They often drive the narrative forward. If the rule is that a time traveler has to correct something in the past to save the future, then the entire plot revolves around their attempts to do so. This gives a clear goal and structure to the story.
They create conflict. For instance, if there's a rule that changing one small thing in the past can cause a catastrophe in the future, the time traveler has to be very cautious. This adds tension as they navigate through different time periods.
The rules of fantasy fiction can greatly affect the plot. For instance, if the rule is that magic has limitations, the plot will revolve around characters finding ways to work within those limitations. If there's a rule about a certain race being more powerful in certain situations, it will influence the strategies in battles or quests in the plot.
They create suspense. For example, if a character goes back in time to prevent a disaster, the audience wonders if they'll succeed. In 'Back to the Future', Marty has to make sure his parents fall in love or he'll cease to exist. Time travel theories also allow for character development. When a character experiences different time periods, they learn and grow. In 'Doctor Who', the Doctor's many time - traveling adventures shape his complex personality.
Time machines can create complex plotlines. For example, in 'The Time Machine', the protagonist's journey through time allows him to see the evolution of humanity in different eras, which drives the story's exploration of social and biological change. Magic - based time travel often adds an element of mystery. It can introduce unforeseen consequences because magic is unpredictable. For instance, in some fantasy novels, a spell to go back in time might accidentally change the future in unexpected ways.
The rules are like the skeleton that holds up the plot. The requirement for a logical progression ensures that the plot doesn't jump around randomly. The presence of a mystery sets the overall goal of the plot - to solve it. The fairness rule means that the plot has to be designed so that the solution is possible to figure out with the given information. This makes the plot a kind of intellectual game between the author and the reader, where the plot is the playing field.
The rules of magic can create conflict. For example, if a character's magic has a limited use and they run out at a crucial moment, it adds suspense.
Well, the rules play a crucial role in plot development. The rule about having a single, intelligent detective means the plot will often revolve around their investigation. Their actions, from interviewing suspects to examining crime scenes, form the backbone of the plot. The rule of a closed - set of suspects forces the plot to explore the relationships and motives within that set. This can lead to complex sub - plots and character interactions. And because the solution must be logical, the plot has to build up to a conclusion that satisfies all the clues presented. The use of red herrings in the rules also spices up the plot by creating false leads that keep the reader guessing until the very end.
They also influence how characters are created. Since characters need to be believable and develop over time, writers have to think about their backstories, personalities, and how they will change. This is all in line with the rules of fiction. For example, when writing a detective story, the detective's character has to be developed in a way that fits the genre's expectations.
The blurring of time periods affects the plot by introducing a wide range of settings and conflicts. When characters move between different eras, they bring with them knowledge or items from one time to another, which can cause both advantages and problems. The concept of parallel timelines can make the plot more convoluted as characters may jump between different realities, trying to merge or separate them. Also, the paradoxes in time travel stories add twists to the plot. For instance, a character's attempt to avoid a future disaster by changing the past might actually be the cause of that disaster, creating a cycle of events that keeps the story interesting.
Different types of fiction handle time travel rules in distinct ways. In hard science - fiction, time travel rules are usually more complex and try to adhere to scientific principles. There might be rules related to energy requirements, spacetime curvature, and relativity. In contrast, in soft science - fiction or pulp fiction, the time travel rules can be more flexible and used mainly for the sake of creating exciting stories. For instance, a character might be able to time travel just by stepping into a special machine without much explanation of the underlying physics. In horror - related fictions with time travel elements, the time travel rules might be used to introduce elements of dread. For example, a character might be trapped in a time loop where they are doomed to repeat a terrifying event over and over again.
In the chess story, the rules play a big role in shaping the plot. Since chess is a game of strategy, the moves allowed by the rules can show the intelligence or lack thereof of the characters. If a character makes a brilliant move according to the rules, like a double - check that leads to checkmate, it can make them look like a mastermind and advance the plot in their favor. On the other hand, a wrong move can lead to their downfall. Also, the concept of taking pieces can represent battles or losses in the story's plot.