The following are some of the Burning Will equipment set attributes: - [Vengeance Set]: 2-piece set, every 5% dodge increases speed by 1%(up to 10% speed);4-piece set attacks ignore the target's shield and cause direct damage, ignoring 50% of the target's defense. - ** Berserk Equipment Set (One Piece related)**: - [Berserk Helmet (Berserk Helmet): Increases Attack Power and Health Points when worn. It can allow players to quickly increase their Energy Points in battle. It has powerful skills.] - [Berserk Jacket (Berserk Jacker): Increases attack and defense. Additional HP recovery and damage absorption effects can be obtained in battle.] - [Enraged Gloves (Enraged Gloves): Increases attack power and hit rate. Grants additional critical hit rate and attack speed in battle.] - [Enraged Belt (Wrath Belt): Increases HP and DEF. Increases Dodge Rate and Block Rate in battle.] - [Berserk Boots (Berserk Boots): Increases speed and dodge rate. Gains additional movement speed and attack range in battle.] - [Enraged Necklace (Enraged Necklace)]: Increases HP and accuracy, gains additional attack power and critical hit rate in battle. - [Berserk Earrings (Berserk Earrings): Increases attack power and dodge rate. Grants additional HP recovery and damage absorption effects in battle.] - [Ring of Enrage (Ring of Wrath): Increases defense and hit rate. Increases attack speed and block rate in battle.] - [Enraged Cloak (Enraged Cloak): Increases speed and HP. Increases movement speed and attack range in battle.] - [Enraged Bracelet (Angry Bracelet): Increases attack power and hit rate. Grants additional critical hit rate and HP recovery effect in battle.] - [Berserk Greaves (Berserk Greaves): Increases defense and dodge rate. Grants additional health and damage absorption during battle.] - [Enraged Collar (Furious Collar): Increases HP and ATK. Grants additional hit rate and critical hit rate in battle.] - [Berserk Shouldguard (Berserk Shouldguard): Increases defense and health. Grants additional defense rate and damage absorption effect in battle.] - [Enraged Bracelet (Angry Bracelet): Increases attack power and speed. Increases accuracy and attack speed in battle.] - [Berserk Sword (Berserk Sword): Has extremely high attack power and critical hit rate. Can launch continuous attacks.] - [Paramita Set: 2-piece set, when you are at the front of your formation, HP and Attack +10%. 4-piece set has a chance to reduce all damage received by 30% when attacked. In terms of attributes, it is a meat equipment.] - [** Sharp Blade Set **: 4-piece set has 18% increase in speed, explosive damage, and attribute damage.] - ** Ronin Set **: 15% increase in quota. - [Fate UA Aunty Exclusive Set: 4-piece set with 10% increase in speed.] - [Fighting Spirit Set: 2-piece set, increases speed by 5%. After dodging, it will increase speed by 10%. Can be stacked.] - [Concealing Set: After the operation, the speed will increase according to the number of Soul Jades remaining. Every Soul Jade increases the speed by 10%.] - ** Agility Set **: 2-piece set, increases speed by 8% in the first round;4-piece set requires non-damage skills. - [Precise and Triumphant Set: Four-piece set +8%.] - [King, Destruction, Berserk Set]: It was a 5% increase in speed equipment. Among them, Destruction could allow commoners to get two free items. Currently, the only speed equipment that commoners could get free was the [Berserk] provided by the guild store. However, the equipment box randomly dropped equipment, and the 4-piece Berserk Set only had a 5% increase in speed.
[Soul Hunter Awakening Helmet: Attack Power increased by 10%, Hit Rate increased by 5%, Critical Hit Rate increased by 5%, Armor: HP increased by 10%, Defense increased by 5%, Toughness increased by 5%, Leggings: Movement Speed increased by 5%, Evasion increased by 5%, Damage Absorption increased by 10%, Gloves: Attack Speed increased by 5%, Damage increased by 5%, Critical Hit increased by 10%.][Shoes: movement consumption reduced by 5%, jumping height increased by 10%, resistance to speed reduction increased by 5%, main weapon: attack power increased by 10%, critical hit rate increased by 5%, attack speed increased by 5%, secondary weapon: hit rate increased by 5%, damage increased by 5%, critical hit damage increased by 10%, necklace: health increased by 5%, attack power increased by 5%, defense increased by 5%.] The ring's attributes increased Critical Chance by 5%, Critical Damage by 10%, and Hit Rate by 5%, while the earring's attributes increased Movement Speed by 5%, Attack Speed by 5%, and Toughness by 5%. In addition, the two-piece set of attributes included the increase of maximum health, attack power, defense, accuracy, critical hit rate, critical hit damage, movement speed, endurance limit, and skill damage, while the three-piece set of attributes included the increase of skill cooldown reduction, skill level, skill range, skill damage, skill effect time, skill trigger rate, elemental damage, attribute resistance, and state abnormality resistance. The 4-piece set attributes included increasing the set's attributes, increasing the set's skill trigger effect, increasing the set's skill damage, increasing the set's skill effect duration, increasing the set's skill trigger rate, increasing the set's skill range, increasing the set's skill level, increasing the set's skill cooldown time reduction, and increasing the set's skill effect resistance. The novel "High Martial Era" is equally exciting. Everyone is welcome to click and read it!
