points, and then adjust their mythical exclusive attributes. When 2 - 3 orange attributes were adjusted, if the number of collection boxes was large, they could continue to adjust. If there were fewer, they could be adjusted after a certain number was accumulated. If the Mythical exclusive attribute was perfect with only one attribute missing, but the other attributes were already at the optimal level, and the difference was in Strength and Intelligence (Strength and Intelligence were severely diluted in the Level 100 version), it was not recommended to adjust it when the damage increase was not large. If the Mythical exclusive attribute was orange but not at the optimal state, it was not recommended to adjust it when the number of adjustment boxes was not enough. You could first save a certain number of adjustment boxes before adjusting it. If there were a lot of adjustment boxes, he could adjust the attributes to the best.
Mythical-level exclusive equipment was a type of equipment with powerful attributes. For example, the 'Odin's Lost Eye' was a unique Mythical grade equipment. Zai Xuan's fate had changed after obtaining it. There were many types of Mythical equipment, including heavy armor equipment such as Satan: Raging Lord, Chain of Unity Breastplate, and Wings of the Sky. Cloth armor equipment such as High Priest's Dress, Archmage's Robe, and Wrath of the Eroding World. Light armor equipment such as Bravery of the Scorching Earth, Tropica Drake, Final Reversal, and Wearable Electric Arc Armor. There was also a Mythical-level earring. Its attack and additional critical damage far exceeded the exclusive attributes of the Prism. In the level 100 version, the attributes of mythical-level equipment were stronger than that of epic-level equipment. Mythical-level equipment only had three parts: a shirt, a bracelet, and an earring. Each character could only wear one part, and as long as one piece existed, it could add exclusive attributes. There was also a new gameplay called typing.
The following were the attributes of some mythical equipment: 1. In Diablo 4, Mythical Dark Gold equipment was fixed at 800 and had full attributes (at least one with a star attribute). It often had the effect of changing the gameplay. When it dropped, it would be purple and have sound effects. 2. The basic attributes usually included attack, defense, strength, intelligence, and so on. They directly affected the character's combat ability, and the attributes of Mythical equipment were higher than ordinary equipment. 3. In terms of additional attributes, it could increase the character's skill damage, increase the character's maximum health, increase the character's movement speed, and so on. Moreover, the additional attributes of each mythical equipment were different. 4. In terms of special effects, each Mythical equipment had unique special effects, such as causing additional damage to the enemy, increasing the character's survivability, increasing the character's attack range, and so on. 5. In Dungeon Fighter Online (Dungeon Fighter Online), mythical equipment mainly increased the character's attack power. Special effects could be increased skill damage, increased attack speed, or additional special effects. Different types of weapons had different attributes. 6. Mythical defensive equipment mainly increased the character's defense and health points. Special effects could increase the character's survivability, reduce damage, and so on. 7. Mythical exclusive attributes were mainly divided into four types, such as three attacks +3%(floating in the range of 1% - 3%), and only one of the four attributes could be randomly selected. 8. Take Diablo 4's Heir of Perdition as an example. Its inherent attributes include 200% increase in damage to angels and demons,+20% critical strike chance,+20% lucky strike chance,+20% movement speed +2. Its core skill effect is to yield to hatred and gain the favor of the mother, increasing the damage dealt by 60%[x]. By slaughtering enemies, it can temporarily steal the favor of the mother from nearby allies. 9. In Diablo 4, Shroud of False Death's inherent attributes were all passive skills +1, all attributes +111, maximum HP +222, and the next attack damage after entering Stealth increased by 333%. Special effects were that if there was no attack in the past 2 seconds, the player would gain Stealth and 40%[+] movement speed. 10. Diablo 4's Shattered Vow (Polearm Weapon)'s inherent attributes were 400% increase in damage to healthy enemies, maximum HP +444, attack speed +29.6% in berserk mode, continuous damage +444.4%, and a maximum +44.4% chance of entering berserk mode with a lucky strike. The special effect was to execute enemies who received continuous damage greater than their remaining HP. 11. Mythical heavy armor equipment such as Satan: Raging Lord, Chains of Unity Breastplate, and Wings of the Sky all had different attributes and exclusive attributes. 12. Mythical Cloth Armor Equipment, such as the High Priest's Dress, the Archmage's Robe, and the Wrath of the Eroding World, had their own unique attributes and came with different exclusive attributes (although only one could be randomly selected). 13. Mythical light armor equipment such as "Bravery of the Scorching Earth","Tropica: Drake","Final Reversal", and "Piercing Electric Armor" had exclusive attributes. Some equipment had a skill bar that would increase damage (up to 6%). 14. The Mythical Earrings had higher Attack and Critical Damage than Pray's equipment, and it also had exclusive attributes. 15. Black Mythical Goku's Terror Beast Staff had 85 attack points and increased critical hit rate by 5%. 16. Black Mythical Goku's Scattered Stone Staff had 60 Attack and increased Critical Chance by 8%. However, the information provided could not give the exact attributes of the 35 mythical equipment. It could only give the representative attributes of the various mythical equipment.
