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The Underworld Skill Details

The Underworld Skill Details

2026-11-05 03:53
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The Hell skills included the following: 1. [Yama's Order]: A spell output skill. When the opponent's Lampless Medicine is pulled up and he is a support, he can instantly kill the opponent. 2. [Six Paths of Reincarnation]: A skill that reduces physical defense. The timing of release is critical. It can achieve the ideal effect of surface damage when combined with the airplane skill. 3. [Corpse Rotting Poison: The target is poisoned once. The damage is only related to the enemy's HP. It is also a group recovery skill of Inferno.] 4. [Netherspirit's Eye]: This is the signature skill of the Inferno. It can increase the resistance of multiple people. The affected unit can see the invisible unit. In group PK, after the Inferno's big move consumes anger, this skill is undoubtedly the starting skill. When using it, pay attention to the first target. The other units will be used according to the speed order. 5. [Soullock Judge: A powerful skill from the underworld. It can make the opponent unable to revive for 4 rounds after death. It is a combination skill with Corpse Rotting Poison. When poisoned, it has a defense reduction effect. It consumes 130 Rage. This skill needs to be used according to the specific situation and can only be used when you are 100% sure that you can kill the opponent in the next round.] The Demon Expelling Order novel is equally exciting. Everyone is welcome to click and read it!

Unfettered Underworld Internal Skill

The Dark World Internal Skill belonged to the martial arts of the Shadow Pavilion in Wandering World. Its martial arts category was internal skill, and its martial arts quality was high-grade. Cultivating this internal art can increase the upper limit of one's qi and blood and add a shield to oneself. Its martial arts effect was 100 internal strength, 5.0 Vitality, and 336 shield points obtained when entering battle. In the advanced effect, the internal strength values were 0/30/90/181/302/453 at different stages, and the shield points obtained when entering battle were 0/100/305/605/1010/1515 at different stages. The novel "Underworld Commander-in-Chief's Bloody World" is equally exciting. Everyone is welcome to click and read it!

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2026-09-20 11:38

Swein's Skill Details

In League of Legends: - [Q-skill: The designer plans to increase its reliability and DPS. It is possible to cancel the multi-layered damage and give it a neutral value. At the same time, the cooldown will be reduced to increase the DPS value.] - ** E-skill **: The designer plans to increase the reliability of the weapon. This can be achieved by increasing the speed of the bullet, increasing the width of the bullet, or manually detonating the E-skill. In order to support the Support Crow's main E attack, the E would reduce the cooldown time of the E skill, but it might sacrifice the cooldown time of the E skill. - [R-skill: The designer said that the ultimate skill will now be used in a group battle. It will have a low presence in an explosive battle. It may be recalled to the original time-limited version.] It might increase the intensity of 1v1 and 2v2 battles and increase the amount of healing. However, there would be a reduction in healing for multiple targets to achieve the goal of strengthening small team battles and maintaining large team battles. Moreover, it would add a refresh mechanism to the second stage of the ultimate skill. It might be a kill refresh or a connection with the passive soul fragment. In the S9 season of Fight of The Golden Spatula: - [Skill: Demonic Light. Transforms and gains a maximum HP of 375/450/650 for 5 seconds.] Deals 35/50/75 magic damage to enemies within 2 squares per second. - [Bondage]: Possesses the Bondage of [Commander],[Mage] and [Noxus]. [Commander] can grant the first two rows of allies a 15-second shield, and the last two rows of allies a magic boost,[Mage] can grant the Mages additional magic boost, and when an enemy is killed by a Mage, the enemy will deal a portion of the enemy's maximum health points to the other enemies.[Noxus] allowed players to gain health, spell power, and attack power. Every time a different opponent was conquered or eliminated, this bonus would increase by 5%. - ** Attribute **: HP 800/1440/2592, Critical Chance 25/25/25, Armor 50/50/50, Attack Range 2/2/2, Magic Resistance 50/50/50, Initial Mana 20/20/20, Physical Attack 45/68/101, Mana 70/70/70, Attack Speed 0.65/0.65/0.65. In Fight of The Golden Spatula s13: - ** Two-Form Warrior (Ranged Form)**: - Sends 8 crows to the target, dealing a total of X magic damage. - Each crow will fly towards a nearby enemy and deal Y-Magic damage. - ** Dual Warrior (Melee Form)**: - Recovers HP and ascends for x seconds. While in the ascending state, every second will recover Y's HP and deal Z magic damage to enemies. - When participating in a kill, the duration of the ascension would be extended by A seconds. - [Feelings: Has [Conqueror],[Dual Warrior], and [Mage].] [Conqueror] would provide Conquering Levels after participating in the killing. After obtaining enough levels, they could open the War Treasure Chest. Conquerors could obtain Attack Power and Spell Power, and every time they opened a Treasure Chest, this bonus would increase by 3%.[Dual-shaped Warrior]'s inherent ability was to change skills based on their location (the first two rows or the last two rows). The Dual-shaped Warriors in the first two rows would receive damage reduction, and the Dual-shaped Warriors in the last two rows would receive damage increase.[Mage] can give the party 10 spell power, and mages can get more spell power. "The Crow's Testimony" is equally exciting. Everyone is welcome to read it!

