As of September 20, 2024, Black Myth: Goku had sold 20 million copies on Steam, with total revenue exceeding $961 million. As of October 21, 2024, the game had sold more than 21 million units on Steam alone. Some agencies predicted that the annual sales of the game was expected to reach 30 million to 40 million copies. In addition, Black Myth: Goku's distribution platform included WeGame, PlayStation, and Epic Games Store in addition to Steam. Its actual total sales across all platforms might have already exceeded 20 million copies, but the official website was relatively low-key. While waiting for the TV series, he could also read the exciting content related to this site!
According to the data from the market research firm, DG Insights, on September 27, 2024, Black Myth: Goku had sold 20.9 million units on Steam. Industry analysts predicted that with its strong opening performance, annual sales could reach 30 million to 40 million copies. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
As of November 19, 2024, Black Myth: Goku had sold 22.1 million copies on Steam. In addition to Steam, the game's distribution platform also included WeGame, PlayStation, Epic, and other platforms. Some organizations predicted that Black Myth: Goku's annual sales were expected to reach 30 million to 40 million copies. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
As of September 27, 2024, according to the data of the market research firm, DG Insights, the total revenue of Black Myth: Goku on the Steam platform had exceeded 1 billion US dollars. Since the launch of the pre-sales on June 8, the sales volume of the entire platform had reached 1.2 million, and the sales volume was about 390 million yuan.
According to DG Insights, Black Myth: Goku had sold 20 million copies on Steam, with 25% sold overseas and 75% sold domestically. However, there was no more detailed global sales distribution data. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
According to the data from the market research firm, DG Insights, on September 27th, Black Myth: Goku had sold 20.9 million units on Steam. This meant that its sales had far exceeded 15 million. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
Black Myth: On August 23rd, the official announcement of Goku had exceeded 10 million copies on all platforms. As of September 20th, the sales volume on Steam platform had reached 20 million copies. On September 27th, according to the latest data from the market research organization PVP Insights, the sales volume of Black Myth: Goku on Steam platform had reached 20.9 million copies. Recently, according to the statistics of the game market research organization PVP Insights, the estimated sales volume of Black Myth on Steam had reached 21 million copies. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
Yes, Black Myth: Goku's total sales exceeded 1.5 billion yuan, and the sales volume on the Steam platform had reached 18.9 million. The total revenue exceeded 905 million US dollars, showing a strong market performance. In addition, the game's pre-sales exceeded 400 million, and the actual sales revenue of domestic games in the overseas market reached 5.169 billion US dollars, an increase of 20.75% year-on-year. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
According to the data from the PG Insights statistics agency on November 19, 2024, Black Myth: Goku had sold more than 22 million copies on the Steam platform and earned more than 1.1 billion US dollars (about 7.968 billion yuan). The game was also successfully launched on multiple platforms such as PlayStation 5, Epic, and Wegame, achieving full platform coverage.
Huatai Security released a research report predicting that the annual sales volume of Black Myth: Wukong was expected to reach 30 million to 40 million copies (corresponding to 10 billion to 14 billion). As of October, its Steam platform estimated sales had reached 21 million copies. There was not enough information to say that the sales volume would exceed 100 million, but from the existing sales data and growth trend, as time passed, if the game could maintain its popularity and expand into more markets, there was a possibility that the sales volume would exceed 100 million. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!
Black Myth: Goku had sold more than 4.5 million copies, but the game received its first wave of refunds on August 21st. There were many reasons for players to refund, such as getting dizzy, not being able to beat monsters, being too slow in the game, getting lost easily without a regular map, and the existence of an air wall. The refund condition for the game was that the game had been purchased on the WeGame platform for less than 14 days and had been played for less than 2 hours. There was currently no real-time update on its sales. Not satisfied with the game? You can read the novel related to Black Myth: Wukong to understand the exciting plot!