Well, in a 'things that go bump in the dark story', there are several typical elements. First, there's the darkness itself, which is a powerful tool to create fear. It hides the source of the noise, the 'bump'. Second, there's the unknown entity that is making the noise. It could be a ghost, a demon, or just some strange, unidentifiable creature. Third, there's usually a build - up of tension. The story might start with the character noticing small, strange things before the actual 'bump' occurs. For example, a cold draft in a warm room, or a faint whisper. Then, when the 'bump' finally comes, it's like the climax of the initial build - up. And finally, there's often an attempt to figure out what the noise is, which leads to more spooky discoveries or encounters.
In a 'things that go bump in the dark story', one common element is the element of surprise. The bump in the dark often comes when the character least expects it. Another element is the setting. It could be a desolate place like an abandoned asylum or a cemetery at night. Also, there is often a sense of isolation. The character might be cut off from help or other people when they start to hear these strange noises. And the noises themselves are often described in a way that makes them seem very menacing, like a deep thud or a scraping sound that seems to be getting closer.
Typical elements include a spooky setting like an old house or a dark forest. There's always the unexplained noise, which is the 'bump'. And there's usually a sense of fear and mystery. For example, in a lot of these stories, there's a character who is alone and vulnerable when they hear the noise.
The 'things that go bump in the dark' often refers to spooky or unexplained noises and presences in the dark. It could be about a haunted house story where at night, people hear strange thumps and creaks. Maybe it's the old floorboards settling, but in these stories, it's often something more sinister like a ghost or a monster lurking in the shadows.
In a three good things story, the first element often involves something good that happens in your personal life. For instance, you could find a lost item that you thought was gone forever. The second element usually has to do with relationships. Maybe you reconcile with a friend you had an argument with. The third element is frequently related to self - improvement or achievement. Such as learning a new skill like painting or cooking a difficult recipe successfully. This combination of personal, relational and self - improvement elements makes a three good things story rich and interesting.
Haunted places. For example, old castles filled with secrets and ghosts. The long, dark hallways and hidden rooms add to the spookiness.
One typical element is the spooky setting, like the dark and stormy night which creates an immediate sense of unease. Another is the unexplained noises, such as creaking floors or howling winds. Also, there's often a sense of isolation, like being alone in an old house or a deserted place. Ghostly apparitions are common too, like a figure suddenly appearing out of thin air.
Perhaps the 'dark sould squid head things' are antagonists in the story. They could be malevolent beings that are out to cause chaos or harm. They might have special powers or abilities that are related to their squid - like appearance, such as being able to blend into the darkness or use their tentacles in a menacing way. However, this is all speculation until we have more information about the 'dark sould squid head things story'.
Typical things in a crazy rich kid story include having a huge collection of designer clothes from all the top fashion houses like Chanel, Gucci and Prada. They often have extravagant parties with the best food, music and entertainment. Also, they might own rare and expensive artworks to decorate their homes or private galleries.
I'm not sure specifically what '24 go dark by scent story' is about without more context. It could be a very unique or niche story related to something going dark (maybe a place or an event) in relation to a scent. It might be a creative or fictional concept.
The survivor is a typical character. This is someone who has managed to stay alive through the apocalypse and is constantly on the lookout for resources. There's also the villain, who might be a dictator - like figure trying to take over what's left. And the scientist, who may have some knowledge about what caused the apocalypse or how to stop it.
The typical elements of a short story include characters, setting, plot, theme, and point of view. Characters are the people or animals in the story. The setting is the time and place where the story happens. The plot is the sequence of events. Theme is the main idea or message. Point of view is the perspective from which the story is told.
A short story typically has several key elements. Characters are vital as they bring the story to life. There can be major and minor characters. The plot is the backbone of the story. It might have twists and turns. The setting can range from a bustling city to a quiet countryside. It helps to set the mood. The theme is the deeper meaning. It can be about love, loss, or redemption. All these elements combine to form an interesting and complete short story. For instance, a story set in a war - torn country (setting) with a soldier as the main character (characters) trying to find his way home (plot) might have a theme of hope in the face of adversity.