In Naruto's OL game, there was no absolute "best" relic. It had to be chosen according to the specific situation. The Banana Fan relic was more focused on output, mainly using ninjutsu and critical hits, supplemented by resistance; the sword relic was mainly focused on attack and explosive damage, supplemented by defense; the gourd relic was mainly focused on defense and resistance, supplemented by health; and the rope relic was mainly focused on health and critical hits, supplemented by resistance. If the main character is a supportive character like Sasuke-kun, it is recommended to wear a defensive relic. Other ninjas can choose the appropriate type of relic according to the actual function. In addition, the attributes of the relic would not be very high due to the level restriction, so its special attributes also played an important role in the selection. For example, there were differences in the special attributes between different levels (A-level excellent, B-level ordinary, etc.). A-level had two special attributes, B-level had only one, and S-level had three. Read more exciting novels for free
The forging of Treasured Artifacts was currently open to ordinary and advanced forging. Normal forging is completely random. Using advanced forging will consume a relic blueprint, and the minimum is A. Jounin players can have an extra chance to reset normal forging once a day. The blueprint of the relic can be purchased through the mall (limited purchase in the mall for 6 days, 240 scrolls/ingot or 192 scrolls/ingot). Iron ores could be obtained through mining and stealing in their own homes. The cost of upgrading an S-grade relic to level 45 (3 purple) was similar to the cost of upgrading an A-grade relic to level 60 (2 orange). Those who wanted to get an S-grade relic could get 1600 first-attack S-grade relics with 4 Gold Essence investments. They could be forged with 10 - 20 - 30 copper coins (basically necessary, because this was a node game). They could use about 1000 - 3000 points to spend a Gold Essence electric scroll to forge an S-grade relic. Those who wanted to get an A-grade relic could get 1600 first-attack A-grade relics with 6 Gold Essence investments. The relics were also divided into grades. Grade A was excellent, and Grade B was ordinary. Apart from the scroll position of each equipment, there were also different special attributes between different grades of relics. For example, there were two Grade A relics, one Grade B relic, and three Grade S relics. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
In Naruto Online, different protagonists had different characteristics. There was no absolute " best ". It mainly depended on the player's preferences and the game's needs. If one pursued high single-target damage and was willing to spend money to train a group of ninjas to maximize the effect of the lineup, Thunderlord Night Blade was a good choice. Its damage was high, but mostly single-target damage. Flame Lord Red Lotus's Pupil was suitable for players who liked to use Fire Evasion and Illusion. It had outstanding AOE attack abilities, and its damage had the effect of igniting and burning. Its defense was also relatively good. It was good at using the debuff state to restrain the opponent. Even if the commoner players had low cultivation, they could still use the debuff to weaken the opponent. Windlord·Gale Dancer was loved by female ninja players. It could bring benefits to the female ninjas in the party. Its combos were gorgeous and its damage was explosive. It was excellent in grinding ninja tests and clearing dungeons. It was also suitable for novice players. Water Lord was suitable for players who wanted to play the healer or the consumption style. He was the only healer among the main characters and could be paired with other healing ninjas and half-meat to form a consumption style lineup. The Earth Lord was suitable for players who liked to have fun by limiting the opponent's damage output. It was mainly used as a meat shield to strengthen the defense of the earth ninjutsu to protect the output of the back line. However, the defensive character needed to be trained well, otherwise it would be easy to target. For new players, it is recommended to choose the Wind Lord or the Fire Lord. These two protagonists are comprehensive and easy to learn in the game. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Naruto OL was a mobile game that was jointly created by Bandai Nanmeng Palace and Tengxun Rubik's Cube Studio. There were more than 100 ninjas in the game. Players could collect different ninjas and match them with Naruto's unique pursuit strategy. The social experience included Naruto's unique gameplay such as the Ninja World War and team PK. This was the only game in the country that had obtained the rights to the original Naruto manga and the original Naruto game adaptation rights. Ninjas in the game had many states, and some ninjas were difficult to obtain. For zero-krypton and micro-krypton players, they could earn ninjas by doing missions that rewarded them with point coupons (such as daily escort missions, etc.). Moreover, the newly introduced powerful ninjas might change from buying ingots to buying point coupons or ingots after a period of time. They could accumulate fragments in multiple periods to obtain powerful ninjas. In addition, the game also featured ninja characters such as swimsuit ninjas, and various update announcements were released to continuously update the game content.