The following are some of the attributes of the godly equipment in League of Legends: - [Holy Separator: Base attributes +65 Attack Power,+10% Cooldown Reduction,+300 HP.] The passive effect was to deal additional magic damage (equivalent to 8% of the target's HP lost, and 40 - 160 damage to non-heroes). Every third attack would also deal additional physical damage (15% additional attack power). It was suitable for explosive heroes such as Yasuo, Sword Lady, and Draven. - [Hextech Rocket Belt: +80 Spell Power,+10% Cooldown Reduction,+200 Mana. Active effect is to charge forward and cause AOE magic damage (Cooldown: 20 seconds). It is suitable for Mages like Victor, Lefran, and Syndra who need to move and control.] - * * Support-type Mythical Equipment **: - [Shuriya's Warsong: suitable for roaming and team-building support, such as Bard, Ro, etc.] - [Box of the Steel Sun: provides a shield in the early stages. The unique passive dedication halo can increase the resistance of allies. It is suitable for heroes such as Japanese women.] - [Empire's Command: An exclusive set for the AP support class. It's quite effective for Salefany, Morgana, Lux, and Zyra.] - [Moonstone Regenerator: suitable for heroes who can frequently cast skills and level A in team battles, such as Sona.] - * * Mythical Tank Equipment **: - [Holy Sunfire Shield: Increases speed and magic resistance. It is suitable for all kinds of tanks and half-flesh warriors, such as Orne and Delma.] - [Frostfire Gauntlets: Suits most tanks and half-flesh warriors, such as bears.] - [Turbo-type Alchemy Jar: It is suitable for Half-Meat and Tanks who need to start a party first and pursue, such as Alchemy and Olaf.] - * * Legendary Assassin Equipment **: - [Twilight Blade: Passive skill that can be used to kill and refresh targets. It can also be used for invisibility. It is suitable for Assassins such as Dagger.] - [Darkwalker's Claw: provides damage boost and AOE damage. Not only Assassins can use it, but also Udier, Rexel, and others.] - [Star Eclipse]: A controversial item. Some supporters believe that it can provide 10% of the Assassin's all-rounded Lifesteal, shield, additional physical damage, and movement speed bonus. It is suitable for Heroes such as Nightmare, Graves, and Eternal Grace. Opponents believe that it is not very friendly to Assassins and is more designed for Light Warriors with Assassin attributes. In addition, there are AP-related equipment, such as Remnant Plague.(AP mainstream endurance equipment), provides an additional 15 skill speed for big moves, plus 35 attributes. Special effect: after the big move hits the enemy, the ground under the feet will be burned, providing additional damage and magic resistance reduction for 3 seconds.(AP mainstream endurance equipment), the characteristic is to provide a maximum of 6 layers of charging, damage skills will consume the number of layers of charging, each layer of charging provides additional damage, the same target's charging damage stacking is reduced to 35%;[Storm Surge (AP Assassin equipment). When the hero deals 35% damage to the enemy within 3 seconds, it will provide a movement speed bonus. At the same time, it will also apply Storm Surge to the enemy. After a short delay, it will cause damage to the enemy. If the enemy dies before the lightning strike, it will detonate in advance and cause damage to the enemies within the range. Ghost Mask (Small Mask) will cause 2% additional damage every 1 second, up to 6%] Reborn (Magic Penetration Equipment), Heals teammates after killing, and has a very high healing bonus; Crack Creator (Original Canyon Creator) Stacks 2% additional damage per second, up to 10% additional damage. After reaching 10%, provides all-rounded Lifesteal, providing an additional percentage of HP. Shadow Flame (New Version)'s new effect is to cause critical hits to enemies below 35% HP, increasing damage by 20%. However, in S14, Luden's Surge, Dark Reaper, Broken Queen's Crown, and Eternal Frost were removed from the Mage Mythical Equipment. Some designers also said that they would weaken most of the Mythical Equipment, but the details of the adjustments were not revealed.