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2026-01-22 19:21

18 Sects Ascension Skill Details

The following are the details of the ascension skills of some sects: - The Tang government's [Break the Cauldron and Burn the Boat] and the [Calming the Mind] Formula. The effect of 'Break Cauldron and Burn Boat' was to attack three targets at the same time. The condition was that the skill 'Invincible in All Directions' had reached Level 120 and consumed 10% of the maximum HP. - Huasheng Temple: Sacrifice one's life for righteousness, Buddhism is boundless; - Women's Village: Overwhelming Smile, Flying Flowers Picking Leaves; - [Mount Innerheart: Clone Technique, Armor Shattering Talisman] The Doppelganger Technique could create a doppelganger. The doppelganger could take a certain amount of damage for the main body and had a certain chance of causing the enemy's skill to fail. - [Devil King's Stronghold: Fire Armor Technique, Shaking Head and Wagging Tail] - Hell: Return to Yang Technique, the breath of the Yellow Springs; - [Lion Camel Collar: Demonic Breathing Technique, Heavenly Demon Disintegration] - [Coiling Silk Cave: Miasma, Illusion Mirror Technique] - Dragon Palace: Dragon wags its tail, two dragons play with pearls; - Heavenly Palace: Thunder Crash. Thunder Crash was a spell output skill that could be used in seconds. After ascending, the Heavenly Palace players would use it as the main output method during missions and PK. - Tianji City: Inexhaustible ingenuity; - Mount Putuo: Reversal of the Five Elements, Spiritualization of the Nine Heavens. These two skills were frequently used in PvP. The novel " Underworld Commander-in-Chief's Bloody World " is equally exciting. Everyone is welcome to click and read it!

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2026-07-15 11:56

Underworld Job List Details

The positions in the Underworld included the following: 1. The Underworld King and Underworld Emperor were the high-level managers of the Underworld, and they were in charge of the overall affairs of the Underworld. 2. Ksitigarbha Bodhisattva: responsible for ferrying souls and educating sinners. 3. [Great Emperor East Peak: The Heavenly Court sends a garrison to control the life and death of the world.] 4. [Five Realm Ghost Emperor: Assist the Emperor of Feng Du in managing all the ghosts in the five directions of the netherworld.] The Ghost Emperor in the east ruled Taozhi Mountain, the Ghost Emperor in the south ruled Luofu Mountain, the Ghost Emperor in the west ruled Fanzhong Mountain, the Ghost Emperor in the center ruled Baodu Mountain, and the Ghost Emperor in the north was Zhang Heng and Yang Yun, who ruled Luofeng Mountain. There were actually a total of nine Ghost Emperors in the Five Regions, and they were all Ghost Emperors in the north, south, east, and west. 5. [Ten Kings of Hell: King Qinguang, King Chujiang, Emperor Song, King Wuguan, King Yanluo, King Biancheng, King Taishan, King Dushi, King Pingdeng, and King Cakravarti.] Each King of Hell had different birthdays and was in charge of different hells and affairs. For example, King Qinguang was in charge of life and death in the human world, governing good and bad luck, and King Yama was in charge of calling the Great Hell. 6. [Department of the Lord of Duty: Acting as the secretary of the Yama Hall. Its main job is to report official documents and convey imperial edicts.] 7. [Ten Great Yin Generals: The more famous ones are Ox-Head, Horse-Face, Black-White Impermanence, etc.] 8. Ming Si, Ming Guan, Ming Zu, Ming Shen, Ming Gui, Ming Dao, each of them carried out different tasks in the Underworld. 9. [Underworld Messenger, Underworld Merchant: Underworld characters with special functions.] The novel " Underworld Commander-in-Chief's Bloody World " is equally exciting. Everyone is welcome to click and read it!

