The strategy of Fantasy Hero mainly included the following aspects: - ** Lineup Match **: - There was Daji, Cloud Sovereign, Possy, Sword Saint, and Phoenix. Daji controlled the enemy's movements, Yun Zhongjun had high explosive output and quickly knocked down the opponent, Bo Saixi provided health recovery and damage gain for his teammates, Sword Saint had high explosive output, and Phoenix had strong control over team battles. - The lineup consisted of the Nine Heavenly Maidens, the Goddess of Wu Mountain, Fairy Qingxia, the Queen Mother of the West, and Sun Wukong. The Nine Heavenly Maiden had high damage output and agile movement techniques. The Wushan Goddess provided support and control. Fairy Qingxia healed. The Queen Mother of the West was a powerful output. Sun Wukong was the core output and had various skills and displacement abilities. - Rain Master, Phoenix, Bi Fang, Yang Jian, and Zhenwu Great Emperor formed a lineup. The Rain Master controlled the enemy's movements, Phoenix and Bi Fang dealt high damage to defeat the opponent, Yang Jian dealt damage, and Zhenwu Great Emperor had strong defense and explosive ability. - Jin Na Luo, Ying Zhao, Si Ming, Luo Shen, and the Nine Heavenly Maiden formed a lineup. Luo Gao's outburst affected the enemy's movements. He was a full-fledged support. Si Ming controlled. Luo Shen's outburst. The Nine Heavenly Maiden dealt high damage. - For newbie players, they could choose the characters with the highest quality in the early and middle stages of the lineup. When there were many characters, they could choose the faction with the highest quality and the most suitable skills. Generally, three damage characters were recommended, one tank, one healer, and one control. For example, there were Deep Sea Octopus + Shark Sashimi + Reaper Chocolate + Mengpo Soup + Black Witch Candy + Bloody Mary; Supreme King Crab + Black Witch Candy + Reaper Chocolate + Bird's Nest + Alba White Truffle + Shark Sashimi; Yan Xiaochun + Anna + Sakai + Watagawa Na + Mordia + Georgina. - Physical damage output lineup: Blademaster and Assassin in the front row, Archer and Gunner in the back row. Sword Saints used Sword Aura Slash, Assassins used Assassination, Archers used Piercing Arrow, and Gunners used Snipe. - Magic output lineup: Mages and Elementalists in the front row, Warlocks and Mystics in the back row. Mages used Fireball, Elementals used Freeze, Warlocks used Shadow Bolt, and Mystery used Lightning. - Tank output lineup: Warriors and Knights in the front row output and attract firepower, Assassins and Mages in the back row output. Warriors used Armor Pierce, Knights used Charge, Assassins used Assassination, and Mages used Fireball. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!
The following are some of the strategies for the Illusionary Realm: - In " Millennium Journey ", there was no need to start from the first floor after the weekly reset. According to the progress of the previous week, they could directly enter the third floor and fight the boss directly. With three times the points, the basic level was close to 300,000. If he could get 900,000 every week, he only needed to clear 3 - 4 levels on the third difficulty. Furthermore, the third level's small stage was also three times the points, and 32,000 points could be used to make up for the difference. - The guide to the permanent map of the Illusionary Land could be obtained by searching for "Shepherd's Heart Wiki" on Baidu. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!
The strategy for the Mirage Sea Mystic Realm is as follows: 1. [In terms of location: In the underwater cave at the bottom left corner of the Western Continent map, after lighting it up, explore southwest. After entering the underwater cave, continue walking forward, and then come to Reckless Beach. The relevant conches can be found below the center of the beach.] 2. [Treasure hunting: To get the special treasure of the Illusory Conch, you need to go to the Raven Research Institute, teleport to the Raven Research Institute, open the map, and then teleport there. After getting the treasure, you can explore the research institute, walk to the ruins map, and see the treasure chest open next to you to get the treasure.] 3. Gameplay: There is no main mission in the game. Players need to explore and challenge octopus-like monsters to clear the game. Players could team up with their friends to challenge. During the adventure, they could experience different dungeons and obtain different rewards. They could also obtain more treasures by participating in the dungeon gameplay. 4. [Treasure usage: Treasures can be appraised, players can obtain better equipment and more items.] 5. [Combat related: In the Illusory Conch, players can not only use their own weapons to fight, but also unlock various dungeons to explore and obtain more treasures. In addition to weapon battles, players can also use various props to unlock more combat content.] Players could enter the illusory world from the bottom right corner of the main interface, see different types of treasures, and choose according to their needs. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!