Mythical equipment had set attributes. Only one piece of Mythical Equipment could be worn on the entire body. If the other parts were set equipment, wearing the Mythical Equipment would cause the entire set of attributes to become Mythical Set attributes. It was to strengthen the foundation of the existing Epic Set attributes and then add a Mythical attribute. It was triggered by certain conditions. Mythical equipment involved the top, bracelet, and earrings. Different parts of the Mythical equipment had their own attributes. For example, the Mythical bracelet had Mythical exclusive attributes, which were mainly divided into four types (such as three attacks +3%, floating between 1% - 3%, etc.), and only one of the four attributes could be randomly selected. Moreover, the Mythical bracelet itself had the typing effect, and the matching level 100 Epic equipment set also had the typing effect.
The following is some information about the Priest Equipment Set: - In World of Warcraft 11.0, Priests had a set named Living Shard of Light. The item level was 571, and different types of appearances (Epic, Heroic, Normal, Random Team Dungeon, PVP) had different set attributes. [Redemption (2-piece) Redemption (Commandment Priest Set) healing effect increased by 5.0%,[Smite (4-piece) and [Mind Blast (4-piece)] damage of the next [Mind Blast] increased by 25% or the next [Power Word: Shield] absorption increased by 15%(stacks up to 3 times),[Rejuvenation (2-piece) Rejuvenation (4-piece) healing spell,[Quick Heal] and [Prayer of Healing] have a 50% chance to be cast again.][Shadow Priest 2-piece set of Spirit-Devouring Plague increases the duration by 1.0 seconds. 4-piece set of Spirit-Devouring Plague increases the damage dealt by 2%(Lasts for 10 seconds. Can be stacked multiple times).] - During the TBG period, Priests had the Tier 5 Oracle Equipment Set, which was like an angel to healers. Coupled with the Dark Shrine's Guertug's Perfect Recovery Staff, the equipment set's effect increased the amount of healing and had a long lifespan. - In the 1960s, Priests had the Faith Equipment Set, which had a halo on their heads and wings of light on their backs. The equipment set's effect increased the effect of single target healing, and they had unlimited mana. The Shepherd's Tantra novel is equally exciting. Everyone is welcome to click and read it!
List of the effects of the Transformation Set. Fantasy Westward Journey's Transformation Set could increase a certain attribute point of the character, and there was a certain chance to transform into a certain summoned beast in battle, obtaining the effect of the summoned beast transformation card. Set Equipment was divided into two types: three-piece and five-piece. A five-piece set Equipment had a higher chance of transformation than a three-piece set Equipment, and it also increased the temporary attribute points by 5 points. The specific effects and attribute bonuses of the Transformation Set could be found in the Transformation Set Effect List of Fantasy Westward Journey.
There were four types of Heavenly Dragon Eight Division Xuan Hao Jade 96 Set Equipment: 1. [Diao Lan Set: 38 points of spiritual energy when equipped with ring amulet; 38 points of spiritual energy, 38 points of physical strength, 365 points of internal attack, and +30% of basic internal attack.] 2. [Grand Moon Set: +38 Strength when equipped with ring amulet,+38 Strength,+38 Stamina,+365 External Attack,+30% Basic External Attack.] 3. [Silver Guzheng Set: +38 Stamina when equipped with ring amulet;+38 Stamina,+38 Strength,+365 Internal Attack,+30% Internal Defense] 4. [Hate the Heavens Set: 38 Stamina when equipped with the ring amulet, 38 Stamina, 363 External Attack Defense, 363 Internal Attack Defense, Basic External Attack Defense +30%.] In addition, the Mystic Haoyu 96 set equipment also had other attributes, such as the explosive attribute, which could cause a huge amount of damage in battle; the health bonus, which made the character more durable, and the character with high health could act as a tank in a team battle; it provided excellent defense attributes, which could reduce the enemy's damage and was beneficial to melee classes; the attribute bonus effect could obtain additional attribute bonuses; each set equipment also had a unique skill bonus effect, which could provide additional combat power. The novel 'Hao Tian Ji: Talisman Array Master' is equally exciting. Everyone is welcome to click and read it!