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Mythical equipment was a new grade of equipment in the level 100 version, which represented stronger equipment attributes. Mythical equipment had three parts: bracelet, shirt, and earrings, and each character could only wear one. When Mythical equipment was combined with other Level 100 Epic equipment, it could add Mythical exclusive attributes. The exclusive attributes were divided into four types: 1% - 3% increase in three attacks, 1% - 6% increase in skill attack power, 1% - 9% increase in critical hit damage, and 1% - 6% increase in strength and intelligence. The attribute values were random, but there was also news that some attribute bonuses could be differentiated by equipment grade.(For example, when the Mythical Bracelet is of the highest grade, the skill attack power can be increased by up to 6%). The attribute adjustment entries of Mythical equipment needed to be adjusted using the equipment grade adjustment box. The adjustment of exclusive attributes did not affect the grade of the Mythical equipment. The adjusted value was random. The full attribute value was displayed in orange. To reach the full attribute, more grade adjustment boxes were needed. In addition, Mythical equipment required players to type in the chat box to trigger both equipment attributes and set attributes (for example, entering specific words to increase attack speed, cast barriers, increase movement speed, generate protective shields, etc.), and the cooldown time was 60 seconds. Whether these shouting attributes could be triggered at the same time in the same party and whether the attributes could be stacked was not yet determined.
The attributes of mythical equipment mainly included the following aspects: 1. ** Basic Attributes **: Usually includes attack, defense, strength, intelligence, etc. These attributes are directly related to the character's combat ability. Compared to other equipment, their basic attributes are higher and can significantly increase the character's combat ability. 2. ** Additional Attributes **: These are the unique attributes of Mythical equipment in addition to the basic attributes. They may include increasing the character's skill damage, increasing the character's maximum health, increasing the character's movement speed, etc. Different Mythical equipment has different additional attributes. Players need to choose the appropriate equipment according to their own profession and gameplay needs. 3. [Special Effect Attribute: This is the biggest difference between mythical equipment and other equipment.] Every Mythical equipment had unique special effects, such as dealing additional damage to the enemy, increasing the survivability of the character, increasing the attack range of the character, etc. These special effects made the Mythical equipment play a powerful role in battle. Different types of mythical equipment had different attributes. For example, weapon mythical equipment mainly increased the character's attack power, and its special effects might be to increase skill damage, increase attack speed, or add special effects. Armor mythical equipment mainly increased the character's defense and health, and its special effects might be to increase the character's survivability, reduce damage, and so on.
Mythical equipment in different games had different attributes. For example, in some games, the attributes of mythical equipment included increased damage to specific targets (such as angels and demons), increased critical hit chance, increased lucky strike chance, increased movement speed, increased all passive skills, increased maximum health points, increased damage for the next attack after entering stealth, increased damage to healthy enemies, increased attack speed in berserk state, increased continuous damage, lucky strike had a chance to enter berserk state, and so on. Some mythical equipment could change the gameplay, and there might be a situation where the attributes were maxed out (at least one star attribute). In addition, there were many ways to trigger the attributes of Mythical equipment, such as entering a specific command to trigger, pressing the shortcut key to trigger the equipment command to activate, having a chance to trigger when attacking, or triggering through the matching of equipment, etc.