There were several key aspects to making a mystery game: * * 1. Conception of story plot ** 1. * * Themed Setting **: Choose an interesting and in-depth theme. A theme like suspense can set the tone of the story. For example, setting it as a mysterious death case in the mysterious manor can quickly capture the curiosity of the players. 2. * * Core Event **: Design one or more key events to be the key nodes to push the development of the story. These events had to be attractive enough. For example, if a precious cultural relic was stolen as the core event, the players would investigate and reason around it. 3. * * Suspense and Turn **: Ingeniously set up suspense and turn in the story. For example, when the player thought that a certain character was innocent, they suddenly found new evidence pointing to him, and they had to control the rhythm of the release of suspense and not reveal key information too early, such as the identity of the murderer. * * 2. Design Character Relationship ** 1. * * Character positioning **: Set a unique personality, professional background, and social status for each character. For example, there were bad-tempered police officers, cunning suspects, mysterious witnesses, etc., which made them unique in the game. 2. * * Character relationship network **: Construct a complex character relationship network, such as kinship, friendship, love, hostility, etc. For example, the victim and the murderer might be friends on the surface, but in fact, they had a conflict of interest, adding more emotional color and reasoning elements to the game. 3. [Secrets and Lies: Design some secrets and lies for each character. These will become key clues to push the plot forward.] For example, a seemingly unrelated character actually hid a past experience that was related to the key to the case. * * 3. Arrange clues and puzzles ** 1. * * Clue layout **: cleverly distribute the clues in the game scene and character background, allowing the player to gradually discover them during the exploration process. For example, finding hair in the corner of the room, finding contradictions in the character's conversation, and so on. 2. [Puzzle Design]: Design puzzles related to solving cases. For example, the password of a combination lock needs to be obtained through investigation of the surrounding environment or reasoning from other clues. The puzzle had to be logical and moderate in difficulty. It could give the player a sense of challenge, but it wouldn't be too difficult and cause frustration. * * 4. Division of labor in game production ** 1. * * Program Development **: Including server development and client development. This was the foundation for the game to work. For example, the developers had to ensure that the game interface was smooth and stable. 2. * * Art design **: Including the setting, characters, next generation, special effects, animation, and other parts. For example, designing dark crime scenes, characters with different image characteristics, etc., to create a visual effect that was in line with the atmosphere of solving crimes and reasoning. For large-scale story-solving mystery games, it might take a team of dozens of people to spend years to make, while small-scale games might be completed by amateur teams or individuals. For example, RPG Master could be used to make computer games for people who didn't know technology.
Here are some mystery games and their stories: - [Double-Blind Trick]: This is a detective reasoning text adventure game created by Candy and Jenny. The story was set in the 1950s, when the radio was popularized, television and movies appeared, and the circus was gradually approaching the end of the world. The story structure of the game consisted of a fixed beginning, a fixed ending, and a web of fragments spread out in the middle. The players were in a circus setting, and they could freely choose their actions in each round of the game. If they asked any NPC for any clues, they would trigger different conversations. It was similar to creating a small " open world " in the framework of the AVG. The development team incorporated many unique elements of the circus at the time, such as the circus's encrypted language, the way to raise children together, and the well-trained evacuation plan. - [The Lost Chamber: The Past]: The player plays as an investigator and searches for the mysterious disappearance of an ambitious engineer and his socialite wife. The game scene included an abandoned attic, a deep path, and a strange toy house. The player had to unlock the relic mechanism in the toy house through vague clues, and all the secrets were hidden in the diary. - [<< Unsettled Event Book >>: The player plays the role of a newbie lawyer and accidentally gets involved in an unknown conspiracy during the process of solving a commission.] The seemingly unrelated cases were actually inextricably linked, and the mastermind behind the scenes subverted the common sense of the world. The players had to search for evidence on the spot with a high degree of freedom. Through the analysis of evidence and testimony, they would uncover the truth. - << Hidden Corner >>: The player plays the protagonist, Zhu Chaoyang. As a junior high school student, he experiences a terrifying nightmare. The game is based on the suspense TV series of the same name. The player must work hard to get out of this haze.
Here are some crime-solving games: - "One Minute Case Investigation Game": There are two games, which contain many cases, such as "Confused Spy","Spicy Aunt Playing with the Magistrate","Zhang Feizhi's Watermelon Case", and "The Photograph That Can Solve the Case". - The Invincible Detective Grandma was created by a famous Italian education expert and a famous mathematician. It used a crime-solving game as the carrier and incorporated mathematical knowledge points. There were five stories covering more than 300 reasoning games. The difficulty gradually increased and was suitable for children over the age of four. - In terms of mobile games, there were "Detective Rumors"(ios version),"Black Cat Anecdote Society"(ios version), and so on. All kinds of puzzles required the player to have sufficient reasoning and puzzle solving skills. There were various types, such as ancient costume style, modern urban theme, text plot, and so on. - There was also The Room, a 3D escape room game; Tiny Room Stories: Town Mystery, which had a captivating art style and looked for clues from God's perspective; Lost Island, which had simple and refreshing graphics and was a fun puzzle game; Telling Lies; and the Syberia series.[The Mystery of Cybelia series] had a delicate style, moderate puzzle difficulty, and simple controls;[Orwell: Keeping an Eye On You];[Mercury Sanatorium] was a pixel-style adventure puzzle game.