The following were the attributes of some mythical equipment: 1. In Diablo 4, Mythical Dark Gold equipment was fixed at 800 and had full attributes (at least one with a star attribute). It often had the effect of changing the gameplay. When it dropped, it would be purple and have sound effects. 2. The basic attributes usually included attack, defense, strength, intelligence, and so on. They directly affected the character's combat ability, and the attributes of Mythical equipment were higher than ordinary equipment. 3. In terms of additional attributes, it could increase the character's skill damage, increase the character's maximum health, increase the character's movement speed, and so on. Moreover, the additional attributes of each mythical equipment were different. 4. In terms of special effects, each Mythical equipment had unique special effects, such as causing additional damage to the enemy, increasing the character's survivability, increasing the character's attack range, and so on. 5. In Dungeon Fighter Online (Dungeon Fighter Online), mythical equipment mainly increased the character's attack power. Special effects could be increased skill damage, increased attack speed, or additional special effects. Different types of weapons had different attributes. 6. Mythical defensive equipment mainly increased the character's defense and health points. Special effects could increase the character's survivability, reduce damage, and so on. 7. Mythical exclusive attributes were mainly divided into four types, such as three attacks +3%(floating in the range of 1% - 3%), and only one of the four attributes could be randomly selected. 8. Take Diablo 4's Heir of Perdition as an example. Its inherent attributes include 200% increase in damage to angels and demons,+20% critical strike chance,+20% lucky strike chance,+20% movement speed +2. Its core skill effect is to yield to hatred and gain the favor of the mother, increasing the damage dealt by 60%[x]. By slaughtering enemies, it can temporarily steal the favor of the mother from nearby allies. 9. In Diablo 4, Shroud of False Death's inherent attributes were all passive skills +1, all attributes +111, maximum HP +222, and the next attack damage after entering Stealth increased by 333%. Special effects were that if there was no attack in the past 2 seconds, the player would gain Stealth and 40%[+] movement speed. 10. Diablo 4's Shattered Vow (Polearm Weapon)'s inherent attributes were 400% increase in damage to healthy enemies, maximum HP +444, attack speed +29.6% in berserk mode, continuous damage +444.4%, and a maximum +44.4% chance of entering berserk mode with a lucky strike. The special effect was to execute enemies who received continuous damage greater than their remaining HP. 11. Mythical heavy armor equipment such as Satan: Raging Lord, Chains of Unity Breastplate, and Wings of the Sky all had different attributes and exclusive attributes. 12. Mythical Cloth Armor Equipment, such as the High Priest's Dress, the Archmage's Robe, and the Wrath of the Eroding World, had their own unique attributes and came with different exclusive attributes (although only one could be randomly selected). 13. Mythical light armor equipment such as "Bravery of the Scorching Earth","Tropica: Drake","Final Reversal", and "Piercing Electric Armor" had exclusive attributes. Some equipment had a skill bar that would increase damage (up to 6%). 14. The Mythical Earrings had higher Attack and Critical Damage than Pray's equipment, and it also had exclusive attributes. 15. Black Mythical Goku's Terror Beast Staff had 85 attack points and increased critical hit rate by 5%. 16. Black Mythical Goku's Scattered Stone Staff had 60 Attack and increased Critical Chance by 8%. However, the information provided could not give the exact attributes of the 35 mythical equipment. It could only give the representative attributes of the various mythical equipment.
The attributes of some mythical equipment were as follows: 1. ** Mythical Equipment Attributes in the DNF ** - ** Basic Attributes ** - [Strength/Intelligence: Correspond to physical attacks and magic attacks respectively. Mythical equipment has higher attributes in these two aspects and can provide effective damage bonuses to the character.] - [Physical Attack/Magic Attack: These are the two main attributes of a character that deals damage to the enemy. Mythical equipment has an important bonus to them. Equipment that increases magic attack usually also has an attribute bonus that increases intelligence.] - ** Critical Chance/Critical Damage **: These two attributes can greatly increase the character's damage. Mythical equipment usually also includes these two attributes. - ** Enhancement related attributes increase ** - ** Enhancement Level **: Can be enhanced to +12 (random weapon +13), higher than normal equipment. Strengthening requires gold coins and materials. Successful strengthening can significantly increase the equipment's attributes, but failure has a certain probability of reducing the strengthening level (the probability of directly reducing it to 0 is very small). - [Quality increase: This is another way to strengthen mythical equipment.] Before strengthening, one could consume materials to increase the quality of the Mythical equipment to obtain more attributes, especially when the equipment's strengthening level was full. This was the only way to further improve the equipment's attributes. 2. ** Diablo 4 Mythical Dark Gold Equipment Attributes (Part of Equipment)** - **Heir of Perdition ** - [Inherent: Damage to Angels and Demons increased by 200%,+20% Critical Hit Chance,+20% Lucky Strike Chance,+20% Movement Speed +2. Core skill special effect: Surrender to Hatred and gain Mother's Grace, causing damage increased by 60%[x]. By slaughtering enemies, one can temporarily steal Mother's Grace from nearby allies.] - **Shroud of False Death ** - [Inherent: All passive skills +1, all attributes +111, max HP +222, next attack damage increased by 333% after entering Stealth. Special effect: If there is no attack in the past 2 seconds, you will gain Stealth and 40%[+] movement speed.] - **Shattered Vow (Shattered Vow-Polearm)** - [Inherent: Damage to healthy enemies increased by 400%, maximum HP +444, attack speed +29.6% in berserk state, continuous damage increased by 444.4%, Lucky Strike has a maximum +44.4% chance of entering berserk state. Special effect: Executes enemies who receive more continuous damage than their remaining HP. This weapon can only be used by Barbarians, Druids, and Sorcerers.]
