Another concept could be the power of regret. In fan fiction based on this idea, characters might constantly be haunted by the knowledge that a single small choice they made had such huge consequences. They could struggle with trying to find a 'perfect' timeline where they have no regrets, but in the process, learn that every choice has both good and bad aspects.
The idea of self - discovery within the context of 'the butterfly effect fan fiction' is also fascinating. Characters may start to realize how their actions, no matter how small, have shaped who they are. They might question their identity and purpose as they see different versions of themselves in various altered timelines.
Some fan fictions might focus on the relationships between the crew members in more depth. For instance, exploring a romantic relationship between two characters that was only hinted at in the game. It could show how their relationship develops over time and how it affects their performance on the Tempest.
Often, the main character from the original 'Butterfly Effect' movie or story will be popular in the fan fiction. Their ability to manipulate time and change the past makes them a central focus as fans explore different scenarios.
The Butterfly Effect in science fiction is often a concept where a small change or event in one place or time can lead to huge and unexpected consequences in the future or elsewhere.
One interesting concept could be alternate storylines for the characters. For example, exploring what would happen if Bell Cranel had a different Familia. It could lead to completely new adventures and character developments.
One interesting concept could be the exploration of uncharted regions in Morrowind that were only hinted at in the original game. Fan fiction might describe these areas in great detail, like hidden underground caverns filled with ancient Dwemer machinery. Another concept could be the backstories of minor characters, giving them more depth and significance. For example, a fanfic could focus on the life of a common Redguard fisherman in Morrowind and how the events of the game world impact him.
One interesting concept is the exploration of new Titan models. Fan fiction often imagines Titans with unique abilities or designs. For example, a Titan with the power to cloak itself and its pilot, allowing for stealthy attacks. Another concept could be different backstories for the Pilots. Maybe a Pilot who was once a criminal but is now fighting for redemption in the Titanfall battles. There are also ideas about new game modes within the Titanfall universe in fan fiction, like a survival mode where Pilots have to fend off waves of enemy Titans and infantry without any reinforcements.
One interesting concept could be alternate endings for the game's story. Maybe in the fan fiction, the main character makes different choices that lead to a completely new outcome for Rapture. Another concept could be exploring the backstories of minor characters in more depth, like the splicers, and how they came to be in their current state.
One interesting concept could be alternate character backstories. For example, in Apocrypha fan fiction, a writer might explore what led a minor character to have the motives they do in the original work. This can add depth to the overall narrative.
One interesting concept could be alternative universes. For example, a DWP fan fiction might explore what would happen if the main characters had different powers or origins. Another concept could be character relationships. Writers might develop deeper friendships or unexpected romances between characters that are not as emphasized in the original DWP. Also, time - travel is a popular concept. It can be used to change past events in the DWP world and see how it affects the overall story and characters.
One interesting concept could be the discovery of new supernatural abilities. For example, a character might find they can control time in a unique way that's different from the usual time - control tropes. Another could be the discovery of a hidden supernatural realm that has its own set of rules and creatures.