Well, 'Saya no Uta' is a rather creepy visual novel. It presents a world that is distorted and disturbing, with a main character who experiences a very abnormal and often disturbing reality. Then there's 'Higurashi When They Cry'. It has a rural Japanese setting but delves into some really disturbing events and mysteries, often involving violence and psychological horror. And 'Ib' is also a known one, with its spooky art museum setting and the various creepy things that happen within it.
Some creepy disturbing visual novels include 'Yume Nikki'. It has a very surreal and often disturbing dream - like world. The lack of clear narrative in a traditional sense, combined with the strange and sometimes grotesque imagery, makes it quite disturbing. 'The Witch's House' is another one. It has a lot of puzzles and a story that is full of twists and turns, all set in a very creepy and dangerous house environment where death lurks around every corner.
One example is 'Corpse Party'. It has a very disturbing atmosphere with themes of death and horror. The graphics and storylines are designed to give a sense of unease. Another could be 'Doki Doki Literature Club', which starts off seeming like a normal dating sim but then takes a very dark and disturbing turn. There's also 'Mad Father' that involves a lot of grotesque and creepy elements in its story about a mad doctor and his experiments.
One example is 'Corpse Party'. It has a very eerie atmosphere with disturbing storylines and horror elements. Another is 'Doki Doki Literature Club!', which starts off seeming like a normal dating sim but takes a very dark and disturbing turn.
One example could be 'American Psycho' by Bret Easton Ellis. It contains disturbing descriptions of violence and a deranged main character. Another is 'Lord of the Flies' which shows the disturbing breakdown of civilization among a group of boys stranded on an island. And 'A Clockwork Orange' also has some very disturbing scenes of violence and the dehumanization of its characters.
To create a creepy disturbing visual novel, you need to think about the characters. Make them have some sort of dark secrets or abnormal behaviors. For example, a character who seems normal on the outside but has a hidden murderous intent. Also, play with the pacing. Slow - paced sections can build tension, and then sudden jumpscares in the story can really shock the reader. And don't forget about the environment. A desolate, fog - covered forest or a dilapidated old building can set a very disturbing scene.
One example could be 'The Killing Joke' by Alan Moore. It has some dark and disturbing themes and imagery related to the Joker's origin. Another is 'Watchmen' which also contains disturbing elements in its exploration of a dystopian world and the complex, often morally ambiguous characters.
One example could be 'The Catcher in the Rye'. Holden Caulfield's angst and his encounters in a rather seedy adult world can be disturbing to some. His alienation and disillusionment are palpable throughout the novel.
One of the disturbing visual novels is 'Doki Doki Literature Club'. It starts off seeming like a normal dating sim but takes a very dark turn, with themes of depression, self - harm, and psychological abuse.
One disturbing visual novel is 'Corpse Party'. It contains themes of extreme gore, death, and psychological torture. The characters are constantly in terrifying situations within a haunted school setting, which is really disturbing.
One example is 'The Walking Dead'. It has a lot of creepy elements like zombies and the post - apocalyptic setting where survival is a constant struggle. The graphic depictions of the undead and the desolate world create a really spooky atmosphere.
One example of disturbing fiction is 'American Psycho' by Bret Easton Ellis. It contains extremely violent and disturbing descriptions of a serial killer's actions. Another is 'The Road' by Cormac McCarthy, which shows a post - apocalyptic world filled with despair and inhumane situations. And 'A Clockwork Orange' by Anthony Burgess also has disturbing scenes of violence and the dehumanization of its characters.
A disturbing bedtime story might involve a lost traveler in a dark forest. As the night falls, the traveler hears howls of strange creatures all around. The trees seem to have a life of their own, with branches reaching out like arms to grab the traveler. The deeper the traveler goes into the forest, the more disoriented they become, and there's a sense of impending doom as they struggle to find a way out.