The following was a detailed strategy for the Illusory Celestial Star: ** 1. Mission activation and related preparations ** 1. Arriving at Longevity Village's coordinates 12.103, find Huang Zhen and talk to him. First, click on "What's wrong with you?" (Activating the Big Dipper Star Mission). When there were two options at the end, he clicked "Okay, I'll help you!" At this time, the Heavenly Book would appear in the props, and the right click would open it. In the Tomes of Arcane, yellow meant that it was lit up, and blue meant that it was not lit up. The mouse could be placed on the star to show what star it was. 2. In terms of shards, there were dazzling, glowing, shimmer, and dim shards. It was recommended to accumulate them and wait until the last point of the Heavenly Dipper at 22:30 on Saturday night to open the shards. The first shard was to be opened, followed by the glowing shard. This was because after lighting it up, they had to reset the disk to open the fragment again. Ordinary unspecialized players could light it up or leave one fragment of the Big Dipper Star after lighting it up. It was better to leave four fragments in a week. Each Star Constellation had a special Big Dipper Star (Heavenly Victory Star, Heavenly Stalwart Star, Heavenly Noble Star, Big Dipper Star. Huang Zhen was a special Big Dipper Star and would not respawn in the Tang Empire). Only by lighting up all of them could one receive a special Big Dipper Star mission. Challenging a special Big Dipper Star would definitely give a glowing fragment, and there was a high chance of giving a dazzling fragment. After all of them were lit up, he had to click on the reset astrolabe in the upper right corner to open the fragments he had obtained. Otherwise, directly opening them would basically give him Tiangang points. 3. Huang Zhen's missions had individual missions, and most of them were done according to the mission instructions. Those that involved cooking were made according to the recipe for Huang Zhen to eat. ** 2. Main points related to the battle on Tiangang Planet ** 1. [Resistance and Choice] - First of all, he had to master the resistance of the main monsters and small monsters of the Big Dipper Star. - Tiangang Star changed different formations every day. He could only fight two monsters per week. He could wait until he had a good formation to fight. In terms of formation choices, the Sky Overturning Formation, the Cloud Dropping Formation, and the Wind Raising Formation were relatively easy to fight. 2. ** Lineup Match ** - Without an absolute lineup, they could fight with five gates, two spells, four guarantees, one, and so on. However, Shi Tuo's team (similar to the high-star and earth-fiend teams) was not very suitable because the front row of the Big Dipper Star had perception. Stealth and turtle speed were not very useful. The five sects leading the Inferno was a relatively easy lineup, such as the daughter, metaplasia, Inferno, moon palace, and demon king. It would be easier to fight with Innerheart. Innerheart's loss of heart and defense, soul separation, memory loss, meridian regeneration, flying birds, and so on were very beneficial in battle. - As for character attributes, it was best to add points at one speed for Sealing, 950 - 1000 speed for Supporting, normal five strength points for Physical, and turtle speed for Magic (if it was a Demon King, he could use Purple Fire to self-destruct his meridians). 3. ** Key Points of Fighting Style ** - The main monster would use special skills such as Arhat, Smiling, Clear Water, etc. More than 3 sealed units would be Clear Jade, and using Arhat did not require anger. He would use soulless, soul-shaking bell, and other magic treasures. Putuo will have waves, and the Metaplasia will have a beginning. When necessary, pay attention to sealing the relevant units. - At the beginning, you can bring 2 attacks (with exorcism), 2 spells (with fatty), and 1 taunt. Taunt Speed: 600 - 650. Add points to Endurance and Physique. Mainly targeted at the opponent's pet. It can ensure the survival of your pet and ensure the rhythm of advancement. - There were different Killing techniques for different Big Dipper Stars, and the difficulty of 1 - 3x was relatively low, making it easier to deal with. If a player's foundation was poor and they only wanted to throw in a group of pets, they would first attack wildly like Sky Storm and Sky Dark, and the magical monsters could rely on Arhat and HP recovery to support them. If they were fully cultivated, they could directly attack some Tiangang main monsters, otherwise, they would just attack wildly. Tianji needed to kill the monk first, then attack the main monster. ** 3. Rewards ** 1. Tiangang points could be used to exchange for enchantments. 