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2026-08-08 02:39

Crimson Moon Character Skill Details

The following are the detailed descriptions of some of Red Moon's character skills: ** 1. Filaro ** 1. [Resurrection Skill: Level 400 to learn the Resurrection Skill. This skill is very powerful in the game and greatly increases the importance of Feralo in the team.] 2. [AOE skill: Level 700 can learn Blue Soul AOE skill.] At level 300, he could learn a high damage single attack skill. 3. ** Skills related to gain/loss ** - As a Blue Name Feralo, he was good at giving buffs to allies and could revive others. - When he was a Red Name Feralo, he was good at giving all kinds of debuffs to his targets. 4. ** Attribute Points and Profession Development ** - If he wanted to resist damage and have backbone, he could choose Blue Fei in this situation, and if he wanted to burst out with Will, he could choose Red Fei. - It was better to cultivate one's physique (backbone) when one was below level 50 (it was better to cultivate a little willpower for future consideration). Because one could use powerful attack magic when one was above level 50, it was better to focus on willpower. 5. [Other Skills] - Able to open teleportation doors, has a powerful Buff, and is a magic attack professional. It has the ability to heal and cannot use ordinary weapons. ** 2. Akila (Feralo's younger brother)** 1. ** Skill Type ** - [Red Name Skill: Possesses the anti-damage effect and can apply various debuffs.] - [Blue Name Skill: Can heal allies and dispel their debuffs.] 2. ** Attribute Points and Class Specialties ** - Mages mainly added willpower and backbone. The skill could not teleport people together, but it could summon teammates to teleport to their side. The damage was high. - To display magic with strong willpower, one had to improve their willpower at the beginning. They could not use ordinary weapons and it was not easy to level up at the beginning. - Blue skills focused on recovery and defense, and were both offensive and defensive characters, while red skills focused on damage and control, and belonged to the long-range Mage position in the team. They also had AOE skills in the early stages, and were stronger than Feralo in the early stages. ** 3. Sadad (Feralo's Guardian Knight)** 1. [Red Name Skill: Possesses powerful single-target damage, and can increase one's own attack.] 2. [Blue Name Skill: Possesses both displacement and attack ability, and has a high damage reduction effect.] 3. ** Attribute Points Adding and Class Position ** - Warriors mainly increased strength, and their secondary attributes were Affinity. They could use swords, sabers, weapons, and shields. It could fly and had a 90% damage reduction skill. It was very suitable for PvP. It could be used as a front line guardian to attract the enemy's firepower and create a safe environment for the rear damage dealers and AOE damage dealers. It could also use the Void Sword Aura to provide long-range support and use Absolute Defense to protect long-range teammates from the enemy's sudden attack. ** 4. Dunstino ** 1. [Basic Skills: [Camouflage] to make enemies unable to detect it,[Battle Aura] Level 30 long-range attack skill.] 2. ** Red Name Skill ** - [Fear] Level 100,-100 Honor Points: Increases damage received by the target by 25%. - [Illusion Sword] Level 200,-200 Honor Points: Single target long-range attack. - [Doppelganger] Level 300,-300 Honor Points: AoE long-range attack. - [Ninjutsu] Level 400,-400 Honor Points: Immune to 3 damage. - [Chaos] Level 500,-500 Honor Points: Uncontrollable movement of target. - [Ion Blast] Level 600,-600 Honor Points: High single-target damage skill. 3. ** Blue Name Skill ** - [Telekinesis Picking] Level 100, 100 Honor Points: Increase pick-up range. - [Undercover] Level 200, 200 Honor Points: Hide underground and leave behind a shadow that cannot be attacked. - [Illusion Sword] Level 300, 300 Honor Points: Single target ranged attack. - [Sublimation] Level 400, 400 Honor Points: Increases Defense. - [Silver Arrow] Level 500, 500 Honor Points: Single target long-range attack. - [Deep Eye] Level 600, 600 Honor Points: AoE long-range attack. ** 5. Han Zhihua ** 1. [Blue Name Skill: Level 50 Flying Lotus Dance (presumably related to speed), Level 400 Pluto increases party attack, Level 500 White Wind increases party movement speed.] 2. [Red Name Skill: Level 600 Shield is a powerful PK skill.]

