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The rules of playing cards

The rules of playing cards

2026-07-29 04:32
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The size of the playing cards was divided into two aspects: the size of the face and the size of the card. In terms of the size of the cards, the number of points from small to large was A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, and K. The colors were arranged according to the order of clubs, diamonds, hearts, and spades. In general, the size of a playing card was determined by its points and color. If the two cards had the same points, then the size was determined by the color. Spades were the biggest, followed by hearts, diamonds, and clubs. In part of the rules, the number of points in descending order was A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, and 2. King and Little King were bigger than ordinary cards. In terms of the size of the cards, from small to large, they were high, one pair, two pairs, three, straight, flush, gourd, four, straight flush, royal flush, and royal flush. The royal flush was the largest card type. Different poker games had different rules. For example, under some rules, other than bombs and king, other cards can only be compared with the same type of cards (such as pairs and pairs, three and three, etc.); straight is the smallest card size; bombs are larger than all the previous cards and the size of the cards is compared between bombs; king is the largest card type.

Playing cards big and small king game rules

Different poker cards had different rules: - In some games, the Big and Little Kings could not be played alone, but they could be played as a hooligan (wild card). If the Big and Little Kings were played together, it would be a Heavenly King Explosion. For example, in some custom games, the Hooligan Explosion (a bomb formed by three cards of the same number plus a hooligan)<Pure Number Explosion (four cards of the same number)<Big and Little Kings Heavenly King Explosion. - In the game, the order of the normal cards from big to small was King, King, A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2. However, when a certain deck was used as an advisor (for example, when playing 2, 2 was the advisor), the order of the cards became King, King, Advisor, A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3. - In some parts of the game, if the sixth card was a king, the uncoverer had to punish himself with a glass of wine and then continue to unveil another card. If it was still a king or a 2, he would continue to punish himself with a glass of wine. If the sixth card was any card between 3 - K and A, the uncoverer would be safe, and then the next card would be taken.

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2026-07-26 22:55

Playing Cards

The English expression for " playing cards " was " play cards."

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2026-06-18 05:57

Playing Cards

The following are some common English terms used in playing cards (using mahjong as an example): - * * Mahjong related **: - Mahjong: Mahjong or mah-jongg, a tile in mahjong. - The circle/dots tiles. - The bamboo tiles. - Wan Zi: The character tiles. - The honor tiles (dragon tiles + wind tiles). - * * Basic Terminology **: - "Eat": Chou, meaning to claim a tile to match a sequence. - "Pung" means to claim a tile to match a triad. - "Kong" means to claim a tile for a quad. - He (Hu): Claiming a tile to win. - "The Kitty." - "Chip": counter, chip, or dib. - Side tiles. - "Eat Zhang": drawing. - Discard a tile. - [dealer] - Opponent on the left. - "Next house": Opponent on the right. - Opposite: Opposite sitting opposite to one. - Three players looking for one more player. - [Skipping] - Shuffling the tiles. - "Lian Zhuang": remaining the dealer. - One pair. - One time (in scoring). - A round. - Following suit. - Drawing a useful tile. - "Dutong": waiting for two tiles to win or making two pairs. - Holding up a tile. - "Listen": waiting for the one necessary tile to win. - Dark Bar: Drawing a tile by oneself, making four similar tiles of a kind and putting them face down. - Concealing 3-tiles in order of a kind. - Eight rounds of play. - Lacking a suit. - Robbing a gong. - Solo fishing: waiting for one of the pair to win. - Listening alone: awaiting the only one necessary tile to win. - "Earth Harmony": going out or winning a hand after drawing only one tile. - "tag": fishing or awaiting one's winning tile. - "Duiduihu": winning with all paired tiles or all triplets. - Self-draw: Winning by one's own draw or self-drawn. - To be won by one's left or opposing opponent with the same tile one needs. - Peace: A win without points or a common hand. - Chicken hand. - Grand slam. - "Blossoms on the Bar": Drawing a tile, after a gang, from the end of the wall to win the game or adding glory to the game. - Seven pairs. - All of one suit, flush, or having all tiles in one suit.