Here are some domestic Steam crime solving games: - Death Trick: Double Blind was a detective game published by Neon Doctrine and produced by Cloudy Rain Studio. The story begins with the disappearance of the circus. The star magician "Magic Hattie" mysteriously disappeared. Players can manipulate the two characters to collect the suspect's testimony from different angles and raise doubts to uncover the truth. The game's graphics were retro and colorful, and the background music was elegant. It allowed players to experience the ways of the world in the circus of the mid-20th century. - " Mountain River Exploration ": A national-style detective game that combines real detective techniques, traditional history and culture, as well as the local customs of China from a hundred years ago. There was also a cold-blooded detective game," Winter Without Cure," whose Steam page was online, but the release date was still to be determined.
Here are some tips for solving cases: ** 1. An Xin's Case-solving Strategy Guide for "The Daily Life of the Idiot"** 1. The cloth was first processed to obtain a plasma television. 2. She paid attention to the coffee bag in Brother Qiang's hand. 3. He clicked on the refrigerator door to open the refrigerator and then clicked on the frozen fish. 4. He dragged the hammer and knocked on the cracked wall. After knocking it open, he obtained the pistol. 5. He clicked on Little Smart. 6. He clicked on the driver's address. 7. He dragged the AD milk for Xu Jiang to drink and then clicked on Xu Jiang. 8. He clicked on the painting on the wall. 9. He dragged the chopsticks beside him into the pork trotter noodles, turning them into gold bars. 10. He could click to open the bag and check the cash inside. ** 2."I am a Mystery of Autumn" script guide ** 1. [Understand the mission: Go to the living room of the villa to accept the detective mission. Carefully read the background, goal, difficulty, and other information displayed on the mission interface.] 2. [Study the map: After starting the game, carefully study the layout of the rooms in the villa and the map of the distribution of clues, and then formulate a plan to find clues according to the map.] 3. [Search for clues: Search for clues by clicking on the rooms, furniture, and items in the villa. Some clues can only be obtained by reasoning and analysis.] ** 3. Quest Mobile Games Exploration Strategy ** 1. ** Green Dragon Mountain Case ** - He would find Arrester Li at the government office to receive the mission, and then go to the Unnamed Town (near the boatman) to find Arrester Song. - He received the autopsy report 123 from the coroner. He received the autopsy report 3 from the coachman of the Wang family and Constable Song. He then opened the entrance to Qinglong Mountain Town. - After entering Qinglong Mountain Town, he talked to the waiter, Doctor Shen, and Uncle Liang in turn. He checked the account book behind him and checked Zhang Jiang's trip on September 12th. - Go to the outer wall on the right side of the palace to check the casino's notice. - He entered the front yard of the mansion to talk to Madam Wang Ping, went into the house to talk to the servant girls, and went out of the mansion to find the silver boss to get testimony. - Find Arrester Song at the foot of the Green Dragon Mountain and provide evidence of Wang Ping's alibi (Mrs. Wang Ping's testimony), Zhang Dandan's alibi (Mr. Silver's testimony). When interrogating Zhang Jiang, choose the second's testimony as evidence, choose 3 and the grocery store's account book as evidence, choose 3 and the casino's notice as evidence, autopsy report 2 as evidence, Doctor Shen's testimony 2 as evidence, Doctor Shen's testimony 1 as evidence, and finally return to the government to close the case. 2. ** Missing Person Case ** - Arrester Li received the mission and followed the hint to find Huang San 'er. He went to the North Sea Beach to pick up the detective prop, the Pinwheel, and used it from his backpack. - Find Ergou at the specified time (9 - 17)(If not, go to Fangzhang Island to find Ergou). After finding him, challenge Ergou and continue the conversation. He will head to the lair. At the door, he will speak according to Ergou's current tongue twister. After entering the cave to rescue the three hostages, he will return to the government to close the case with Arrester Li. 3. ** Tomb Prisoner Case ** - After receiving the quest, he went to the North of the official road to find Constable Luo. He went down and talked to the Old Beggar to obtain the Underground Palace Entrance (at the Wolong Slope). - Defeat the Demonic Priest at the Hidden Dragon Slope (Defend for two rounds) and activate the soul-sealing magical treasure. - He tapped on the [Seven-Colored Flower] and talked to the [Soul]. He selected the [Happy] dot map to be red, the [Satisfied] dot map to be yellow, the [Relax] dot map to be green, and finally, the [Happy] dot map to be red. - He tapped [Divide Gold] and talked to [Soul]. He pressed [1 point 1 hit, 2 points 1 hit, 3 points 2 hits, 4 points 3 hits]. - He clicked on the [Soul Sealing Stone] and connected all the talismans from the [Red Talisman] and the [Golden Talisman]. - Collect the Demonic Priest's corpse and unlock the Tomb Door mechanism (color corresponds). - Light up two screen lights (the one on the right for reference, the one on the left for video guides). - He clicked on the [Sack Detector] in the middle and put in the spirit stones. Then, he talked to Arrester Luo and returned to the government office to close the case. 4. ** Magical Hand Rejuvenation Case ** - Receive a mission from Arrester Li and teleport to the Boatman of Heaven's Wall City (Lower left corner of Xilai Inn). - Talk to Constable Yan, enter the clinic, talk to Doctor Hao, and click on Ximen Wang on the bed to check the corpse (the bed inside).
