No, it wasn't. When the peak performance combat power reached the upper limit, if the selected combat power hero lost the peak match, the peak performance combat power would not be deducted. If the peak performance combat power was not at the upper limit, the hero's combat power would be deducted if the hero lost the peak match. Moreover, when a player's peak points were less than 1200 points, victory or defeat would not reduce the hero's Glory combat power. Read more exciting novels for free

No, it wasn't. When the player's peak points were below 1200 points, victory or defeat would not reduce the hero's Glory combat power. When the hero's peak performance combat power was at the upper limit, if the selected hero lost the peak performance combat power, the hero's peak performance combat power would not be deducted. However, in other situations, the hero's combat power would be deducted if the hero lost. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
In Mobile Legends, losing to all the champions in the pinnacle would result in a drop in combat power. This was because the pinnacle competition had its own design mechanism. Each segment had a limit on Glory combat power. Every 100 peak points would increase the limit of Glory combat power by 400 points. When a player's points reached a certain point, losing the match would reduce Glory's combat power. Regardless of the outcome, the hero the player used would increase Glory's combat power, but the peak points would increase or decrease according to the result of the match. In addition, if a player did not use a hero for a long time in the ranking match, the hero's combat power would be automatically deducted. However, this was different from losing the peak match and causing all the heroes to lose combat power. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
In the pinnacle competition, regardless of victory or defeat, the champion used by the player would only increase Glory combat power, not decrease combat power. What would increase or decrease was the pinnacle points. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
If the anime wasn't enough, then hurry up and watch the novel version of " Sword Comes "! The original novel was equally wonderful!
In the peak competition, each segment had a Glory battle power limit. Every 100 peak points would increase the Glory battle power limit by 400. When a player's points reached a certain point, losing the match would result in a decrease in Glory combat power. This would happen even if the champion was not used. This was because the design of the Summit was to encourage players to treat each match with caution and improve their skills and hero pool to deal with different challenges. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
In the Mobile Legends ranking competition, the champion who won the competition could increase their combat power. A Hero's Glory combat power was determined by their historical battle records, historical performance, and usage coefficient. The historical record is determined by the number of wins and the win rate of each division. Each division has a different upper limit for the number of wins. The higher the division, the higher the upper limit. The historical performance is calculated by comparing the MVP score performance at the end of the game with the average performance of the same division in the entire server. If you don't use a hero for ranking for a week, the common coefficient will decrease. When you use it again, it will increase again. The highest is 1. In addition, Glory's battle prowess was also affected by the battle prowess of the ranked matches and the battle prowess of the ranked matches. Ranked battle strength will be accumulated when you win a ranked match (Ranked battle strength is only counted as the number of ranked matches won, and is affected by the ranking matches won in the past three seasons), and the battle strength of each ranked match is affected by the results of the match, the score, and the current rank standard battle strength (the higher the rank, the higher the rank standard battle strength, and the higher the ranking performance battle strength limit). <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
If they were to hack or play poorly in Mobile Legends, their combat power would drop. If they lost in ranking, their combat power would also drop. However, if they performed well and their teammates performed poorly, their combat power might not drop. However, different games might have different rules. Some games could increase levels or gold coins by hanging up (such as using the Peach Heart Cloud mobile phone to hang up in the Eagle Shooting mobile game to increase gold coins and levels). It was not stated whether it would affect combat power. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
The peak coefficient was not only effective for one champion. In Mobile Legends, the peak score was the ratio of Glory power calculated based on the player's peak score. It was directly proportional to the peak score. Players can increase their peak score by increasing their peak score. Every time they win a peak match, they can obtain peak score. Every 20 peak points will increase the combat power of all heroes by 1%(Starting from 1200, every +20 points will increase the percentage coefficient by 1%; below 1200, there will be no increase or decrease in combat power). Moreover, if a player did not use a certain hero in the ranking competition or the peak competition for a week, starting from the second week, the Glory score would decrease by 0.05 for every week, and the lowest would be 0.80. After using the hero to win, the Glory score would be restored. This rule applied to every hero, so it was not only effective for one hero. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>
A hero's combat value was composed of five parts, including the winning combat value, ranking performance combat value, peak performance combat value, peak coefficient, and active coefficient. Its combat strength was calculated as: (victory combat strength + ranking performance combat strength + peak performance combat strength) x (active coefficient) x (1 + peak coefficient). 1. [Winning Battle Power: The upper limit is 3000 points. The points will be accumulated for every victory in the ranking competition or peak competition. It will be affected by the number of victories in the past three seasons. Losing will not deduct points.] 2. ** Ranking performance combat strength **: affected by rank and ranking score, each rank has a combat strength bonus upper limit. For example, Bronze was 200, Silver was 300, Platinum was 500, Diamond was 750, Star Glory was 1000, Greatest King was 1250, King 10-star was 1500, King 20-star was 1750, King 30-star was 2000, King 40-star was 2250, and King 50-star was 2500. Within the upper limit of the corresponding rank, there was a standard combat strength value. If one did not meet the standard, their combat strength would increase faster. After reaching the standard, the growth would slow down. If one exceeded the upper limit, they could still increase their combat strength if they won, but it would be less, and if they lost, more combat strength might be deducted (if they performed well, it might be less). 3. ** Peak performance combat power **: After reaching the King Division, the combat power obtained by winning the peak competition will be affected by the division. Each division has a corresponding combat power bonus limit. For example, 1200 points correspond to 200 combat power, 1300 points correspond to 400 combat power, etc. If the bonus is not reached, the bonus will be faster. 4. ** Peak Value **: An additional bonus to the combat strength of all heroes. Based on the calculation of peak points, every 20 points will increase the bonus by 1%. Even if the hero is not used in the peak match, it can still be enjoyed. 5. ** Active coefficient **: Requires constant use of the hero. The coefficient will remain unchanged after a period of use. If you do not use the hero for ranked matches or peak matches for a week, the coefficient will drop to 95%, and the combat strength will also drop by 5%. After use, the coefficient will rise again. <a href="/?from=ask_words" style="color:red" target="_blank">Read more exciting novels for free</a>