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2026-08-07 02:58

Dragon Ball Wukong Skill and Details

Wukong's skills were as follows: 1. [Turtle Sect Qigong Wave]: Master of Turtle Hermit, a classic skill of the Dragon Ball. Many people who had never seen the Dragon Ball knew its name. For example, Stephen Zhou's works such as "Tang Bohu Light Autumn Fragrance" and "Bear Haunt" had a tribute appearance. In the manga, as long as Wukong used this skill against waves, he would almost never lose. It was simple but powerful, and it had become a unique skill passed down from generation to generation in the Wukong family. Wukong would use this skill in battle no matter what kind of enemy he faced. 2. [Afterimage Fist: Master of Turtle Hermit.] In the World's Best Martial Arts Meet, Turtle Hermit used it when he transformed into a dragon to participate in the competition. Wukong learned it after seeing it. The essence of this skill was to create afterimages from high-speed movement. It mainly appeared in the early stages, and gradually disappeared in the later stages due to its reduced practicality. 3. [Sun Fist: Stealing a Tianjin Rice] This was a divine skill of the Dragon Ball. Its weakness was that it was ineffective against opponents wearing sunglasses, but this only happened when Goku was young. This skill was mainly used by Tien Jin Fan in the early stages, and Goku and Clint (Clint used it the most) would also use it in the later stages. When dealing with strong enemies, this skill could be used to escape. 4. [Teleportation: Learned from Adtra.] This was one of Goku's signature skills. After defeating Flisa, Goku spent 150 days to learn it. As long as one could sense qi, they could travel freely between different planets. In the manga, only Goku and Vegeta learned it (Vegeta only learned it in one day in Dragon Ball Super latest manga). Sharu learned it because he absorbed Goku's cells. Jabet, Little Buu and others did not use this skill, but a more advanced movement method that did not require Qi. 5. [Realm King Fist: Learned from the King of the North.] It was mainly used against Vegeta and could increase one's combat strength by several times. It was a divine skill that surpassed one's level. Vegeta had a deep understanding of this skill. At that time, Wukong used the King of the Realm Fist to close the gap with him and beat him up. When fighting Flisa, the King of Realm Fist can be increased by 20 times. After Goku transformed into a Super Saiyan, he didn't appear for a while until Dragon Ball Super. When Goku fought against Hitt, the killer of the sixth universe, he used the King's Fist in his super blue form to increase his combat power again. 6. [Qi Circle Slash: Learned from Clint.] Although Clint's combat strength was not strong, this skill was very powerful. When he first appeared against Nabar, if not for Vegeta reminding Nabar, Nabar might have been defeated by this move. Later, Wukong had also used it, and once cut the demon Buu in half. 7. [Air Dance Technique: Stealing a Tianjin Rice] Gui Xianliu could not fly. Wukong saw him use the Air Dance Technique during his battle with Tien Jin Fan at the World's Best Martial Arts Competition and was inspired to learn it. Later, as his combat power increased, flying became a common phenomenon. However, in the Buu chapter, Gotten could become a Super Saiyan, but he could not fly. 8. [Vitality Bomb: Learned from the King of the North Territory.] It was the last hope when dealing with an undefeatable villain. In theory, there was no upper limit to its power. As long as one collected enough vitality, its power could be infinitely great. For example, when fighting Little Bu Ou, Little Bu Ou's immortal body made people despair. Wukong had to collect the vitality of the entire Earth to destroy him. 9. [Dragon Fist]: This skill was first used when Goku fought against Demon King Bick. Later, it was frequently used in Dragon Ball GT. This skill is simple but extremely powerful. 10. [Fusion]: An ability learned from the people of the Medo Planet. It can fuse two people into one. After the fusion, the strength will increase exponentially. However, Vegeta hates this skill. Every time Wukong wants to fuse, he has to ask him. 11. [Unrestrained Ultimate Skill: Awakened in the final battle between Goku and Jilian in Dragon Ball Super.] After awakening this state, almost all the Destruction Gods stood up to show their respect.