Here are some of the crime-solving games on the Switch: - " Eight Paths " was an eight-story horror and suspense game produced and published by Pulse. - Dust Must Be Settled was a mystery adventure game that was released on the Switch on September 19, 2024. In the game, players had to help the police solve a missing case from many years ago by connecting the events and piecing together the memory fragments. They also had to find the password, key, 54 conversations, and discover two hidden truths. - " Homa: Black Mystery " was a visual novel that would be released on the Ninja Switch in the summer of 2024. Through the perspective of the former detective Judith, players will discover the conspiracies of the upper class of society, visit real-world locations inspired by comics, solve puzzles, collect clues, and conduct investigations.
Here are some recommendations for crime-solving games: - [One Minute Case Cracking Game: contains many interesting case solving puzzles.] - " Invincible Detective Grandma ": Co-created by a famous Italian education expert and a famous mathematician. It uses a crime-solving game as a carrier and cleverly combines mathematical knowledge points. It is suitable for children to play. - In terms of mobile games, 2265's editor recommended a variety of crime-solving mobile games based on the crime-solving game rankings. There were various types, such as ancient costume style, modern urban theme, text plot, etc., such as "The Secret of the Room 2 Starting Point","Detective Rumors","2024 Black Cat Anecdote Society Mobile Games", etc. These games required players to have sufficient reasoning and puzzle-solving skills to find clues to find the murderer through clues. - Ghost Trickery: A masterpiece of Japanese suspense created by Qiao Zhou. - " Bullet Theory: The School of Hope and the Desperate High School Students ": A high-speed reasoning action game that combined reasoning and puzzle solving with action elements. - " Her Story ": An adventure puzzle game set in the 1994 British girl's involvement in the missing persons case. - [Reversal Referee Series: A court debate game launched by Capcom.] - " Los Angeles Noirs ": A crime horror game that combined explosive action and real detective scenes, using MotionScanning technology to capture the delicate expressions of the characters. - Oberradin's Return: A minimalist puzzle game. - " Bliss Disco ": The pinnacle of RPG games where players transform into detectives and travel through the city.
There were many classic cases of folk suspense cases, some of which were still unsolved. For example, the Silver Series of Murders was an unsolved case from 1988. In addition, the Dry Well Case was also an ancient case solving story. It was about a county magistrate who finally solved the truth by investigating the case of the female corpse at the bottom of the well. In addition, there were some cases in ancient times where strange tricks were used to solve cases. For example, Chen Xiang of the Northern Song Dynasty used a big bell to identify thieves when he was acting as the county magistrate of Pucheng County. However, detailed information about folk mystery cases was not in the search results provided.
There were many classic cases of folk suspense cases, some of which were still unsolved. For example, the Silver Series of Murders was an unsolved case from 1988. In addition, the Dry Well Case was also an ancient case solving story. It was about a county magistrate who finally solved the truth by investigating the case of the female corpse at the bottom of the well. However, detailed information about folk mystery cases was not in the search results provided.
In recent years, mystery and crime solving variety shows had become more and more popular among the audience. This kind of program allowed the guests to gradually uncover the truth of the case through reasoning, analysis, and evidence search. Some mystery variety shows, such as "The Great Escape,""The Criminal Is You,""The Female High School Mystery Club," etc., received high scores on Douban and were well received by the audience. In addition," Detective 9 " was also very popular with the audience. Every episode of the show set up a complicated case, allowing the guests to find the truth in the process of reasoning, analysis, and searching for evidence. Chen Zheyuan's participation made the show even more interesting. In general, although there were not many variety shows on mystery cases, the quality was uneven. The development trend of this type of program was that it was getting more and more attention and love from the audience.
The following are some of the recommended ancient mystery novels: 1. " Zanzhong Lu ": This is an ancient mystery novel. It tells the story of a female detective in the Tang Dynasty who was mistaken for a murderer who poisoned her family. She fled and investigated the truth. 2. " Da Tang Di Gong Case ": A legendary story with the prime minister of China Tang Dynasty, Di Renjie, as the protagonist. It covers the legendary story of Di Renjie solving mystery cases in different positions. 3. Detective Tale and Detective Dickson: These are detective novels with a strong element of reasoning, including the mystery of the secret room and the discussion of good and evil of human nature. 4. Coroner's Beauty: An ancient mystery novel with a compact plot and ups and downs. 5. "The Murder of the Yanjing Family": It was a story about a cute, generous, intelligent, and meticulous female judge and a cold male god, the prince, who solved the case together. Please note that the novels recommended above are only part of the search results. There may be other ancient mystery novels worth reading.