80 points were more cost-effective, while 130 and 150 points were not worth it. If someone in the district was doing a Huang Zhen BOSS quest, an 80-point Enchanted Orb would be spawned after the quest was over. You could exchange for it after killing the Huang Zhen boss quest, or exchange it with your friends (you can exchange for it when he is doing a Huang Zhen quest, and he can exchange for it when you are doing a Huang Zhen quest). 2. After winning the challenge, in addition to the usual rewards, one would also receive a random piece of the debris of the stars of a certain color (dim, dim, glowing, dazzling, the brighter the better the reward). While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!
The following is the strategy for the Nine Heavens: ** 1. First Three Heavens ** 1. ** First Heaven ** - Stand according to the map, automatically release skills to obtain "S". This stage tested the Ethereal Master's basic skills in melee, ranged, single-target damage, and AOE damage. For example, Yaoji, Gu Zhiyu, and Yi could be used to deal group damage to small monsters, while the BOSS needed a yaksha with high single target damage to deal damage. Before placing the Ethereal, one had to be clear about the type of monster it targeted. In order to pass the level more steadily, he had to use the rhythm of the elemental explosion to deal more damage. 2. ** Second Heaven ** - According to the diagram, the skill would be automatically released to get an S. This round tested the Clerics 'basic knowledge of elemental suppression. Long Yu, Zheng, and Yu Shiqi each guarded against the attacks of three elements, while Yaoji was the all-purpose support. She could provide support or make up for the damage to prevent the monsters from escaping. 3. ** Third Heaven ** - The core idea was to let Wu Chang and Gu Zhiyu deal with the monsters on the left, while Hou Yi and Wuzu dealt with the monsters on the right. This would prevent the monsters from being missed and allow the group to deal damage to the Ethereal. One had to remember the type of damage the Ethereal dealt and combine it with the number of monsters to clear the level. ** 2. Fourth Heaven ** - The core idea of this level was to use Xuan Xuanzi's big move to send the enemy back to the starting point. As Xuan Xuanzi's big move was too slow to accumulate, he had to use Gui Mu to use more small skills to increase his rage recovery speed. Moreover, Gui Mu's small skills had to be placed within the attack range of the empress so that the enemy would be frozen by Gui Mu after being slowed down by the empress. ** 3. Fifth Heaven ** - The Cleric had to remember the elemental combination reaction, especially the combination reaction of a single element to prevent the monster from regaining HP. In this stage, the earth elemental monsters were the main force. When choosing an Ethereal, you can consider the combination of elements that have a reaction with the earth elemental. Adding light elements to each elemental reaction can increase the elemental damage. The combination of wind and earth is better and the damage will increase with the number of monsters. ** 4. Sixth Heaven ** - It was to observe the positions of the Cleric against the different elemental phantoms. He needed to separate the same element to ensure a high frequency of elemental damage and reduce the monster's movement speed (Water Element was a good choice). Yaoji was in the center position in this stage. He placed Yaoji in the middle of the map to release a small skill to ensure the attachment of the water element.