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2026-09-18 15:29

Carefree Love Profession Skill Details

There were many classes in Carefree Love. The following were some of the class skills: ** 1. Swordsman ** 1. ** Skill characteristics and common skills ** - Swordsman was a relatively flexible class with excellent attack and defense. They could use swords, sabers, and other weapons. They could also use lightness skills and flying skills to move quickly and dodge attacks in battle. - The commonly used skills were Sword Aura, Sword Ray, and Sword Dance. The sword aura could deal area-of-effect damage to the enemy, the sword light could deal a large amount of damage to a single enemy, and the sword dance could quickly attack multiple enemies. ** 2. Mage ** 1. ** Skill characteristics and common skills ** - Mages were powerful classes that could use all kinds of magic attacks and crowd control skills. They could summon elements and cast spells such as Fireball and Freeze. In addition, it also had control skills such as Freeze and Sleep to slow down the enemy's speed and attack power. - Among the commonly used skills, Fireball dealt a lot of damage to a single enemy, Thunder dealt damage to multiple enemies, and Frost could slow down the enemy's speed and attack power. ** 3. Assassin ** 1. ** Skill characteristics and common skills ** - Assassins were flexible and secretive jobs, using weapons such as daggers and hidden weapons. They had skills such as invisibility and poison arrows to attack and control the enemy. They could also deal fatal damage to the enemy through assassination and sneak attacks. - Commonly used skills included Poison Arrow (causing poison damage), Critical Strike (causing fatal damage), and Stealth (making the assassin invisible to the enemy). ** 4. Dragon Palace (Spell-type AoE continuous damage, DoT)** - This class was known for its AoE damage output. ** 5. Taoist Master (Spell-type damage output, can also play support)** - The Taoist Master was mainly a spell-output class, but at the same time, it had support abilities. ** 6. Flying Feathers (Physical Control)** - Flying Feathers was a physical class and had the ability to control the output. However, the frequency of skill release was low, so it was necessary to use skills carefully. ** 7. Wonderful Sound (All-rounded Support)** - Miao Yin was an all-rounded support class in the game. She was proficient in healing groups, providing damage immunity and buffs, and sealing enemy skills. ** 8. Heavenly Policy Prefecture (Physical Attack Explosive)** 1. ** Unique Skill ** - The sect's characteristic was physical point kill explosion, and the sect's position was point kill and single point explosion. - His unique skills included Sword Aura Soaring Cloud, Thousand Army Break, Late-comer, First-Arrival, and Ruin and Ruin. The novel "Dream of Silk Fate" is equally exciting. Everyone is welcome to click and read it!

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2026-09-27 19:20

Dragon's Valley Crusader Skill Details

The Crusader was a branch of the Priest class in Dragon's Valley. It was a mixed-type job that focused on mid-range and long-range magic and physical attacks. It had a certain range of attack ability. Its main damage output skills (ranked from high to low) were as follows: - ** Judgement Hammer EX**: Throws the hammer through the enemy in front of you. When the hammer pierces through the enemy's defense line, it will become larger and increase attack power (every hit increases 100% damage, up to 400%) and the destructive power of the super armor. Then, it will return to the original path, the damage will remain the same, and the maximum hit is 8 times. - ** Heavy Strike X **: After casting, it will release lightning to attack the enemy. The lightning attack power is 10% of the attack power of Heavy Strike, similar to Chain Lightning. - [Holy Cross Rex: Strengthened Holy Cross skill, increases attack range and damage by 80%. Physical + Magic damage type.] - ** Holy Hammer EXX **: Strengthens the Holy Hammer skill, increasing the range from close range to 8 meters, halving the number of Holy Hammers (becoming 1), increasing attack power by 160%, no penetration effect. In the new version (Level 80), the Holy Hammer had increased its light attack to 2 hits (one physical damage and one magic damage). If it was only hit once, the Holy Hammer EXs in flight would not disappear (that is, the penetration effect). - [Chain Lightning: It is an output skill.] - [Heavy Hammer Hand] was one of the main damage output skills. - ** One Kill **: It was an output skill. There was also the second transition skill, Judgement of Power. For a certain period of time, it increased Magic Attack Power according to a certain ratio of Strength and Physical Attack Power according to a certain ratio of Intelligence. It needed to be used in conjunction with the first transition skill, Holy Incarnation. There was also a skill like Thunder Charge EX. When it was cast, the attack range in front of it changed from a fan to a rectangular shape, greatly increasing the attack range to 8 meters, increasing the attack power by 30%, and the maximum number of electric shocks was 7. Fantasy Realm is equally exciting. Everyone is welcome to click and read it!