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2026-06-18 17:23

Playing cards

The English word for playing cards was Joker, and it was pronounced as/́ d ́ k ́ (r)/.

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2026-04-14 02:12

Playing cards

Playing cards in English were either "playing cards" or "(playing) cards", which could also be called "cartes a jouer"(French etymology) or "Torranpo"(Japanese name, derived from the English name "trump" for the "trump card" in bridge and other card games). The colors and faces of the playing cards were as follows: - Spades: The cards were 2 (Two), 3 (Three), 4 (Four), 5 (Five), 6 (Six), 7 (Seven), 8 (Eight), 9 (Nine), 10 (Ten), Jack (Servant), Queen (Queen), King (King), Ace (Ace), Joker (Ghost cards, commonly known as "King" and "Little King". - Hearts (also known as Hearts): There are also 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace, Joker. - Diamonds (also known as diamonds): There are 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace. - Clubs: . The cards are 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King, Ace, Joker. In addition, some English idioms related to playing cards are as follows: - Play cards. - Card up one's sleeve: a secret plan, idea, or advantage in reserve. - "In the cards": It's very likely to happen in the future (mainly used in affirmations);"Not in the cards": It's hopeless. - "Count on one's own cards": fearless and self-reliant. - "Hold all the cards": Dominate the overall situation, everything is under control, hold all the winning cards. - lay all one's cards on the table

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2026-04-14 20:53

Playing Cards

In poker,"Big Ghost" was described as "Joker" or "Big Joker"(also known as "King" or "Big King" or "Big Ace" in English, but "Joker" was more commonly used when referring to "Joker").

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2026-04-19 10:30

Playing cards, making cards, recognizing cards

The following are some common poker techniques: ** 1. Card Making Techniques ** 1. ** Restore Pass (Anti-cut card processing)** - This technique was mainly used to prevent cutting cards from affecting the game. There were two ways to restore the table with one hand and restore it with both hands. - One-handed Restoration: After someone else cuts the cards, the skilled player can quickly pick up the poker cards on the table and deal them with one hand. The card can be restored to the state before the cut. - [Double Hand Restoration: After the other person cuts the cards, the player puts the two stacks of cut cards together. At the moment when the hands are clasped together, they make a blind return action, so that the cards are restored up and down, achieving the effect of cutting the cards. However, this technique should not be used often.] 2. ** Hide the cards in the palm (Play 'palm')** - Some players could practice to the point where they could hide a card in their palm at any time and move freely. - When this card is not used, it will hide the card in the palm somewhere else and wait for the opportunity to change the card. The cards in the palm could be exchanged according to the three cards given to them, making the cards bigger and quickly returning the cards to the deck. After practice, the technique was skilled and ingenious, and it was difficult for laymen to notice. ** 2. Card Identification Technique ** 1. ** X-ray (Magic Technique)** - In some magic shows, the seemingly simple movements could actually reveal the color and number of the cards. For example, after letting the audience choose a card, pick up the card, pinch it, tilt it a little to the left, and pat it to see the color and points of the card, but to the audience, it was just a simple action. 2. ** Props assist in card recognition ** - For example, he could prepare a special prop card, like a double-sided card. When performing magic, through ingenious operation and cooperation with other normal cards, the audience's normal perception of the cards was used to achieve the effect of recognizing the cards. During the performance, through a series of seemingly normal actions such as flipping the card and changing the card, the expected result was finally achieved.

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2026-07-28 20:58

Playing cards today, playing cards tomorrow, Hu Shi

Mr. Hu Shi was very keen on playing cards. According to his diary, he played cards continuously. It was common for him to play cards today and play cards tomorrow. He was unable to control himself when it came to playing cards. Even though he knew that playing cards did not have many benefits other than entertainment, and he had repeatedly reflected in his diary that he should not have fallen so low and should have followed the study plan, he still played cards often. For example, there was a period of time where he played cards for several consecutive days. He played today and played tomorrow. While playing cards, he also recorded his playing. While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!