The following are some of Naruto OL's dungeon combinations: - ** Lesser Difficulty Dungeon in the Early Stage **: You can choose a fast-attack lineup, such as Kakashi, Ningji, Sasuke, and the protagonist. This lineup has strong explosive damage and a high number of pursuits. - ** Team Dungeon (Rapid Advancement)**: When the combat power of the rapid advancement is around 70,000, the minimum requirement for the team is one support team and one damage team. If it was a civilian player, the fourth ninja could choose Naruto, and if the ninja was better, he could choose Umbra Itachi. If the three of them played together, the efficiency would be the highest. - [Illusion Lineup: You can choose Shou Ju, Huo Zhu, Jing Yin, and Xuan Jian. You can use any of these illusions, but you need the Sasuke Battle Assist Card. You can also choose Gang Zi Tie, Si Zhan Shou Ju, and Ma Ji. Gang Zi Tie is used for the Trial of Strength (Pursuit Trial).] <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
The following is related to Naruto 3v3: - [** Match mechanism **: The total number of Ninja Points of your own faction (including all your teammates) will be matched with the enemy team in the same point range.] Ninjas could be divided into three categories according to their strength to calculate points. Trash ninjas (such as Kunmaro, Orochimaru, and Otonin) would each get 1 point; better ninjas (such as Akatsuki, Natsuki Ino, Akatsuki Dedale, and so on) would each get 1.5 - 2 points; and powerful ninjas (such as Kakudo, Shinnan, and Hyakiki) would each get 10 - 15 points, and each master would get 1 point. Therefore, the matching range was divided into three echelons. The first echelon had a total score of 12 - 20 points, and most of the enemies matched were Kunmaro, Otohito, Naruto, Akatsuki, and Akatsuki Dedale. The second echelon had a total score of 21 - 28 points, and they might be matched with the same enemies as the first echelon, but there was a probability of one or two enemies such as Kakudo, Miyoshi, and Shinnan. The third echelon would have a total of 28 - 93 points and would be matched with three third-generation and other powerful enemies. - [100% Victory Rate Tutelage (Commoner Style): You can control the total number of ninjas in your own faction to match up with trash ninjas like the Onin Quintet and Kunmaro in every game, thus obtaining a 100% victory rate.] For example, the UP Master had asked his organization to change their 3v3 lineup to a low-point lineup. It had been confirmed that their winning rate was 100%, and they would never be matched with the third generation in the first tier. If there were no enemies in the same tier, they would enter a long wait for a match. - ** Lineup recommendations **: - ** Beard Repelling Chapter **: Beard can interrupt and control the third generation on the top lane, and both Kakudo and Naruto can increase the number of normal attacks. The middle lane has a full health buff, and Little South provides 30 attack tolerance buff for the ninjas of the Dawn organization. Find a partner with high attack first to use the barrier ninja. The first attack value is the arena combat power value. - ** Third Generation Rapid Spit Chapter **: Find a partner with high attack first and use Barrier Ninja (First Attack Value is the arena combat value); The middle lane has a full HP Attack Endurance buff (about 30% bonus); The bottom lane has the lowest attack first and carries the Filthy Earth Scorpion. It is recommended to use Profound Wave to quickly harvest the heads. - ** Wave Cry Harvest Chapter **: Filthy Earth at the top lane can interrupt and control the 3rd Gen/Wave Cry on the opposite side. Wave Cry at the second lane can finish off the damage. Find a partner with high attack in the middle lane and use Barrier Ninja. If you are lucky, you can directly harvest the heads. I Love Luo at the bottom lane can block the barrier when we don't have a barrier. The 3rd Gen Chirabi will provide the buff. The players who attacked first were more suitable for the 3rd Gen's direct attack style. The lineup of Weasel and Wave Cry was a test of control, but the effect was not inferior to the 3rd Gen when used appropriately. Moreover, the main output ninja of each team had to be in the same row as Wave Cry in order to enjoy the full health buff. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Before the early stage of the psychic advancement, all the psychic beasts could be upgraded to level 5, and the attack psychic beasts could be upgraded to level 15. After reaching the spider, all the psychic beasts could be upgraded to level 10. After that, the other psychic beasts could be upgraded to level 15 while the spider was upgraded. After all the psychic beasts reached level 15, the attack psychic beasts would be upgraded to level 20. In addition, during the psychic advancement, the priority was to advance the normal attack attribute psychic to level five, followed by the health and defense attributes, and then to level 10, level 15, etc. All paid psychic abilities were advanced to level four, and then they could wait for the psychic treasure hunt to pull advanced psychic scrolls. After that, the priority was to advance the attack attribute psychic. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
In the Naruto Arena, there were many types of rank rewards: 1. ** Reward for reaching the rank for the first time **: The player will receive the corresponding reward for reaching the rank for the first time. 2. ** Reward for monthly payment (certain conditions met)**: - The monthly bonus function would only be available after the server had been opened for more than 60 days and the cross-server time-space game had been activated. - The monthly reward included rare rewards such as [Rare Ninja Fragment] and [Sealed Scroll Fragment]. - At the beginning of each month, the arena points of players who had reached the level of [Immortal of Six Paths] would be cleared and rewarded according to their performance in the previous season. Players who had never reached the level of Immortal of Six Paths would not be cleared of their rank points at the beginning of the month, but they could only receive the lowest level of monthly rewards. 3. [Reward according to the highest rank]: The corresponding season reward will be obtained according to the highest rank achieved in the previous season. 4. "Reward related to rank points: When the player reaches the rank of [Immortal of the Six Paths], they will enter the arena ranking and obtain a new arena title based on their rank points. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
Naruto OL was a mobile game produced by tencent, and its official website was: <anno data-annotation-id ="00000000 - 4444 - 4000 - 9000 - 8000 - 900000000000"></anno>.
In " Naruto OL: Ninja New Generation ", Uchiha Weasel's general attack skill, Amaterasu, consumed 20 chakras and could deal 80% damage to enemies in front of him with the Amaterasu effect. There was a high chance of causing a small floating effect. In other related games, the first few parts of Uchiha's Red Night Blade were more common, while the fourth part's Crow Clone Movement Attack was more special. During this movement, the main body would disappear for a short time and could penetrate some skills. After hitting the opponent, it would be a grab effect, and the displacement could slightly control the Y axis. However, after the last grab hit, there would be a large backlash, and the opponent would not be able to immediately shoot out things after the substitute. In addition, the Tenshou skill of Itachi in Susanofu's form used the Kaleidoscope Shura Eye to release black flames to attack. The black flames lasted for a period of time before dissipating and spreading. It was Susanofu's core damage output skill and had a wide range of judgment on the Y-axis. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
In Naruto OL, psychic skills could be upgraded through psychic experience. Through continuous leveling, one could obtain the upgrade of psychic beasts and unlock new level rewards. Psychic experience can be extracted through the Psychic System (there is a chance of obtaining it). Reaching the weekly goal or using the Psychic Scroll can also obtain Psychic experience. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>