The following are some guides for the Hallucination Corridor: 1. ** Character selection ** - It was recommended to choose a Mage or Assassin as the main character. If there was a Mage, try to choose a Mage. - The recommended characters were Xiao Ye (Insta-kill), Senpai (Meaty and able to taunt), Nina (Good damage), Dong Wen (Although it was weakened in this version due to the main storyline summoning, it was still strong), Ye Fei, Rota (The cost was a little high), Fanny Bethe (Poison damage can make the boss's milk health become reduced health and useful in the main storyline), Mei Xue (Very strong), Hui Hui (Reduce the cost and reduce the cost of the hand). There was not much difference in the choice of meat shields. With limited resources, he could only choose two at most. The Nanny card would do. The assassin recommended Dongwen and Shen Cheng, as well as Invincible Natsume, who appeared to be an R card but was actually a UA card. Moreover, it was better to mainly focus on the mage character in this dungeon. 2. ** During the battle ** - Three cards would be given for each level, and one had to pay attention to the fate of the protagonist. At the same time, there was a synthesis function, which could strengthen the attributes of the card that was not used. - There were a total of 9 levels, and each level had a certain chance of obtaining high-level equipment, including SSR equipment. - In order to clear all 100,000 mobs, one's own combat power was not the most important factor. If the 10 slots were not enough, one could bring the main character group (combining them would give more experience). Strengthening the same attribute would give more experience. It was recommended to bring Hoshi (The doll is very meaty) and Natsume. They should also line up and protect them. It was better to strengthen them to the max. - Don't skip if you're not sure if you can pass. Remember the time of the opponent. If you lose, you can try again. - When choosing a character, if there was an SSR that he didn't have, he would choose it (normally, it would give him 10,000 combat power), if there was Anna, he would choose it, if there was anything in the main character group, he would take it (strengthening would give him more experience), and he would line up to see the opponent's lineup in advance. - The main difficulty was that the boss Miyuki was not easy to fight. There might be a situation where the damage output was not enough. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!
Different games had different strategies for the power of illusion. For example, in the fantasy adventure of Naruto Ninja New Generation, one could obtain illusion energy by defeating the enemy. One could use the illusion energy to activate the talent in the power of illusion, or use the illusion energy to reset the talent, but the specific lineup needed to be used. In the Trial of Illusion 3 of Naruto, the summary guide mentioned that the power of illusion could increase the attack health. As the reference materials did not mention more strategies for the illusion power in the game, they could not provide more comprehensive content. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!
In the game " Real Illusion ", the female student on the left and right had to be selected for the incident of the school secretly taking photos. Then, the interview would proceed in the order of " secretly taking photos " → " location " → " time " → " person ". For the washroom-related incident, the selection would be " washroom " → " process " → " follow-up ", then " inform " → " teacher " → " police ". If it was not handled, the interview would end with " reason " → " attitude "," character " → " occupation ". The female students of the National University of China were secretly photographed in the toilet. In the face of the school's claim that it was a prank, they chose the principal's office → Don't know → No → The school should remind everyone to uphold a fair and objective attitude, then call Xue Sheng for help. When the location was Yifu Building, they ran over to catch him. They might feel too embarrassed in the cafeteria, but when they went home, they chose to sleep. For the person who fell off the building, one had to consider their relationship → personality, etc. When a female student at the National University of China jumped off the building and died, and the cause of death was still under investigation, they could make corresponding choices according to the subsequent situation, such as helping him, choosing the German Department of the National University of China, refuting, etc. After returning home, they could choose their cell phone → sleep, etc., and also involved Xiao Ye, the female dormitory, and other related choices. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!