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2026-06-19 17:00

Red Moon Character Skill Data Details

The following are the skill data of some of the Crimson Moon characters: 1. Han Zhihua 1. ** Normal Skill ** - [Level 1 Normal Attack: Single target attack, 60 range, 1 second cooldown, no mana consumption.] - [Level 1 Will-o'-Wisp: Single target long-range attack, range 240, cooldown 1 second, mana consumption 10%.] - [Level 50 Flying Lotus Dance: Increases movement speed. Cooldown: 10 seconds. Mana consumption: 10%.] - [Level 100 Dew Tree: Dispels debuffs on yourself and allies. Distance: 300. Cooldown: 1 second. MP consumption: 5%.] 2. ** Red Name Skill (Honor Points less than 0)** - [Level 150 Talisman Sucking Talisman: Single target long-range attack, range 280, cooldown time [exact value missing] seconds, mana consumption 15%, Honor Points requirement-100.] - [Level 200 Soul of the Wise King Chu: Increases the attack power of oneself and allies. Range: 360. Cooldown: 30 seconds. Mana consumption: 10%. Honor Points Requirement: -200.] - [Level 300 Wisdom Sanskrit: Increases the defense of oneself and allies. Range: 360. Cooldown: 35 seconds. Mana consumption: 10%. Honor Points Requirement: -300.] - [Level 400 Filthy Purify: AoE close-range attack. Range: 220. Cooldown: 1 second. Mana consumption: 20%. Honor Points Requirement: -400.] - [Level 500 Death God's Descent: AoE long-range attack. Range: 300. Cooldown: 1 second. Mana consumption: 15%. Honor Points-500.] - [Level 600 Heavenly Emperor's Descent: Increases one's own defense, 30 seconds cooldown, 30% mana consumption,-600 Honor Points required.] ** 2. Filaro ** 1. ** Normal Skill ** - [Level 1 Normal Attack: Single target attack, 60 range, 1 second cooldown, no mana consumption.] - [Level 1 Recovery: Recovers HP. Cooldown: 1 second. 10% MP consumed.] - [Level 5 Heal: Recovers HP of self and allies. Range: 400. Cooldown: 1 second. Mana consumption: 10%.] - [Level 10 Soul Spear: Single target long-range attack, range 240, cooldown 1 second, mana consumption 10%.] 2. ** Red Name Skill (Honor Points less than 0)** - [Level 50 Vicious Curse: Causes the target to continuously lose HP. Range: 225. Cooldown: 6 seconds. Mana consumption: 10%. Honor Points Requirement: -100.] - [Level 100 Telekinesis: Single target long-range attack, 300 range, 1 second cooldown, 25% mana consumption,-200 Honor Points required.] - [Level 200 Shandy: Single target sleep attack will wake up. Distance: 240. Cooldown: 15 seconds. Mana consumption: 10%. Honor Points Requirement: -300.] - [Level 300 Cruel Rage: AoE long-range attack. Range: 280. Cooldown: 1 second. Mana consumption: 15%. Honor Points Requirement: -400.] - [Level 400 Stallions 'Curse: Group sleep attacks will wake up. Range: 240. Cooldown: 15%. Mana cost: 15%. Honor Points: -500.] - [Level 500 Curse: Impairs the target from moving or attacking. Range: 300. Cooldown: 15 seconds. MP consumption: 50%. Honor Points Requirement: -600.] - [Level 600 Bloodthirsty Setting Sun: AoE attack three times in a row, 300 range, 1 second cooldown, 25% mana consumption,-600 Honor Points requirement.] 3. ** Blue Name Skill (Honor Points greater than 0)** - [Level 50 Night and Dream: AoE Shield. Range: 240. Cooldown: 10 seconds. Mana consumption: 20%. Honor Points required: +100.] - [Level 100 Awakening: Remove debuffs from yourself and allies. Distance: 240. Cooldown: 3 seconds. Mana consumption: 10%. Honor Points required: +200.] - [Level 200 Two Dimensional Gate: Teleports to a designated location. Distance: 45. Cooldown: 3 seconds. Mana consumption: 50%. Honor Points required: +300.] - [Level 300 Telekinesis: Single target long-range attack, range 300, cooldown 1 second, mana consumption 20%, Honor Points requirement +400.] - [Level 400 Resurrection: Able to resurrect the target player. Distance: 135. Cooldown: 6 seconds. Mana consumption: 99%. Honor +-500.] - [Level 500 Star's Blessing: Immune to debuffs. Distance: 360. Cooldown: 30 seconds. Mana consumption: 99%. Honor requirement: +600] - [Level 700 Blue Soul: AoE long-range attack, range 300, cooldown 1 second, mana consumption 20%, Honor Points requirement +600.] ** 3. Dunstino ** 1. ** Basic Skill ** - [Camouflage: Can make enemies unable to detect it.] 2. ** Level 30 Skill ** - [Battle Energy: Long-range attack skill.] 3. ** Red Name Skill ** - [Level 100 [Fear]:-100 Honor Points, increases the damage received by the target by 25%.] - [Level 200 [Illusion Sword]:-200 Honor Points, long-range single target attack.] - [Level 300 [Doppelganger]:-300 Honor Points, AoE long-range attack.] - [Level 400 Ninjutsu: -400 Honor Points, immune to 3 damage.] - [Level 500 [Chaos]:-500 Honor Points, causing the target's movement to be uncontrollable.] - [Level 600 [Ion Blast]:-600 Honor Points, high single-target damage skill.] 4. ** Blue Name Skill ** - [Telekinesis Picking].