The following are some of the attributes of the equipment in the preseason of LoL S13: - [Acacia's Tenacity (Mythical)]: - 400 HP, 30 Defense, 30 Magic Resistance, 20 Skill Speed. - [Void Creation: Grants a buff every second in battle. Every buff increases 3 armor and magic resistance (maximum of 10).] After stacking, it will draw the health points of the surrounding enemies (each enemy will draw 4% of their maximum health points, and 1% for small soldiers and wild monsters), and double the double resistance from the stacking layers (60 seconds cooldown). - [Mythical Passive: For every Legendary equipment equipped, gain 5 armor and magic resistance.] - Radiance Virtue (Mythical): - 400 HP, 30 Defense, 30 Magic Resistance, 20 Skill Speed. - [Holy Light Guidance: After using the ultimate skill, the maximum HP will be increased by 10%. Lasts for 9 seconds.] During Divine Transcendence, allies within 1200 units will receive 25 skills of Haste (ineffective against ultimate skills), and you and your teammates will recover 1.5% of your maximum health points every 3 seconds (based on lost health points, the maximum healing effect will be increased by 100%, and you will receive double the healing effect, 90 seconds cooldown). - [Mythical Passive: Gains 100 HP for every Legendary equipment equipped.] - ** Ice Vein Hand Guard (Mythical)**: - 400 HP, 40 Defense, 20 Speed. - [Curse Blade: After casting the skill, the next normal attack will have an additional 100% of the base attack physical area damage, and summon a 2.5-second frost zone.] Enemies that pass through the area will be slowed down (15% + 0.003% of maximum HP). The main target's speed reduction effect will be doubled and the damage dealt to the target will be reduced by 10%(1.5 seconds cooldown). - [Mythical Passive: For every Legendary equipment equipped, 50 Health Points, 5% Toughness, and 5% Slow Resistance will be obtained.] - Goliath's Ascension (Mythical): - 800 HP, 200% HP recovery, 20 skill speed. - [Gluttony: When the distance between the enemy hero and the target is less than 600, a powerful attack will be continuously accumulated for 3 seconds. The accumulated attack will drain the target's HP to cause additional physical damage (50 + 10% of the maximum HP) and recover the same amount of HP. The target will permanently gain a maximum HP of 15% of the maximum HP.(30 seconds cooldown for each target. The maximum HP gain will disappear after selling the equipment.)] - [Mythical Passive: Every Legendary equipment will grant 1% HP and 6% Hero's body gain.] - Staff of Time (Mythical): - 60 Spell Power, 300 HP, 300 MP. - Grants 20 HP, 20 MP, and 4 Spell Power every minute (up to 10 times, the maximum increase is 200 HP, 200 MP, and 40 Spell Power). When the stack reaches the highest level, the hero's level will increase by 1 (up to Level 18). - [Mythical Passive: For every Legendary equipment equipped, you will receive 5 skills, Haste.] - ** Abyssal Mask (Legendary)**: - 500 HP, 300 MP, 40 Magic Resistance, 10 Skill Speed. - [Eternity: Recovers 15% of the hero's damage taken and 20% of the mana used.(Recovers 15 HP per use, mana consumption skills recover 15 HP per second.)] - [Damage: Curses nearby enemy heroes, reducing their magic resistance (5 + 1.5% additional health), up to 25.] For every hero cursed, the user will gain 9 magic resistance.(A hero can only be cursed by one enemy. The one with the strongest effect will be prioritized.) - [Holy Sunfire Shield (Legendary, no longer a Mythical Equipment): 400 HP.]