The following are some strategies for Hero Birth Island in the game: - **<Elite of Peace>>(Presumably, the situation on some birth islands is similar)**: - ** Reopening strategy in special situations **: - ** Sign of encountering a team or a substitute player **: If you see several top-grade single-word IDs on the island, they may be a team with tacit understanding or a professional substitute player hired by a big shot. Especially in the case where it is difficult to get high-end points after the promotion match, you can consider reopening. - ** Meet the streamer **: When you see the streamer's Logo, you can consider reopening it in high-end games to avoid trouble. However, in the old version where there is no promotion competition, if you can pick up a legendary skin from the box, it might be a good thing to meet the streamer. - ** Bad Teammates **: If your teammates are all Diamond-tier and may be "not good enough" and wearing "robot suits"(Diamond-tier for many seasons and no trump card mark), or if you encounter teammates who have fried microphones, no microphones, or echo microphones, or if you encounter three teammates who speak dialect (unexpected situations may occur), or if you encounter a couple teammate (may show their love and ignore the teammates), you can consider reopening. - ** Birth Island Resources and Danger Status **: The Birth Island is located in the upper right corner of the map and is relatively remote. The danger level was high. Although very few people came, once someone came, it would be a battle of schemes. This was because if one wanted to leave the island, they needed a boat. Without a boat, it was extremely difficult to swim out. The level and quantity of resources were high. There were more high-level resources, but the total amount was not much. If one went alone, they could collect resources better. If there were more people, the resources would not be enough to share. - ** Landing point and route **: It is recommended to choose Birth Island when the starting point of the route is near K City, so that there will be more time to search after parachuting. It is not recommended if the destination is nearby. After the route was suitable, they would look for a boat on the nearest coast (it was easier to find a boat on the beach). If there were no boats, they could look around for cars and then drive to find a boat. If there were no cars, they would give up on jungling and go to Birth Island. After landing, he found a boat and drove directly to Birth Island. When he parked the boat, he had to be careful not to go ashore. After arriving at Birth Island, he just had to search for buildings along the way. If he saw oil, he had to bring it. Medicine and oil were more important resources for Birth Island. If he found that someone had arrived before him, he could go ashore to observe first. If he couldn't find the other party, he could search nearby and get a gun. Then, he could drive the boat with less fuel ashore and wait at the sea far away from the island. If the other party swam out, he could shoot at the boat. If no one came out for a long time, he could leave. - "Locke Kingdom": - The Birth Island was located at the top right corner of the map. Players could sail or swim there after parachuting from the plane. However, the Birth Island was located at the edge of the map and was prone to poison. It was not recommended to swim there without a boat. - In Hero Island, if you wanted to change the skin you wanted to wear on Birth Island, the first step was to click on the skin assembly under the character. After assembling a skin, click the plus sign to add all the skins you wanted to change. After adding them, you could enter the game and enter Birth Island to find the skin you wanted to change. - ** Stone Tool EM Hero Island Quest Guide (Level Requirement: Level 120 and above)**: - Go to the underwater cave 317 and accept the quest from Marinas. - Fifty years ago, Bora Island 437 408 talked to the Titan team members. - Find Samgil twice on Bora Island (217,297)(228,294)(305,316)(162,373)(183,373)(183,394)(155,373). - He received an official document for Captain Miranda, an official document for Captain Ariel, and a Titan member pass from Bora Island 437408 50 years ago. - Go to Titan's base 3014 and talk to the Titan Captain to get Level 1 Ruu. - Buy the Super Quarrying Right Book from the right book seller. - Walk from the first floor to the third floor of the tunnel in East Kirk and hang 5 super special ores. - From the 3rd floor of the tunnel in East Kirk to the 5th floor, he exchanged for a Quarrying Appraisal Book (Super Grade) from the highest-level ore appraiser. - After training Ruwu to level 30, go to the Titan base and talk to the Titan captain to get the Sacred Stone of the Mountains. - Take 2 Dragon King's Guardians to Titan's Army Station 2932 and collect the key of Dragon King's Guardians from Titan's members (Dragon King's Guardians can be collected from Dragon King). - Go to Titan Cave 448 and talk to the archaeologist to obtain the Fire Holy Stone. - Go to Ariel's house and accept the quest from Captain Ariel. - Talk to the trainer at Ariel's base station 3840 to get the Level 1 Gammon from Ariel's team. - Level up Kamil of the Ariel Party to Level 33 and obtain the Celestial Fishing Rod. Go to the Ariel House and talk to the Ariel Party Leader to obtain the Holy Stone of Mist. - Go to Miranda's house to accept the mission from Captain Miranda. - Go to Miranda's soldiers 'room and talk to them to get Level 1 Dio. - Cultivate Dio to Level 30 and bring the harvesting permit to talk to Captain Miranda to obtain the Holy Stone of Waves. - Finally, he returned to the underwater cave 289 to talk to Samgil and obtain Ginger Sabeiro. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
The following is the strategy to clear the Fantasy Twin 1 - 5: First, he pushed box 1 down to activate the bubble machine mechanism, then he pushed box 3 down, then pushed box 2 down and stacked it on top of box 3 to block the laser, and then jumped down to get the key. After entering the world inside the door, return to the normal world. Push Box 1, which is pressing on the switch of the bubble machine, to the right to block the laser and place two illusions in specific positions.(You can create an illusion by entering the inner world and coming out directly. The position of the illusion can be placed by pushing the trash can on the left to block the two flashing positions after the laser. You can also place an illusion at the bubble and jump to a specific position in the air to place an illusion). Then, you can enter the inner world again to get the fragment and pass the level. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!