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2026-02-14 10:29

Tianji City Gate Sect Skill Details

The Heaven Secrets City Gate Sect's skills included: 1. [Sect Passive Skill: Reduces the durability consumption of defensive equipment by 30%(excluding weapons) and reduces all damage by 1%.] 2. [Tit for Tat]: Single target skill. Can attack 2 - 3 people in the transformed state. It can also reduce the damage dealt to the target. It has a good effect in PK. 3. [Flare of the Edge]: A taunting skill that causes the opponent's attacks to focus on you. You need to be careful when using it when your defense is not good. 4. [Piercing Strike]: A fixed damage output skill. 5. [Craftiness: Reduces all damage received by teammates in this turn, but only lasts for one turn.] 6. [Craftiness·Sharpness]: A normal healing skill that can be used on teammates. 7. [Enemy Lure]: Self-harming taunt skill. It is useful in PK. It must be used with caution during missions.] 8. [Cannon Technique: Single target damage skill. Consumes the user's own machinery to increase output. It is a killing skill.] 9. [Machine Pivot: The key to Tianji City. All skill enhancements and damage output are related to it. When you have three machine pivot, you will enter the armor state (transformation), and some skill effects will be enhanced.] 10. [Shelling: In the form of the armor, it is equivalent to the resurrection skill of God's blessing. It recovers a certain amount of HP according to the level and cancel the form.] 11. [Offensive and Defensive Diversion]: A conversion skill in the mission state that can achieve both offense and defense. 12. [Craftsmanship-Iron Cutting]: A single-target Vajra Guardian skill that only lasts for one round. 13. [Flying Horse: Returning to the Sect] 14. [Uncanny Craftsmanship]: Create a temporary talisman that seals the hit rate. 15. [Shifting Mountains and Reclaiming Seas]: A sure-kill skill that counters Flowerfruit Mountain. 16. [Single target skill, stronger and more violent in the transformed state.] 17. [Blazing Meteor: A physical skill similar to Heavenly Thunder Slash and Ethereal. It can only kill 3 players in a second. The damage is even higher when transformed.] 18. [Penetration]: A skill to discover the enemy's weakness. 19. [Aperture Clearing]: Strengthens the effect of Penetrating Weakness and increases the damage output of the armor transformation to opponents with weaknesses. While waiting for the TV series, you can also click on the link below to read the classic original work of "Dafeng Nightwatchman"!

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2026-08-08 17:18
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