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2026-07-03 12:27

The Rules of the Heavenly Nine Cards

The rules of the Heavenly Nine Card were as follows: 1. ** Players and number of cards **: Usually four people participate in the game. The cards were divided into Fumiko (A to K) and Takeshi (9 to 3). 2. ** Combination Method ** - ** Two cards combination ** - ** Wen Pairs **: The largest pair in Wen Zi Pairs is Tian Pairs (AA1), and the other pairs are Di Pairs (BB1), Ren Pairs (CC1), He Pairs (D1), Mei Pairs (UE1), Chang Pairs (FF1), Ban Pairs (GG), Axe Pairs (HH), Ten Pairs (II), Gao Jiao Qi Pairs (JJ), and Li Lin Six Pairs (KK, the smallest pair in Wen Zi Pairs). - ** Martial Pairs **: The largest pair in the Martial Pairs is a mixed nine (99), followed by a mixed eight (88), a mixed seven (77), and a mixed five (55, the smallest pair in the Martial Pairs). - ** Mixed Martial and Civil **: The largest combination is a Sky card with a Nine card (A9), the smallest combination is a Harmony card with a Five card (D5); there are also Supreme Martial Honor (a Six card with a Three card, first to play is big, no cards can be played, 63), Wen Zun (a pair of Li6, first to play is big, except for the High Foot Seven, no cards can be played, the rules need to be explained before the start). - ** Three cards combination ** - ** Sanwen Card **: The largest combination was a pair of Sky Cards with a Nine Card (AA9), the smallest combination was a pair of Harmony Cards with a Five Card (dd5), and there were also combinations such as Sanwen Diba (BB8), Sanwen Seven (cc7), etc. - ** Three Martial Cards **: The largest combination was a Heaven Card with two Nine Cards (A99), the smallest combination was a Harmony Card with two Five Cards (D55), and there were also three Martial Cards with Earth Eight (B88), three Martial Arts with Human Seven (C77) and other combinations. - ** Four-card combination **: The largest combination is a pair of Sky cards with two Nine cards (AA99), the smallest combination is a pair of Peace cards with two Five cards (dd55), there are also four Earth Eight cards (BB88), four people seven cards (cc77) and other combinations. 3. ** Position Holding **: Similar to playing mahjong, four people will participate. First, they will choose a position and then take turns to roll two dice. The one with the highest number will be the Zhuang, and the position will be chosen first. The others will choose the position according to the number of points. 4. ** Card playing rules **: The first person to play a card has the right to play a single card (a single card) or a combination of cards. 5. ** How to play **: There is a game called 'ten together.' Each person takes two cards and looks at the number of points added up to determine the winner.(Based on the decimal system, the sum of the two cards should be ten, but the China tradition does not like 'total'. Ten is the fewest, so it is called' ten together.'The highest number is nine.) In addition, the Hebei Tianjiu card game had different rules. It was a three-player game. A deck of cards with the king removed had a total of 52 cards (13 cards per person, leaving one card as a hole card, waiting for the bid to be confirmed before showing it at the same time). The order of the call was in turn. It could be called "plus one","plus two","minus one", or "minus two". The later bidder could only call a card one level higher than the previous player. Only when they were of the same level could they open their cards at the same time to compare the size. The outcome of the game was determined in the following situations: first, a player had played all his cards; second, all the other players had played all their cards, leaving only one card in the player's hand; third, all the cards in the player's hand had been played, and there were still cards left in the other players 'hands. If only one player wins, the game points will be determined according to the agreement. The winner or loser will be determined by the game result and the total score of each player (the specific method of calculating the points may be different). [Ling Yuji: Fate of the Eastern Profound World] is equally exciting. Everyone is welcome to click and read it!

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2026-07-20 12:02
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