Fantasy World 1.1.1 was a defensive map. The following was the relevant strategy: 1. ** Professional ** - [Dragon Roar]: A close-combat warrior class. It has the explosive power of seven attacks. With its sharp sword aura, flexible body movements, skilled sword techniques, and precise attacks, it has become the main output force on the battlefield. - * * - [Seven Fiends: A melee warrior class. Able to fight and resist. Undefeated God of War.] The spear blade can pierce through the enemy's attack and defense. It can act as a meat shield in team battles and use exquisite marksmanship to defeat the enemy. It is suitable for novice players. - [Flying Star]: A long-range damage output profession, with a 100% accuracy and stable output. On the battlefield, he relied on his agility to dodge attacks, allowing the enemy to withstand the unlimited firepower of guns and cannons. At the critical moment, he could unleash his output to win. - [Heaven's Equal: Melee warrior class, fighting steadily and steadily. Wielding the Wishful Staff like a peerless hero, quickly occupying the battlefield with powerful combat power and excellent mobility.] - [K ṣ itigarbha]: A close-combat warrior class that is both a god and a demon, and has a high explosive power. Its main attributes are health and defense. When the curse is stacked up to ten times, it will transform into a hellish Asura and deal a heavy blow to the enemy. - [Nine-Tailed]: A ranged soldier class. It's extremely beautiful and has strong single-point explosive power. As a fox girl, her output is extremely high with the support of the fox fire. It's suitable for high-level players. 2. ** Equipment acquisition and upgrade ** - ** Method of Obtaining ** - Buying from the Chamber of Commerce was fast, but it required luck. What the Chamber of Commerce sold might not meet the demand. - The price was cheaper than the Chamber of Commerce in the Auction House, but there might not be any equipment for one's own class, and there would be competition. After the auction, one had to wait for the end. It was the first choice for commoners. - [Upgrade Path: You can upgrade your equipment by equipping more advanced weapons and equipment, and performing operations such as strengthening, evolving, refining, supreme, and luck.] 3. [Skill System] - [Skill classification: It is divided into character skills and guild skills, active skills and passive skills.] Active skills could only carry 4, and each class had 6 active skills (0 to 5 + 1 rotation). The rest were passive skills. - ** Skill Points Acquired **: You can obtain skill points through leveling up. It can be added automatically. Active skills can be learned on demand. If you can buy passive skills, you should buy them first. Skill points will also be added to passive skills first. 4. ** Wing System ** - Similar to the mount system, the gameplay included nurturing and transformation. The difference between this and the mount system was that the wings would activate one wing at a time starting from 1. Only the wings that were activated by the corresponding turn could be trained, while the mount could train every imaginary mount. The other modules were basically the same as the mount, but the method of obtaining items might be different. 5. Dragon Soul System - It could be understood as a gem system. When it reached a certain level, it could be embedded. There were dragon soul dungeons that allowed players to obtain the dragon souls and dragon soul fragments required for embedding. They could also be obtained by receiving title rewards from the title interface according to different titles. 6. [Title System] - The title system could provide title suppression, making it easier to defeat enemies with the same combat strength. Moreover, at 0 points per day, one could receive title rewards from the title interface according to their title. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!